It's the new fleet that was added in the last update. A little harder to kill if they realize that you've locked onto them. I think if you land on the USS Tiny 2 that it will add a new location. Haven't tried though yet.
@Awsomur dang. Oh well. I still refuse to update it until they make the render distance farther. I assume it's for people who put the render distance at max and then complain when their $50 tablet crashes. But I think it should go back to the way it was.
He uses the rise or run, and he uses lots of small fuselages in succession. Also, but don't quote me on this, I think he changes the angles with XML. And that was a great burn to kim k lol
@InternationalAircraftCompany but parrots are the only thing that they added to PE? Cause I have the pc version, but I don't have my tablet in front of me. Was there anything else added to PE besides parrots is what I'm asking.
My newest car will do it in 0:27... but it doesn't look that great. Once I add weight(the body) it'll probably be a lot slower. But nice! I can't wait to see it if you upload it!
@Testin123 also, if you want your car to be really low, have a front splitter, and still be able to go up onto the runway again, try putting the axles lower than you want the actual wheel to be so that there's space between the top of the wheel and the fender. Put a hinge rotator, so then you can raise the wheel and lower the front end into "race mode"
Okay, what I would do normally is design the exterior, and then put a simple suspending with one spring per wheel with a very high strength. The front end should be fairly low to the ground. If you want a high-part, super detailed car, build your suspension first, and attach a roll cage to it that serves as the frame for the sides and top of the car. And one more thing: Use wider wheels in the back, but shorten the axle so that the front wheels line up with the back wheels on the outside edge.
@Awsomur I don't think that the spawning ships will happen, but some new missions would be nice, as well as more designer tools. I'm not exactly sure what they could add in the way of tools though.
For 1.8, I'm hoping they will put in more car-based things, like a transmission and an engine with a redline, and some other things. I think a new island would be awesome, especially if it was small enough to be included on mobile.
This would be AWESOME!! But it would have to not be considered parts, obviously. Otherwise, it would lag mobile devices very badly to have a thousand part machine in the water lol. I'm thinking they could just have it "scanned" in, but have the same functions as the old carriers.
@DJ123 but I'm still on vacation for another 3 weeks, so I can't exactly take a picture lol. I'll send you one when I get back. Continue the competition for a game-built mustang lol
@DJ123 can I just... submit a picture of my irl one? I'm not able to build right now, I don't have my tablet with me, as I'm on vacation and forgot it at home :(
It's the new fleet that was added in the last update. A little harder to kill if they realize that you've locked onto them. I think if you land on the USS Tiny 2 that it will add a new location. Haven't tried though yet.
@typeZERO here
@Franticmatty @BaconAircraft lol now I'm just laughing
@Jetpackturtle I've done faster cars, it's just that the AI can't control them lol
@BaconAircraft @RailfanEthan @Franticmatty I find your lack of English... disturbing
:D
@Dynamicneedle just buy the game. You don't have to buy it from steam, there's another place that you can buy it legally I think.
@Flightsonic exactly my thoughts.
This sounds illegal... @AndrewGarrison
@Awsomur this is why I always read the patch notes before I update my games lol.
@Awsomur dang. Oh well. I still refuse to update it until they make the render distance farther. I assume it's for people who put the render distance at max and then complain when their $50 tablet crashes. But I think it should go back to the way it was.
No, otherwise no one would have a killable plane. This way it takes skill to destroy a fleet without being annihilated.
He uses the rise or run, and he uses lots of small fuselages in succession. Also, but don't quote me on this, I think he changes the angles with XML. And that was a great burn to kim k lol
@Awsomur YES!!! And can we use shields? Or are they not there yet?
@Awsomur it took them this long to add stained glass and armor stands... do elytras work with fireworks in pe?
@HKAerodynamics lol
@InternationalAircraftCompany but parrots are the only thing that they added to PE? Cause I have the pc version, but I don't have my tablet in front of me. Was there anything else added to PE besides parrots is what I'm asking.
A sailboat that flys but doesn't float
It needs wings.
xD looks great
WHAAAAAATT??!! Remind me not to update it, unless it adds nice stuff. What did it add besides the small render distance?
My newest car will do it in 0:27... but it doesn't look that great. Once I add weight(the body) it'll probably be a lot slower. But nice! I can't wait to see it if you upload it!
Hello! I'm DemonSniper8, and I build racecars! And some planes... now just read le rules
@QingyuZhou huh. That's surprising. No offense to IOS or anything, but I didn't expect that lol
@QingyuZhou huh... what IOS device do you have that can handle it? Just wondering lol
What IOS device lets you build a nearly 700 part plane?
link
You lied, you used a subassembly titled awesomeness
:D
I wish I could build cars this good!
@Testin123 lol I noticed
@Testin123 oh good lol
@Testin123 also, if you want your car to be really low, have a front splitter, and still be able to go up onto the runway again, try putting the axles lower than you want the actual wheel to be so that there's space between the top of the wheel and the fender. Put a hinge rotator, so then you can raise the wheel and lower the front end into "race mode"
Okay, what I would do normally is design the exterior, and then put a simple suspending with one spring per wheel with a very high strength. The front end should be fairly low to the ground. If you want a high-part, super detailed car, build your suspension first, and attach a roll cage to it that serves as the frame for the sides and top of the car. And one more thing: Use wider wheels in the back, but shorten the axle so that the front wheels line up with the back wheels on the outside edge.
WOW @alexchub1
I think you should defend your opinion, just without trashing the others.
@Awsomur Better colors hopefully lol
@Awsomur I don't think that the spawning ships will happen, but some new missions would be nice, as well as more designer tools. I'm not exactly sure what they could add in the way of tools though.
I'm not exactly SURE it's mobile friendly, because it's over 450 parts. But I'll try anyway :D
Looks awesome!
For 1.8, I'm hoping they will put in more car-based things, like a transmission and an engine with a redline, and some other things. I think a new island would be awesome, especially if it was small enough to be included on mobile.
@alexchub1 how do you do that? I can't figure out how to hyperlink on here.
The level of detail on this is astounding! Amazing!
@Alienbeef0421 ok cool!
This would be AWESOME!! But it would have to not be considered parts, obviously. Otherwise, it would lag mobile devices very badly to have a thousand part machine in the water lol. I'm thinking they could just have it "scanned" in, but have the same functions as the old carriers.
@Botfinder yeah, but so is the inferno. Lol
@DJ123 but I'm still on vacation for another 3 weeks, so I can't exactly take a picture lol. I'll send you one when I get back. Continue the competition for a game-built mustang lol
@DJ123 Mine doesn't need photoshop xD
@Botfinder oh. So that's why I can't hit a ship lol
@SAC923 I'M SMART!! lol
OHH
OHH
OHH
@SAC923 how? Like, more hashtags?
@DJ123 can I just... submit a picture of my irl one? I'm not able to build right now, I don't have my tablet with me, as I'm on vacation and forgot it at home :(
@Botfinder but... if it's unguided... why does it need a lock?