@Griffon1 I simply have a habit of lurking around the site for neat planes to play around and then archive and I just so happened to have stumbled around your build.
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You're welcome and yes, I had fun playing around with it in spite of/despite the quirks (including slow motion causing it to wrench downwards)
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No worries with the long comment. I just like seeing neat builds and this one just particularly stuck out to me due to the theme it came from, the fact it's the only one of its kind on the site currently (I also have an Interceptor that I haven't even gone past the cockpit stage) and the amount of effort you put into it.
Wonderful werk. Has a weird glitch where it's incomplete in the editor but normal when playing. (EDIT: it was just the parts visibility inverter turned on, maybe left on by accident)
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I also love how this thing could have plausibly existed back then as yet another Northrop prototype pre-B2 Spirit.
Of all the things I see and archive from this site, a Legends of Chima build is not what I expected.
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But I feel so darned happy knowing this exists and you built it, dude.
@Zal777 You're welcome and thanks for the compliments.
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I have already published the modified version on my profile but it's your plane so you're free to publish it on your profile if you like.
@Zal777 You're welcome. The loose parts were a tiny wing that made it float above the designer base and two cameras (one behind the cockpit and one inside one of the seats).
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Want me to link you my fixed version?
Amazing plane design. Have always been a fan of giant fighter aircraft and bombers in general, so this thing combining them into a single package was an absolute dream.
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Had to tweak it several times however due to extra, unconnected parts and having to disable collisions on missiles and bombs to make it safer to play.
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All in all, a very solid design
Beautiful design and wonderful handling.
Issues would be the control mapping is a bit awkward, turning too hard causes it to tumble and the back row of wheels need XML editing to prevent them flying off (which I found oddly funny tbh).
Just to make things cooler, this thing is canonically a stop-rotor, meaning that the blades lock into position to become a pair of wings for forward flight.
Have not played nor watched Mindustry but this thing's description sounds like what would happen if a fighter designed by the Reformers were to actually get built and enter service
Something I discovered when I put the Chimney Swift's airbrake codes into the upper airbrakes was that it made it not only more stable but also capable of performing post-stall maneuvers
Amazing build.
10/10
+1@Griffon1 I simply have a habit of lurking around the site for neat planes to play around and then archive and I just so happened to have stumbled around your build.
+1.
You're welcome and yes, I had fun playing around with it in spite of/despite the quirks (including slow motion causing it to wrench downwards)
.
No worries with the long comment. I just like seeing neat builds and this one just particularly stuck out to me due to the theme it came from, the fact it's the only one of its kind on the site currently (I also have an Interceptor that I haven't even gone past the cockpit stage) and the amount of effort you put into it.
Wonderful werk. Has a weird glitch where it's incomplete in the editor but normal when playing. (EDIT: it was just the parts visibility inverter turned on, maybe left on by accident)
.
I also love how this thing could have plausibly existed back then as yet another Northrop prototype pre-B2 Spirit.
10/10
+1Of all the things I see and archive from this site, a Legends of Chima build is not what I expected.
+1.
But I feel so darned happy knowing this exists and you built it, dude.
@SkyJayTheFirst No worries. Apologies for editing my comment since yes I can play offensively against AI craft but as long as they are simple enough
+1Very satisfying and fun to fly even within device limitations.
+1@Zal777 You're welcome and thanks for the compliments.
+1.
I have already published the modified version on my profile but it's your plane so you're free to publish it on your profile if you like.
@Zal777 Modified version HERE
+1@MasAgus No problem
+1Very good plane
+1Appreciate me some dieselpunk-ish jet fighters.
9.5/10
+1Very unusual, very beautiful and very fun.
10/10
+1@Zal777 You're welcome. The loose parts were a tiny wing that made it float above the designer base and two cameras (one behind the cockpit and one inside one of the seats).
+1.
Want me to link you my fixed version?
Amazing plane design. Have always been a fan of giant fighter aircraft and bombers in general, so this thing combining them into a single package was an absolute dream.
.
Had to tweak it several times however due to extra, unconnected parts and having to disable collisions on missiles and bombs to make it safer to play.
.
All in all, a very solid design
8.5/10
+1Oh mein. This thing's beautiful
+1@Speedhunter Sure. I don't really plan to do much with this thing anymore since it's just a prototype.
+1I unironically love this design and props to you for making it so easy to fly.
11/10
+1@Speedhunter That's a real thing, just never built.
+1One of the best 6th-gens on this site I've ever flown.
+1Very cool plane but engines felt a bit underpowered.
+1yaaaaay a machine fur meeeee...
w a i t
+1Beautiful design and wonderful handling.
Issues would be the control mapping is a bit awkward, turning too hard causes it to tumble and the back row of wheels need XML editing to prevent them flying off (which I found oddly funny tbh).
Overall a great build 8.5/10
+1Good build and handling, but turning on the engine causes my game's frame rate to suddenly drop for some reason
+1YOU NEED ME
+1Su-57 if it was actually good kek
+1Rolls like a truck but satisfying to use
+1Chad Prop Hunter vs Virgin Warthog
+1YR-99 my beloved
+1@HoshimachiSuiseiMyBeloved So ahead of its time that it may never exist in reality ever.
+1Just to make things cooler, this thing is canonically a stop-rotor, meaning that the blades lock into position to become a pair of wings for forward flight.
+1Lovely design. Reminds me of the R-211 Orcinus from Ace Combat 3 but longer and more maneuverable.
+1The side view is so
+1CHOMKY
It's like a USS United States on steroids and I luv it
+1Reading your aircraft lore gives Ravirium full on Gründer Industries vibes without the whole nationalistic revenge angle (I think)...
+1Absolutely blursed
+1The wonders of the military industrial complex personafied
+1Have not played nor watched Mindustry but this thing's description sounds like what would happen if a fighter designed by the Reformers were to actually get built and enter service
+1A cool aircraft carrier named after a cool sword
+1Kinda reminds me of the JMSDF's helicopter-carrying destroyers that are totally-not-aircraft-carriers
+1@WolfHunter9111 I know. I just like to sometimes give myself a challenge
+1Lovely design and extremely fun to play with. Used this to dunk on the Krakabloa convoy with the help of slow motion
+1@Micmekox and don't forget; Super Sylph
+1@S1lly I could but I'll ask for permission and I may not feel like posting it here. My reasons are a bit complicated.
+1One of my favorite Starfighter proposals. So freakishly impractical that I can't help but love it.
+1Judging by the video and as well as playing with the first aircraft you ever put the jammer on, it works as long you are "hit" in a non-critical area
+1@Th3rmoplylae WHATHAVEYOUDONE
+1@WojakArgento THIS. Air-to-air rockets or even more XML attributes like "function" to normally ground-based weapons have been way overdue
+1@ItsHighbraker2912 Hellkeska Over Heaven
+1Awesome werk as always :3
+1Something I discovered when I put the Chimney Swift's airbrake codes into the upper airbrakes was that it made it not only more stable but also capable of performing post-stall maneuvers
+1