That will require another button, the infinite ammo button; most older aircraft will have their machine gun’s infinite ammo button set to true.
New models are needed to have attachments for magazines. If this infinity function is set to true, the attachments automatically disappear, though you can make it appear, via XML modding.
The cannon already has a built in magazine but does not have any weight effects.
I would like if the magazine becomes grabbable in VR, via another button. It would allow grabbable a reloading gun.
That seems to be designed as a breakthrough vehicle for fortifications. I like your attention to detail. I can notice that the external fuel tank is, in fact, a weak point, since they’re explosive and can ignite by enemy fire. Also, the main gun mantlet’s a bit too large and weird for me.
You know the basic shape of a jet, but I don’t like the asymmetry. I like the cockpit though, but I cannot inspect the controls closely and it seems to be misaligned. Learn some more so you can be a better builder. Sometimes things need more time to be made.
@iamTexas, memes are things that spread because they’re contagious, often because they’re funny. I know the bee movie script is funny to you but I do not understand why. It seems that you’ve hopped on the bandwagon. Anyways, what is your definition of a meme exactly?
This seems like a steampunk aircraft but it has a Diesel engine. I would like of you change those annoying colors to one appropriate for a military aircraft. The cockpit is also unique but makes it hard to control the aircraft.
Useful for builds. I would recommend you make a forum post containing these stuff, so we can just copy and paste the words from said forum post. Thanks.
@CRATE52PART2, can you check the maxTargetingAngle and maxVelocityAngleAdjustmentRate function? Maybe the degrees of both functions are too low. I got it from SimpleCheats.
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Also, have you put 0 mass and 0 drag for your detacher? Just to make sure you haven’t missed any details. :)
Well, I think it’s because one user managed to claim that the rights have been transferred to said user and then claimed that it was cancelled due to lack of funding needed to pay their contributors. Now, I may ask you where is the evidence of this in your discord direct messages (in image form), I am suspecting a prank all along.
I can see a gradual release every week. Don’t release the XML upload feature too near the deadline; otherwise the small users won’t be able to refine the curated crafts in time.
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Also, I would highly recommend you introduce a feature to also reupload the thumbnails, so the thumbnails are up to date with the aircraft and won’t cause any troubles for moderation. :)
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A little longer again then I can finally upload XML...
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PS: you should pin this like before.
@CRATE52PART2, why not use structural wings instead?
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Also, I encourage you to use the connection inspector feature if you want to find out where the wing connected is. Click on the 2 sockets button found in the swoosh arrow button to open the connection inspector. Thanks.
@BlackjackEagle, use a rotator and add propulsion at the back of the craft. Make sure it is either yaw or roll. Also, you might want to lower the skids and put the center of weight to the bottom (e.g. make it less taller) to increase stability. :)
Also, I liked your effort to complete the plane. The cockpit is fictional with not enough essential gauges and the throttle is misplaced (which gives an user using vr an awkward time having to move the throttle besides his head, with his hand clipping through the canopy).
@LiamTheMobileFriendlyGuy, please press the reply button to automatically generate a tag. Tags with an user’s username notify said user to come here and respond. Otherwise, they won’t get notified, since this is not real-time like discord.
Who made that engine? It wasn’t you right? Next time, please credit the original creator of the engine, just like what you did before. ;)
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Also, why does your previous post not have any redirects?
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As for the engine, please make use of a combination of Hollow fuselages and fuselage slicing.
@Usatiger, there is a new feature called fuselage slicing. Take a look at the settings in any fuselage blocks. There are 4 parameters that determine the shape of the fuselage, essentially determining the cut of the fuselage. Hollow and all glass fuselages are also affected by fuselage slicing.
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I’d recommend you use blocked canopy for your canopy. You can use the overload mod integrated into simple planes. ;)
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I already know Russian jets have turquoise cockpits and your cockpit seems to show that effort.
Looks like someone rushed too much to put stuff to make a horrible plane. Why don’t you just replace the body fuselages with hollow fuselages and use fuselage slicing anyways? It makes your aircraft look better and also do you don’t have to have a burden placing an unrealistically cramped cockpit in a canopy above the fuselage, eh? Learn some so you can make better planes. That’s the advice users always give. :)
The interior does not suggest it is VR playable. You have to put VR parts (grips attached to control bases, levers, *et cetera) to make it VR playable. I also encourage you to provide sufficient viewpoints for the crew to see. I appreciate you made hard work making a turret interior though.
