@RepublicOfCursedPlanes artillery D2 and the move 10 Cardinal mk3 and 3 Cardinal marksmen into D2 and have the move down, artillery will bombard the square that the tanks are about to move into, once the tanks have moved into said square the artillery will target the next square the tanks are moving into
@RepublicOfCursedPlanes ok so now move every single unit to do a sweep of thier squares, do c1 first and to d6, through all of their territories, also combine ALL of the units into one giant army
@RepublicOfCursedPlanes Bombard d2, e3, e4, and e5 with the SPG, reinforce the SPG numbers by adding 2 more Cardinal SPGs and 1 Cardinal Marksmen to the squares already occupied by the SPG, and deploy 4x Cardinal mk3 and 2x Cardinal marksmen on the 3 line starting from C
Bombard d2, e3, e4, and e5 with the SPG, reinforce the SPG numbers by adding 2 more Cardinal SPGs and 1 Cardinal Marksmen to the squares already occupied by the SPG, and deploy 4x Cardinal mk3 and 2x Cardinal marksmen on the 3 line starting from C
Make track wider
@Aarav btw I need some advice on how to make a challenge work well
@Aarav btw I made a challange
@Aarav unpaid dlc xd
@Aarav I’m just going to make a series of missions
@Aarav oh yeah strangereal, not this universe
@Aarav want to add this as a bonus mission or something?
@Hannyboy did you see a jeek with a 380 or something
Make the hull a tiny bit wider
In the left box put function and the right box put air and you can make inferno anti air
@Planebuilder2123 make inferno function air
@Planebuilder2123 no by mod I meant mods for the game, like tracks and stuff not moderator
@Yourlocalhuman oh well, no one seams to be voting rn lol
@Planebuilder2123 o
Ok yeah I leaving too, it’s getting boring
Well if rcp actually carried out that order, idk if it was carried out
@Yourlocalhuman remmeber, each SPG unit has around 2-3 Cardinal marksmen units, they can blow your heli out of the sky
I want it’s 20mm but I guess Britain is Britain, good old solid shot xd
Btw all of my deaths are to bf109f4 in war thunder
@Planebuilder2123 what to mobile mods?
C4, also keep throwing the arty at them
Also did they capture capital? If so airstrike the enemy and then deploy like around 10 tanks at C1
@RepublicOfCursedPlanes artillery D2 and the move 10 Cardinal mk3 and 3 Cardinal marksmen into D2 and have the move down, artillery will bombard the square that the tanks are about to move into, once the tanks have moved into said square the artillery will target the next square the tanks are moving into
@RepublicOfCursedPlanes oh ok, new plan then
Oh and add air support + add like 15 Cardinal 3 in the force
@RepublicOfCursedPlanes yes
@RepublicOfCursedPlanes ok so now move every single unit to do a sweep of thier squares, do c1 first and to d6, through all of their territories, also combine ALL of the units into one giant army
@Baconaircraft can you change auto credit to
.
https://www.simpleplanes.com/a/564752/War-Challenge-Countering-the-Insurgents
@Yourlocalhuman by it don’t fly well I meant it’s stall speed is like over 400 knots
@Bro999 ??
@Yourlocalhuman it flies, takes off at 400 knots
@LieutenantSOT F.220?
@Yourlocalhuman thanks
@RepublicOfCursedPlanes keep firing the SPG at enemy squares, idk where enemy squares are but just keep firing at enemy squares
@Yourlocalhuman can I make barrel launched ATGM?
@Kingdomofhimnais
@Kingdomofhimnais yeah, btw I made a new version of it
@Yourlocalhuman I have no idea who and what to vote for
@RepublicOfCursedPlanes Bombard d2, e3, e4, and e5 with the SPG, reinforce the SPG numbers by adding 2 more Cardinal SPGs and 1 Cardinal Marksmen to the squares already occupied by the SPG, and deploy 4x Cardinal mk3 and 2x Cardinal marksmen on the 3 line starting from C
@RepublicOfCursedPlanes can you put this into a folder with the Cardinal mk3?
@RepublicOfCursedPlanes also what do you mean another artillery is a threat? Fortis don’t have artillery lol
Also does the lion count as a normal tank or is it like some sort of super tank with increased win chances?
Oh and set a camp at C4
@RepublicOfCursedPlanes
Bombard d2, e3, e4, and e5 with the SPG, reinforce the SPG numbers by adding 2 more Cardinal SPGs and 1 Cardinal Marksmen to the squares already occupied by the SPG, and deploy 4x Cardinal mk3 and 2x Cardinal marksmen on the 3 line starting from C
@Kingdomofhimnais
@RepublicOfCursedPlanes just limit arty range to 4 squares
@RepublicOfCursedPlanes no there’s terrain in the way
They have a space program?
@RepublicOfCursedPlanes hold on how does artillery get destroyed if it is bombarding stuff from another possiton? Orbital strikes?