You could use fine tuner mod on the stock wheels to size them correctly. Unfortunately, though, they wouldn't have spokes unless you custom built them.
Nice, excited to see the final product. Looks like you and @Rew really nailed the flightdeck/cockpit. Wish I could see the engine pylons a little better, what I feel is important with those is the that the pylons are actually pretty pronounced, extend over the top of the engine pods and the engines. Your engines are mounted ahead of the leading edge of the wing, which is also correct and visually significant. Nice work so far!
Sunnyskies is correct. Not only larger tailplanes, but larger control surfaces (elevators) as well. Also, if your plane goes out of control, your CoL and CoM are either too close, or your CoL is forward of your CoM (causes the CoM to want to shift to be in front of your CoL, or what I call the "backwards arrow effect").
That's the F-35B version, the VTOL capable version of that jet. Interesting pic, note the shaft out of the front of the compressor to the lift fan at the front (downwards-pointing cylinder) and the moveable exhaust (also pointed down).
@aLLares ok, understand. You modified a predecessor aircraft, but you think it's "bad"? How is it bad? Also, do not understand what you mean when you say, "I though he just needed a single video"? I am sorry if translating these questions is beyond the capability of Google Translate.
Actually fairly realistic. I wish the dynamics in SP made it easier to land VTOL aircraft, but this one is fairly fun to wrestle with when attempting vertical landings. VTOL take offs and transition to forward flught is very easy, though.
So...what is wrong about having a strongly positive opinion of another builder on the site and why would anyone give someone flak over expressing his or her opinion?
Yup, rudder is pretty much useless in the air in this game, only useful for nosewheel steering and directional control on takeoff/landing, @AughtFour, not to mention the fact you can't attach ANYTHING to a control surface...
I like it! How much weight does the "paint" add? I'm hesitant to do any sort of camo paint due to weight considerations, even the modern haze grey schemes.
Knowing how to produce gun smoke would be cool, but what I'm really curious about is how you managed the shape of the intake (concave curve at the top), as well as the technique you used to build the fuselage sides (concave as well).
Nice, sleek interpretation of the Flounder, but it would get a lot more attention if is you put PLAAF insignia on it. If you don't have any, you can get them from this build: J-8, but be sure to credit @LBYSteven if you use them! Also, I would have used a light blue instead of straight grey as the dark grey colors just wash out against a black background.
How well do the ejector racks work? Do the missiles miss the sides of the jet? I ask as a I haven't had the opportunity to download this to my home PC or iPhone yet.
@MechWARRIOR57 here you go: Planes of Old New Trusty Tool Box there are lots of useful parts and subassemblies in the toolbox, plus the unbreakable wings you're looking for. Download the toolbox and save the parts as subassemblies so you can use them.
You could use fine tuner mod on the stock wheels to size them correctly. Unfortunately, though, they wouldn't have spokes unless you custom built them.
Very nice Widowmaker!
B
Nice, excited to see the final product. Looks like you and @Rew really nailed the flightdeck/cockpit. Wish I could see the engine pylons a little better, what I feel is important with those is the that the pylons are actually pretty pronounced, extend over the top of the engine pods and the engines. Your engines are mounted ahead of the leading edge of the wing, which is also correct and visually significant. Nice work so far!
Sunnyskies is correct. Not only larger tailplanes, but larger control surfaces (elevators) as well. Also, if your plane goes out of control, your CoL and CoM are either too close, or your CoL is forward of your CoM (causes the CoM to want to shift to be in front of your CoL, or what I call the "backwards arrow effect").
That's the F-35B version, the VTOL capable version of that jet. Interesting pic, note the shaft out of the front of the compressor to the lift fan at the front (downwards-pointing cylinder) and the moveable exhaust (also pointed down).
I'd actually have guessed this was a replica of the Canadair CF100 Canuck (1950s Canadian interceptor), but nice build. Is this your first post?
Nice build, you should give it a color scheme and possibly some markings!
Swinging pylons good!
Very much like a Ju-87 Stuka.
@aLLares ok, understand. You modified a predecessor aircraft, but you think it's "bad"? How is it bad? Also, do not understand what you mean when you say, "I though he just needed a single video"? I am sorry if translating these questions is beyond the capability of Google Translate.
Nice plane from a newer user, I like it!
MiG-21s seem to be quite popular on the site right now...
Actually fairly realistic. I wish the dynamics in SP made it easier to land VTOL aircraft, but this one is fairly fun to wrestle with when attempting vertical landings. VTOL take offs and transition to forward flught is very easy, though.
Very nice!
I just want to pinch it's chubby little cheeks! Wait, it got weird there for a minute, didn't it...?
Love the detailing on this one!
Correct shape - Check! Custom landing gear - Check! Custom engine - Check!
Wheel wells - Check!
Convincing camo - Check!
Correct armament - Check!
Scoops and details - Check!
Amazed - Check!
Nice build!
@ElHoncho yeah, I'm too old as well, but have to try and sound like the cool kids!
Cool!
Kewl
So...what is wrong about having a strongly positive opinion of another builder on the site and why would anyone give someone flak over expressing his or her opinion?
First Upvote!
New Austro-Hungarian Empire and Bavaria
Nice!
Beautiful!
Yup, rudder is pretty much useless in the air in this game, only useful for nosewheel steering and directional control on takeoff/landing, @AughtFour, not to mention the fact you can't attach ANYTHING to a control surface...
Nice!
This is great, but it REALLY needs a short description to be noticed.
Sorry, your TWO Tempest/Typhoon builds. I thought you had a second Tempest somewhere...
I think this one is the best of your three Tempest/Typhoon builds.
Nice!
@BogdanX one of mine, an A-4
@BogdanX can I ask you to take a look at my latest build to see if you can tweak it to eliminate a little residual roll it has?
Wow, very innovative!
@AughtFour ok, got it.
Very nice!
BTW, how did you squash the cockpit block to get the angled windscreen?
Nice work, nice gear!
I like it! How much weight does the "paint" add? I'm hesitant to do any sort of camo paint due to weight considerations, even the modern haze grey schemes.
What is this? Some sort of naval bombardment dreadnought? I like how you did the flags, as well.
@Sunnyskies Fine Tuner Mod! If you get the proportions right, you can just make it bigger...that should work, right?
You ought to sweep the wings and get rid of 4 engines on this bad boy and make it a B-52!
Gunship?...go with two!
Knowing how to produce gun smoke would be cool, but what I'm really curious about is how you managed the shape of the intake (concave curve at the top), as well as the technique you used to build the fuselage sides (concave as well).
Nice, sleek interpretation of the Flounder, but it would get a lot more attention if is you put PLAAF insignia on it. If you don't have any, you can get them from this build: J-8, but be sure to credit @LBYSteven if you use them! Also, I would have used a light blue instead of straight grey as the dark grey colors just wash out against a black background.
How well do the ejector racks work? Do the missiles miss the sides of the jet? I ask as a I haven't had the opportunity to download this to my home PC or iPhone yet.
Wow!
@MechWARRIOR57 here you go: Planes of Old New Trusty Tool Box there are lots of useful parts and subassemblies in the toolbox, plus the unbreakable wings you're looking for. Download the toolbox and save the parts as subassemblies so you can use them.