Is there any way to reduce or eliminate torque from rotators? I'm trying to make an intermeshing rotor helicopter powered by throttleable rotators working as electric motors, but the torque from both rotors being angled outwards affects the aircraft's pitch axis drastically even when the entire rotor assembly has no mass.
I'm pretty sure one can access the AircraftDesigns folder on Android. Simply ender the device's file manager/archive folder app and then go into the phone storage section, then Android, then data, then look for 'com.Jundroo.SimplePlanes', enter it and then touch the 'files' folder, 'AircraftDesigns' should be in there.
@edensk oh my friggin God LMFAO yes it is!! I hadn't realised this! Way to make a simple equation much simpler!
@Wi1dSk7 @DJS8Corporations thanks!
It veers to the right just like the real things did back in the day, I see that as inadvertent authenticity rather than a flaw.
@AndrewGarrison how does one add the video player into the post via mobile?
The shaky wing is due to having the game set to low physics, medium to high physics should cancel out the problem, alternatively you can increase the aircraft's weight to mitigate this issue at low physics settings.
Gorgeous build by the way, this is amazing.
Finally i can make ornithopters without having to tiresomely drag the slider up and down, great job!!
@ThomasRoderick I haven't taken the time to yet, but I might look into it.
@ThomasRoderick it's pretty functional with respect to its design and proposal, but the controls are.... They feel like it needs WD-40, when I try to actuate two axes at once (pitch and roll) one of the axes overtakes the other, there's no blending, other than that it's looking good so far, keep it up!
Also concerning the Centaurus Alpha, it's rendered obsolete by the exoatmospheric fighter that's not really exoatmospheric, since that just uses funky trees and thrust vectoring to maintain control instead of an inertial stabilizing coaxial disk the C Alpha is built on.
@ThomasRoderick keep them both
@ThomasRoderick well... yeah.... Not very good with promises...
@Grob0s0VBRa LMFAO he found them!
@ThomasRoderick LMFAO those are random words I used to replace "Disabled" since I just want the surfaces for the trim color.
Did you catch the other two?
@ThomasRoderick ey it wirks
@ThomasRoderick oh that's a shame, it's a meme I made about the comparison you commented
@ThomasRoderick out of sight, out of mind! https://cdn.discordapp.com/attachments/508389961930899473/734126249768910848/3vcj2r.jpg
@ThomasRoderick yeah that's to stop the slip compensation part of the code from making the brakes do that when the plane is still, it had me frustrated until I remembered the clamp01 equation LMAO
@ThomasRoderick FOUND IT!
it's at the very wing tip!
@ThomasRoderick can't wait to see it!
@ThomasRoderick honestly when ever JUNDROO decides to bring funky trees to simple rockets 2, I'll make the jump from simple planes to simple rockets and make genuine spaceborn fighters
Gorgeous design, I love it!
@spefyjerbf I really appreciate it, thanks!!
Hey so I'm not very satisfied with my previous submission, can I reupload an improved one in exchange for deleting the first one?
@ThomasRoderick yep, I was stumped because I didn't know AngleOfSlip was even a thing until I asked in a forum, so the first tailess airplane didn't have slip angle compensation but YawRate helped keep it under control, I'm thinking about making a genuine flying wing since those brakes behave exactly like a weathervaning vertical stabilizer now, which would make true tailess flying wings a walk in the part.
I didn't know just the first two were enough, I edited all four of them to higher numbers, the only thing I don't like about this solution is that the wheels seem to rotate faster than the vehicle actually moves, but I'd take that any day over seizuring wheels
Thanks! She's an old design that was perfect for this experiment, honestly funky trees is the best thing to have happened in SP.
April doesn't have a 31st
@ThomasRoderick thanks! And my gravatar depicts my floofy dragon character, Centuri.
https://cdn.discordapp.com/attachments/508389961930899473/695728357853364275/20200315_004638.jpg (drew this myself)
@nadvgia if I do that the propellers will begin to oscillate back and fourth, resulting in a lack of thrust.
Also the rotators don't free spin when input is let go which is why they stop so suddenly, though I'm sure there's some equation to make them free spin when there's no input.
@KingCobra11 click on the website menu, then forums, then new post, select your preferred category (questions, suggestions, etc.), then click new post again and you're ready to make one of these.
@edensk I really appreciate your help, thank you!
@Jerba okay so, fast spinning rotators produce a lot of torque, and you need another rotator spinning in the opposite direction to cancel out this torque, this is what was done with the rotors of the helicopter, there are two instead of one.
However, since the rotors are angled slightly outwards to allow them to intermesh, some of their torque is translated into the pitch axis, and this makes the combined torque of both rotors affect the helicopter's pitch, due to them rotating to get back to their original position when the throttle is at 0%.
I'm genuinely impressed with how you make funky trees work, I gotta take some time to learn how to make basic input code and implement them on my builds.
Fantastic job with the plane, I can't wait till its eventual release.
Took me a while to realize this doesn't have landing gear despite being able to take off normally, you did a fantastic job.
This thing looks like a space born vessel, good job!
@Mustang51 thanks! I'm genuinely proud of it
@XjayIndustrys no problem bro!
Y'know, there were plans to make a Chinook into an aerial artillery platform that would fly to a location, land, and use the big howitzers mounted on its sides to rain hell on the enemy.
Eventually ideas spurred up to make it use the cannons while in flight, unfortunately it never got off the drawing board.
This takes it a step further, and you gave this aircraft a lovely design, great work!
@ThomasRoderick OOHH!! I thought you were referring to my profile pic, not the aircraft design, yes it's inspired by those aircraft, and other real life ducted fan vtols like the Curtis Wright X-100 and the Bell X-22
@Gameboy21 drop-down menu button on the corner should show a lost of things like forum and airplanes and your profile, in that list of options there's Videos, click on that and there should be a list of options that include create.
You need to have a verified YouTube channel with a video related to simple planes posted so you can copy and paste the link.
@Heihachi I actually have, is pretty sturdy!
I'm impressed with the way you executed those tracks.
I remember when you made this as a submission for a jet trainer challenge, nice to see it repurposed.
Finally a working Talon that actually looks the part!
I'm FRIGGIN screaming so hard right now! that fenestron is incredibly well done! GREAT JOB!!