17.4k FomahaultCoredemshau Comments

  • KCC Karabos Ext. Ed. 1.7 years ago

    Goofy ahh car🛰️🛰️🛰️🛰️🛰️

  • Saturn 3C Saturn derived rocket 1.7 years ago

    @starmango its allowed lmao

  • Randomplayer, Monarchii, and Graingy chat-room 1.7 years ago

    Sup here to ruin it
    Boi we have discord and stuff, if you have data limitations, consider gettting an SD Card, and if you do and you still. You're darned,

  • fish 1.7 years ago

    Fish Sticks

  • Valeris Centauri 1.7 years ago

    It has a ball for its engine

    Mmm BALLS–

  • Game ideas? 1.7 years ago

    Divebombing.

  • Samir… you’re breaking the car. [teaser] 1.7 years ago

    Mmm thats cool

  • volka g-74 1.7 years ago

    Ajojing

  • Longboat time 1.7 years ago

    Speed: very pog

  • Graingy PSA: Our Name 1.7 years ago

    @Graingy how about we push our planets into the nearby supermassive star, R136a1?

  • Graingy PSA: Our Name 1.7 years ago

    @Graingy we will destroy any form of sand and grains in the entire 239ly² of the Xtars Territory

  • Graingy PSA: Our Name 1.7 years ago

    @Graingy anyway...

    Project Annexation of grainland. Main weapons: ZYTA ships, and Omega Tauris

  • I'm so excited (Nothing to do with Simple Planes) 1.7 years ago

    A delivery guy? Or an uber?
    Nice, i hope one day i could meet you

  • Graingy PSA: Our Name 1.7 years ago

    Hmm nobody is Capitalizing on you?

    Get some mfkin freedom

    JOIN THE EXDA-TARS UNION

  • A thank you 1.7 years ago

    GG

  • How to flip fighter jet throttle? 1.7 years ago

    @Graingy SEND ME UNLISTED CRAFTGTGGFSVAHDVWHDKWLALJDNWNSKDKQBAVFBEKOAJXBDBWKSK

  • how to pronounce graingy 1.7 years ago

    Obviously, ur so dumb, how to spell Graingy is..
    Graingy
    Man i hate ppl these days
    (jk)

  • Uhh i may have broke the game 1.7 years ago

    Oh yea, also. If you make a cannon shooting stuff at a billion lightyers per second, just set the recoilForce to 0, unless you switch to the bullet camera, yea, you would get black

  • How does this happen? 1.7 years ago

    @CL125 yay seconds ago

  • Uhh i may have broke the game 1.7 years ago

    @XtarsTheExdarichGuy33106 game probably is too fast to think, like trying to catch a bullet shot straight ahead of you, if its slower you would catch and not die or generate those black polygons, and if you didnt catch you die and get those black polygons.

    The farther you go (the closer the gun) the harder it is to catch it.
    The faster you go (the faster the bullet) the harder you catch it.

    If you go fast, but in the Region you would able to catch (bullet slows down due to distance and resistances) you will not get black polygons.
    If you are far, but go slow (gun is extremely close but bullet travels really slow) you can catch it, and dont get black polygons

    Remember, this is an insultingly simplified version, may not be correct. Im just a HJSON coder, not a JAVA coder used in Unity (which is the game engine for SimplePlanes)

  • Uhh i may have broke the game 1.7 years ago

    The appearance of black polygons at high speeds and extremely far distances in Unity games might be due to precision issues in floating-point arithmetic. Unity uses 32-bit floating-point numbers to represent positions in the game world, and at great distances, the limited precision can lead to inaccuracies.

    To mitigate this issue:

    1. Use Double Precision:
      Unity uses single-precision (32-bit) floating-point numbers by default. You can explore options or plugins that allow the use of double-precision (64-bit) numbers, which provide greater precision for distant calculations.

    2. Implement Streaming and Level of Detail (LOD):
      Instead of rendering the entire scene at once, consider implementing streaming techniques where only nearby objects are rendered in high detail. Also, use LOD systems to reduce the detail of distant objects.

