@Diloph it looks okay but it would definitely be better if it were in the same proportions as most military aircraft. Whenever I think abt building a fictional design I always draw a picture that incorporates design elements of different aircraft and then make sure it looks right. Always sketch your designs first helps a ton
lol I watched the video the PLAAF put out for their J-10s. None of the stuff they were doing was correct and the displays they put on the screen aren't synced to the aircraft. watch
Wow this is going to be one of the first F-16s I've spotlighted. Good flight model except for the acceleration and speed. Good job on weapons, wings and nozzle. Just a few things... AIM-9X should have more maneuverability, it is supposed to be able to take high off bore sight shots pretty easily. Flaps come down when the gear does and the tail shape is a bit wonky. Other than those things this is an amazing build! Reminds me of my debut F-16. Great job! Keep working!
I kinda get tired of people pushing the be peaceful thing on LEGO. I would actually like to see tanks, planes, and helicopters and stuff. I think they would actually get more sales especially since LEGO is geared more towards boys and we like that sort of stuff lol@KnightOfRen
@asteroidbook345 you know how normally when you do the 
The variables you will replace with numbers. The last one determines how impactful overall, the control surfaces will be in slowing you down. You should have another air brake in there with clamp(GearDown+VTOL)
To simulate gear and flap drag. You should disable all drag on those parts when you do this.
@Hedero
@Hedero lol its not that hard you have basic operators and functions. If you wanted the input for just yaw you would use clamp01(|yaw|) if you wanted stuff to have less impact on a certain input you could just divide it. If you wanted less impact overall you would make the max less than 1
Nice funky trees by the way but remember a in real cobra maneuver, the nose of the plane has to go to or pass 90 degrees this only gets to 60. Keep building and you’ll figure stuff out
In real life the pilot has to turn off the AOA limiter to be able to do the cobra. Without it off you should only be able to get a max AOA of 29 degrees
Only thing tho, it would be easier to move the turrets with pitch and roll with funky trees so that you have something like war thunder aiming. I did this on my UAV
@Diloph it looks okay but it would definitely be better if it were in the same proportions as most military aircraft. Whenever I think abt building a fictional design I always draw a picture that incorporates design elements of different aircraft and then make sure it looks right. Always sketch your designs first helps a ton
@asteroidbook345 its definitely not platinum but I will give credit where it's due this is a gold build.
+1lol I watched the video the PLAAF put out for their J-10s. None of the stuff they were doing was correct and the displays they put on the screen aren't synced to the aircraft.
+2watch
Really nice funky trees btw. If you ever need build testing before a release tag me or someone like ChiChiWerx and BogdanX
+1Wow this is going to be one of the first F-16s I've spotlighted. Good flight model except for the acceleration and speed. Good job on weapons, wings and nozzle. Just a few things... AIM-9X should have more maneuverability, it is supposed to be able to take high off bore sight shots pretty easily. Flaps come down when the gear does and the tail shape is a bit wonky. Other than those things this is an amazing build! Reminds me of my debut F-16. Great job! Keep working!
+1Wow I love the functionality of everything! Very in depth!
It would look better if it was t so long
Aghhh! The proportions! It’s like ur belgasub! Lmao
+1Uhh where did he get the “it led you back to me”.... 😂 I figured it out@SodiumChloride
I kinda get tired of people pushing the be peaceful thing on LEGO. I would actually like to see tanks, planes, and helicopters and stuff. I think they would actually get more sales especially since LEGO is geared more towards boys and we like that sort of stuff lol@KnightOfRen
Yes thank you for talking abt this btw@KnightOfRen
C. It’s an He-51C
+2Facts
Nice! I was thinking an A-20G but the fuselage is too big.@BogdanX
I’ve never got NaN on speed and altitude before lmao
+1It would only work for forwards and backwards tho
Use FFFs gyro code for a base
Erg there was a post abt this earlier. It has something to do with clamp and lerp
+1Tanks I tried to make it look real smooth @MAHADI
Wow!
neaowwwwww
@asteroidbook345 I agree
@Noname918181 u can always change it
@ChiChiWerx I hope you like the Sukhoi engines that was a lot of work lol. btw the pics are fixed now
I fix
+1@ItzP1N3APPLZ
@MAHADI
@asteroidbook345
@MAHADI with the s
ok so this is now on page number three of all time planes
@asteroidbook345 you know how normally when you do the 
The variables you will replace with numbers. The last one determines how impactful overall, the control surfaces will be in slowing you down. You should have another air brake in there with clamp(GearDown+VTOL)
To simulate gear and flap drag. You should disable all drag on those parts when you do this.
@Hedero
Hrmmm@asteroidbook345
Wow!
Btw this T-38 will be the one that ChiChiWerx used to pilot. It’s a Beale AFB one@CRJ900Pilot
@MAHADI
@FinnReignSUPREME
@Blue0Bull
Thanks! The Su-30 is going to be 50% funky trees lol The T-38 I’m getting so lazy trying to do the gear! It’s so complicated! Lmao@CRJ900Pilot
@asteroidbook345
@TheSavageManZ
@SodiumChloride
@CRJ900Pilot
@ChiChiWerx
@BogdanX
@Hedero lol its not that hard you have basic operators and functions. If you wanted the input for just yaw you would use clamp01(|yaw|) if you wanted stuff to have less impact on a certain input you could just divide it. If you wanted less impact overall you would make the max less than 1
@Hedero you can do this for all surfaces or just the rudder
@Hedero you can just make one airbrake at the center of the plane and you can use FT to do it
@Hedero yes and you can use an airbrake to crete the drag you would get in rl artificially. you can look up videos abt it. using rudder as airbrake
This just reminded me that I need to do something on my build... I gotta make the wings fall off at 10Gs. Lmao you’ll like my next plane.
Nice funky trees by the way but remember a in real cobra maneuver, the nose of the plane has to go to or pass 90 degrees this only gets to 60. Keep building and you’ll figure stuff out
Oh god, smh the MiG-29 can’t do any sort of supermanuver. It’s way to slow and old.
In real life the pilot has to turn off the AOA limiter to be able to do the cobra. Without it off you should only be able to get a max AOA of 29 degrees
+3Only thing tho, it would be easier to move the turrets with pitch and roll with funky trees so that you have something like war thunder aiming. I did this on my UAV
Wow