Looks like a good fighter for me (although I don’t like the oversized missiles). Why not use fuselage slicing for the canopy too? Also, the turquoise cockpit color, I’ll give you a simple hex, #40E0D0 (visit this site for the resultant color from the hex)(although you can copy the hex on the cockpit colors of the stock hellkeska).
A 30s plane? I liked the cockpit though. I also liked the fire extinguisher; make it grabbable (with a trigger for detaching it), so I can extinguish the cockpit fires or even play with snow inside the cockpit (or maybe throw it for firemen to catch)! XD
@Reefoi, you can make successor builds (by posting a modified version) without permission without any official consequences, but please make sure your changes are sufficient enough. Slapping some weapons and changing the colors with little or no effort at all will not count as sufficient and will be removed, even with permission. And please don’t hide the successor auto credit.
@ItsTomcatTuesday, you can try and put structural wings in the front of where the cockpit should be as windshields. It looks awkward and more like a drone if you don’t put a windshield, which is essential for every airliner like yours.
That seems to be designed as a breakthrough vehicle for fortifications. I like your attention to detail. I can notice that the external fuel tank is, in fact, a weak point, since they’re explosive and can ignite by enemy fire. Also, the main gun mantlet’s a bit too large and weird for me.
+1You know the basic shape of a jet, but I don’t like the asymmetry. I like the cockpit though, but I cannot inspect the controls closely and it seems to be misaligned. Learn some more so you can be a better builder. Sometimes things need more time to be made.
+1Like the plane. Looks like a traditional WWII bomber. Only thing I don’t like is the landing gear.
I like the unique style, but the hellkeska is technically a bomber.
+1@iamTexas, memes are things that spread because they’re contagious, often because they’re funny. I know the bee movie script is funny to you but I do not understand why. It seems that you’ve hopped on the bandwagon. Anyways, what is your definition of a meme exactly?
@Formula350, well, pin both messages, so users can see them.
This is so good, it attracts many users. I like the decent detail to part count ratio. I would like to take a look at the cockpit. Anyways, nice.
This seems like a steampunk aircraft but it has a Diesel engine. I would like of you change those annoying colors to one appropriate for a military aircraft. The cockpit is also unique but makes it hard to control the aircraft.
@realSavageMan, can you please check this post again? It appears your video has been DMCAd by a record label.
+1Useful for builds. I would recommend you make a forum post containing these stuff, so we can just copy and paste the words from said forum post. Thanks.
+2You have added more paint colors in your XML files, I see...
+1.
That’s a good step in XML editing.
@CRATE52PART2, can you check the
maxTargetingAngle
andmaxVelocityAngleAdjustmentRate
function? Maybe the degrees of both functions are too low. I got it from SimpleCheats..
Also, have you put 0 mass and 0 drag for your detacher? Just to make sure you haven’t missed any details. :)
OH PLEASE, WHY THE BEE MOVIE SCRIPT!? IT IS COPYRIGHT INFRINGEMENT!
I do not understand what’s behind the humor of a simple movie screenplay anyways?
Well, I think it’s because one user managed to claim that the rights have been transferred to said user and then claimed that it was cancelled due to lack of funding needed to pay their contributors. Now, I may ask you where is the evidence of this in your discord direct messages (in image form), I am suspecting a prank all along.
I can see a gradual release every week. Don’t release the XML upload feature too near the deadline; otherwise the small users won’t be able to refine the curated crafts in time.
+6.
Also, I would highly recommend you introduce a feature to also reupload the thumbnails, so the thumbnails are up to date with the aircraft and won’t cause any troubles for moderation. :)
.
A little longer again then I can finally upload XML...
.
PS: you should pin this like before.
Plus, that would be copyright and trademark infringement for Jundroo. Have they even got permission to use the trademark yet?
@CRATE52PART2, why not use structural wings instead?
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Also, I encourage you to use the connection inspector feature if you want to find out where the wing connected is. Click on the 2 sockets button found in the swoosh arrow button to open the connection inspector. Thanks.
These modifications may work well with your old work. :)
@BlackjackEagle, use a rotator and add propulsion at the back of the craft. Make sure it is either yaw or roll. Also, you might want to lower the skids and put the center of weight to the bottom (e.g. make it less taller) to increase stability. :)
@BlackjackEagle, heh that worked. Use the reply button when replying to a comment. Thanks.