    3. Adjust Physics and Time Scale:
      If the issue is related to physics calculations, consider adjusting the physics time step or time scale. This can sometimes alleviate precision problems during rapid movements.

    4. Check Shaders and Rendering Settings:
      Certain shaders or rendering techniques may not handle extreme distances well. Experiment with different rendering settings and shaders to see if any specific configurations contribute to the issue.

    5. Use Floating-Point Workarounds:
      Some developers implement workarounds, such as periodically repositioning the player closer to the origin to reset the floating-point precision. This can be done carefully to minimize player impact.

    Keep in mind that handling extreme distances and high speeds in game development often involves finding a balance between precision and performance. Experimenting with the suggestions above can help identify the most suitable approach for your specific game requirements.

  • Are ZYTA Ships boring now? 1.8 years ago

    @Graingy Phine-nappel

  • Graingy Survey: How much sleep are you getting? 1.8 years ago

    @Graingy i identify as chat

    yes its real

  • WE HAVE THE VILLIAN ORIGIN STORY!! 1.8 years ago

    I feel losint brain matter when looking at this entire thing whaa

  • Argentum folium XEP 1.8 years ago

    @RepublicOfCursedPlanes why tf this gave me ChatGPT generated story vibes?

  • gtw 1.8 years ago

    Gtw

  • Ekl. 1 1.8 years ago

    @Allegro369 use overload and get the calculateDrag=0 it will work much better and bet it can fly trans-supersonic with that

  • About upvoting 1.8 years ago

    @Graingy r/relatableasf

  • Ekl. 1 1.8 years ago

    Simply works. Thats nice

  • I think I’m officially done with SP, for real. 1.8 years ago

    @Graingy °=° 💀💀💀💀🛰️🛰️🛰️🛰️🛰️🛰️

  • Majakalona Is Back 1.8 years ago

    Lmao ban-evading
    Imagine just got banned then immediately use another account like bro you cant just make another identity on prison so you can just escape because your name is not the same as the prison cell's name

  • Just got a 3d printer 1.8 years ago

    Idk why not this bad boi

  • I won't be back for a long time) 1.8 years ago

    Lemme ask the GeoGuesser guy to find you idk the Transmission Cables, and the WiFi tower or something on the second photo might guess you somewhere on Indonesia or the Philippines

  • 1969 Auto Union Audi-Rocket industries 834LH 1.8 years ago

    This thing would do great in le mans idk

  • I have officially ran out of ideas and I need your help 1.8 years ago

    A SMALLER TANKETTE THAT IS SMALLER THAN THE COOOOTTTEEEE L3/33 PLS I NEED CUTE TANKS

  • B747-8I Lufthansa 1.8 years ago

    @ThatOneConcorde dayum cool

  • need idea 1.8 years ago

    Lufthansa 747 why not

  • ZYTA Azimuth Ship 1.8 years ago

    I fricked up the thumbnail ong

  • My First Plane 1.8 years ago

    Judging by the comments section
    Damn tf happened

  • Random edits be sometimes hard 1.8 years ago

    I have no purpose to add that "saturn is actually big nibba with hula hoop" meme lol

  • Random edits be sometimes hard 1.8 years ago

    @intruder72 like literally i made this for shits and giggles and omw this thing hits like a freight train

  • Shrimp Island 1.8 years ago

    @DatMaluchGuy19 fake news

  • Can Admins Remove things from the Descriptions? 1.8 years ago

    @Graingy yes like bad really, nobody like can do bad english that like that, not me for yes true .

  • Can Admins Remove things from the Descriptions? 1.8 years ago

    @Graingy yes, ja, za, da, Да, ya, yao

  • Can Admins Remove things from the Descriptions? 1.8 years ago

    @Graingy because uranium trihydrate, is YELLOW 0_0

  • Can Admins Remove things from the Descriptions? 1.8 years ago

    @Graingy bro that sentence and be well out of context bruh, like
    I want to put uranium-238 trihydrate mixed with polonium juice in my mouth

  • Naugrel Mint City Car Teaser 1.8 years ago

    @DatMaluchGuy19 too complicated it seems, imma make it myself

  • Goodbye 1.8 years ago

    @ThatOneConcorde Better off hide your games lol