316k Gestour Comments

  • Defendant 10 4.4 years ago

    Nevermind, I changed my mind, I like the dummies. XD
    Thanks!

  • Defendant 10 4.4 years ago

    Nice!
    Can I remove the dummies?

  • AI Boat Challenge (Closed) 4.4 years ago

    @ChrisPy my suggestion for the bouncing is to add tons of weight to the keel, and then set the buoyancy as low as you can.
    The boats are going to spawn so far away from you that they will have settled down by the time you fly to them. Theoretically.

  • Duck Paddle Boat 4.4 years ago

    @P1T1KU it would be bad, especially with those chicken legs.

  • USCG 36' Motor Lifeboat 4.4 years ago

    Thank you.

  • JS Ashigara 4.4 years ago

    Thank you.

  • U.S.S Sparrow 4.4 years ago

    @MTindustries yes, just the title of the post. If it's no trouble. It's not super important, but may help you get upvotes later.

  • U.S.S Sparrow 4.4 years ago

    Can you edit the title of this post to that? So people can find your ship later if they want.
    Thanks.

  • Moby Dick 4.4 years ago

    Is that a boat?

  • Moby Dick 4.4 years ago

    Funny.
    I cannot use this.

  • USS Jack H Lucas 4.4 years ago

    Thank you!

  • U.S.S Sparrow 4.4 years ago

    Thank you.
    The name is an issue, as radar is never going to display the vessel class name, I renamed it U.S.S. Sparrow.

  • Duck Paddle Boat 4.4 years ago

    I'm sorry, that is not a sea going vessel.
    Plus the controls are wrong, and the name does not qualify.
    I hate to say any of that, because I think the build is good, but it is not at all right for this challenge.

  • fishing boat 4.4 years ago

    Nice boat.
    If you want it to be a part of the challenge, there are a few things that have to be done.
    it absolutely has to be a successor to the challenge, so that people can look up your boat, and download it if they wish.
    You need to save it on your system with a good ship name, i.e. S.S. Something.
    "Fishing boat" is not an acceptable name.
    And last, it has 20 too many parts, the challenge is called 100 part ship challenge. Can you take off some details?

  • Ocean 4.4 years ago

    @WilboorSut I believe what is missing is surface tension, but I do not know how to simulate that.

  • AI Boat Challenge (Closed) 4.4 years ago

    @Junkers87stuka No submarines!
    Surface vessels only please.

  • AI Boat Challenge (Closed) 4.4 years ago

    @rexzion Yes, boats.

  • AI Boat Challenge (Closed) 4.4 years ago

    @Junkers87stuka Yeah.

  • AI Boat Challenge (Closed) 4.4 years ago

    @ChrisPy a coast guard cutter would be good.

  • HS Bluejay 4.4 years ago

    Thank you.

  • Pedalo 4.4 years ago

    Thank you.

  • U.S.S CV-1 Langley 4.4 years ago

    Cool.

  • FMS Gallowglass 4.4 years ago

    Very nice.
    I read what you wrote...
    The AI gives it full throttle immediately.
    Maybe I need to change that.
    I will test.

  • S.S Great eastern 1858 4.4 years ago

    @asteroidbook345 Sounds cool.

  • S.S Great eastern 1858 4.4 years ago

    @winterro IDK. Good work though, and thanks again.

  • S.S Great eastern 1858 4.4 years ago

    @asteroidbook345 I was wrong. It's all new boats. XD

  • Happy Little Paddler 4.4 years ago

    Thank you!

  • U.S.S CV-1 Langley 4.4 years ago

    I like it a lot, it will probably blow up immediately upon landing on it, but it's worth a shot.

  • The Return 4.4 years ago

    @Himynameiswalrus Haha, I only collected a lot of points, not popularity.

  • S.S Great eastern 1858 4.4 years ago

    At least that is what i thought. XD

  • S.S Great eastern 1858 4.4 years ago

    @asteroidbook345 It's the same 2 ships! We have been troubleshooting them to make it work as good as possible.

  • cargo ship 4.4 years ago

    Cool. Thanks again.

  • AI Boat Challenge (Closed) 4.4 years ago

    @AmericaSovietJMP Never mind! I see it. I was thrown off by you telling me the link!
    Thanks.
    XD

  • AI Boat Challenge (Closed) 4.4 years ago

    @AmericaSovietJMP you have to upload it as a successor to this challenge!

  • cargo ship fixet 4.4 years ago

    @Hiiamhere ok

  • White Star line S.S Ceramic 1912 (fixed) 4.4 years ago

    @winterro excellent. Thank you.

  • SeaTraffic Mod Demo. The first 20 entries. 4.4 years ago

    @Kangy Its my system lagging, has nothing to do with the mod. My system always lags. XD :{
    Plus, for testing purposes, there are 24 ships within 5K, and it will not be like that when released.

  • White Star line S.S Ceramic 1912 (fixed) 4.4 years ago

    can you update them again with way less steering?
    The AI always turns with full power, and these ships, which I like a lot, turn way too fast, like 10 seconds for a full 360.

  • cargo ship fixet 4.4 years ago

    Hey. Since we are at it, there is another issue with your ship, I think the cockpit is too high up, when it spawns, it is underwater partially, and it springs up, bounces, then rolls over.
    I suggest moving the cockpit down, within 10 meters of the water line, and add a bunch of weight to the keel.

  • AI Boat Challenge (Closed) 4.4 years ago

    @SyntheticL I will accept late submissions.

  • AI Boat Challenge (Closed) 4.4 years ago

    @FishMiner Yeah, that would be cool.

  • Why does the Multiplayer Mod say "Failed To Connect" when I try to connect to the correct port? 4.4 years ago

    @LastManStanding I wish I could, but that's not my mod.

  • Big Nauti (AI) 4.4 years ago

    Excellent!
    This is exactly the type of boat I need.

  • The Return 4.4 years ago

    Himy!

  • Some info on how SP sky works + suggestions 4.4 years ago

    The obscure programming wizardry is called reflection.
    You need to Get the TOD script from whatever component it's on in the game, then Set the variable.
    Something Like...
    GameObject.Find("SkyDone_Low(Clone)").GetComponent<TOD>().whateveritis = 0;

    I have never tried to do that particular thing, so IDK where the script actually is, so what I wrote is just an example of how it could potentially be done.

  • AI Boat Challenge (Closed) 4.4 years ago

    @winterro Sure. Maybe you can get the part count down a bit too?
    The challenge has a 100 part limit to prevent lag in the mod. A few extra parts is fine, but 30 extra parts is a third of another boat that could have been loaded.

  • AI Boat Challenge (Closed) 4.4 years ago

    @TirpitzWantsPlanes The boat is going to have to move, it will be launched randomly into the ocean, not put up in dock.
    The boat should have an actual boat name, or a model number, or registration number.

  • AI Boat Challenge (Closed) 4.4 years ago

    @TirpitzWantsPlanes Any good boat is allowed.

  • AI Boat Challenge (Closed) 4.4 years ago

    @11qazxc It can be wind powered, but if the player has wind turned off, your boat will just sit there.
    Funky Trees is ok, as long as it doesn't do anything too weird, or lag the game.
    These need to be surface vessels, I intend on doing a seperate submarine challenge at some point if this challenge works out okay.