Also, I liked your effort to complete the plane. The cockpit is fictional with not enough essential gauges and the throttle is misplaced (which gives an user using vr an awkward time having to move the throttle besides his head, with his hand clipping through the canopy).
Looks like another thunderscreech project. You could experiment more with the colors, lad. On the other hand, nice plane.
@LiamTheMobileFriendlyGuy, please press the reply button to automatically generate a tag. Tags with an user’s username notify said user to come here and respond. Otherwise, they won’t get notified, since this is not real-time like discord.
Make it dance!
Who made that engine? It wasn’t you right? Next time, please credit the original creator of the engine, just like what you did before. ;)
.
Also, why does your previous post not have any redirects?
.
As for the engine, please make use of a combination of Hollow fuselages and fuselage slicing.
@Usatiger, there is a new feature called fuselage slicing. Take a look at the settings in any fuselage blocks. There are 4 parameters that determine the shape of the fuselage, essentially determining the cut of the fuselage. Hollow and all glass fuselages are also affected by fuselage slicing.
.
I’d recommend you use blocked canopy for your canopy. You can use the overload mod integrated into simple planes. ;)
.
I already know Russian jets have turquoise cockpits and your cockpit seems to show that effort.
Let’s hope your masterpiece will eventually be curated. :)
@BlackjackEagle, please click the reply button, so a tag can be automatically generated in your comment. Tags notify the tagged user to your comment.
Looks like someone rushed too much to put stuff to make a horrible plane. Why don’t you just replace the body fuselages with hollow fuselages and use fuselage slicing anyways? It makes your aircraft look better and also do you don’t have to have a burden placing an unrealistically cramped cockpit in a canopy above the fuselage, eh? Learn some so you can make better planes. That’s the advice users always give. :)
Because SimplePlanes does not have any mechanisms to build workable submarines. Maybe make a piston-based weight shifter?
+4NYOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
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Now where are the controls (the wheel, the throttle, et cetera).
I’m sure you used pistons and hinges to simulate g-forces, aren’t ya?
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Can you tell me what plane did you use?
The interior does not suggest it is VR playable. You have to put VR parts (grips attached to control bases, levers, *et cetera) to make it VR playable. I also encourage you to provide sufficient viewpoints for the crew to see. I appreciate you made hard work making a turret interior though.
Looks like a good fighter for me (although I don’t like the oversized missiles). Why not use fuselage slicing for the canopy too? Also, the turquoise cockpit color, I’ll give you a simple hex, #40E0D0 (visit this site for the resultant color from the hex)(although you can copy the hex on the cockpit colors of the stock hellkeska).
You just bought a new computer kit and make your new computer by assembling the kit, am I right?
A 30s plane? I liked the cockpit though. I also liked the fire extinguisher; make it grabbable (with a trigger for detaching it), so I can extinguish the cockpit fires or even play with snow inside the cockpit (or maybe throw it for firemen to catch)! XD
You all Jundroo developers (and some employees) should consult a merchandise advertisement agency next time.
+7In English, it’s called a jeepney. I liked your decoration effort though.
+2@Reefoi, you can make successor builds (by posting a modified version) without permission without any official consequences, but please make sure your changes are sufficient enough. Slapping some weapons and changing the colors with little or no effort at all will not count as sufficient and will be removed, even with permission. And please don’t hide the successor auto credit.
@Reefoi, and it’s done on android!
The Panhard EBR 105 is a anhistorical armored car created by wargaming, not an accurate replica. Sorry, historians.
I cannot inspect the cockpit. Looks like a hybrid between an Apache and a Russian copter.
The cockpit is nice. Good tandem plane. As for the HUD, is it from PlanariaLab?
@DyingPan, well use the label part then. Any inaccuracies are worth the effort.
This is so cool! I liked the plane. The colors should be gray as with many military aircraft nowadays but it gave me a macros feel.
You could have used a little more effort with the fuselage. Why are there no labels either? Anyways, pretty accurate lines.
@ItsTomcatTuesday, example of using structural wings as windshields.
@ZeroWithSlashedO, Curators have be headsets to test vr planes. They don’t need to build vr friendly crafts to be curators.
@ItsTomcatTuesday, you can try and put structural wings in the front of where the cockpit should be as windshields. It looks awkward and more like a drone if you don’t put a windshield, which is essential for every airliner like yours.