48.9k Baldovino Comments

  • Silver Needle V8 9.4 years ago

    @Pauciloquent No way to achieve 760+ with new props, neither heavvy modded, like 20.000 cv each. At 760 there is a sort of stone wall, i can suppose intentionally software coded

  • A6M2b-Reverse 9.4 years ago

    Do it actually flies? :D

  • Two things very, very easy to code for a future version 9.4 years ago

    @amazingperson124 My entry for shark thoot challenge is a prop plane, but it reach 87% C. ;)

  • Silver Needle V8 9.4 years ago

    @Pauciloquent I asked directly to Andrew Garrison, at first time he do not allowed them, then posted that he changed his mind, and for this time only he allowed the old props. So I changed my entry, but belive me, there are more problems, the only 100% reliable plane was with new props and slowest by a lot (1.24). This one is much faster, ok... but it's far from 100% success.

  • Shark Tooth 9.4 years ago

    When do it start?

  • I need prayers! 9.4 years ago

    Let know us how it is going. I'm still hopinh your dad will be ok.

  • Invisible, Wing-Attachable Airbrakes for forwind 9.4 years ago

    @bobthetitan This one, activated by VTOL and maybe tuned as movement angle, will be my next "flap" attempt.

  • Invisible, Wing-Attachable Airbrakes for forwind 9.4 years ago

    Thanks mate! :D

  • JET GLIDER CHALLENGE 9.4 years ago

    Competition OPEN!

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  • Two things very, very easy to code for a future version 9.4 years ago

    Another thing I wll love (but maybe very difficult) will be the "G-Meter". Really usefull for tuning planes at the best performance.

  • Two things very, very easy to code for a future version 9.4 years ago

    I want suggest also to add "mach" as measurament unit, with two digit. Like "Mach 0.98" or "Mach 1.17" but maybe this is not so simple to code.

  • SNAW Speedlight 9.4 years ago

    @Packman126

  • I need prayers! 9.4 years ago

    I hope your dad will be ok.

  • 10 Pieces WAR! (CLOSED - WINNER IN DESCRIPTION) 9.4 years ago

    @FennVectorCWA direct elimination, couples of planes and the winner pass to successive turn.

  • SNAW VGTD 1000 - Leonardo (Variable geometry, retractable canard, thrust vectorized) 9.4 years ago

    @AndrewGarrison I'm not a developer, I'm only a gamer, but can you mirror the code related at joint point too?

  • Sometime something goes wrong 9.4 years ago

    @Thehtmguy It's OK, my friend, when you are ready we will see it. ;)

  • AVRO Vulcan 9.4 years ago

    @Packman126 Inspired from your modification on my plane, I'm working on a fixed wing version.

  • Sometime something goes wrong 9.4 years ago

    @Thehtmguy so, the sub repaint? Let's see it :)

  • Strange Machines Competition 9.4 years ago

    I think a flying sub is drunk enought

  • AVRO Vulcan 9.4 years ago

    @Packman126 NP my friend.

  • SNAW VGTD 1000 - Leonardo (Variable geometry, retractable canard, thrust vectorized) 9.4 years ago

    @Viper28 I'm working on militar version with weapons. There are some different WIP, with missiles in bays, and an attempt for counter rotating wing pilons to have missiles always frontside aiming. Experiments with Boom50 are programmed.

  • AVRO Vulcan 9.4 years ago

    Thanks for credots, mate. "Baldovino" not Boldavino... but it's OK

  • SNAW VGTD 1000 - Leonardo (Variable geometry, retractable canard, thrust vectorized) 9.4 years ago

    @AndrewGarrison Thanks. There is an issue with variabile wings and rotators. After nudging the part in place, if you "mirror" it, it can not be longer moveable. It melt with fuselage, and become fixed or fall down on the ground.

    Second issue, if youi try to resize a nudge wing, you 'll discover that is not resizable.

    I don't know if is a bug or intended, but it's very frustrating.

    Thanks for your patience.

  • Error Madness Returns! 9.4 years ago

    I noticed it, my newest plane has 0 download. :( Very sad, I work on this very complex project for LOOOONG time.

  • Y U ROLL WHEN PITCH??!! 9.4 years ago

    There is another issue that bring this phenomena. One wing "stall"... so, try to put airfoil to semi-simmetric if was simmetric, or flat bottom if was semi-simmetric. And arrange airfoil of orizontal tailplanes for balance all.

    +1
  • SNAW XHB - 1 Heavy Bomber 9.4 years ago

    @Sirstupid I dont know, I worked on this randomly when I had the time. It's derived from my SNAW FORCE ONE, and this one did take long time.

  • SNAW XHB - 1 Heavy Bomber 9.4 years ago

    @Sirstupid And flies like a dream, with 36 boom50 also.

  • Shark Tooth 9.4 years ago

    Is there a page with all "non secret" planes?

  • Shark Tooth 9.4 years ago

    I hate this plane, that touch water or miss one ring 2 times on 3... I still working. I still prefer a slowest plane but with near 100% successfull finish. @Seeras

  • Shark Tooth 9.4 years ago

    OOPS! :D

    OOPS

  • Shark Tooth 9.4 years ago

    @AndrewGarrison Wow, so I revealed my plane before time.. :D OK, no problems. ;) Thanks, I will use it, so.

  • Shark Tooth 9.4 years ago

    @AndrewGarrison I want to belive (lol) and now my entry is a plane that on my PC explode when used as "opponent" but is amazing when used as primary... ;) if my plane explode, is not my fault (LOL). Thanks a lot for your hard work on "our" hobby.

  • Shark Tooth 9.4 years ago

    After requesting to Andrew Garrison, OLD PROP ENGINES ARE NOT ALLOWED. I used them to break sound barrier with prop planes, and scored an amazing 1200+ mph. But the old discontinued props engine are banned, so now I'm going to public relase some of my designs.

  • Download on unlisted planes? 9.4 years ago

    @Flightsonic yes, way better than 8, and better than 8.1 (8.1 is better than 8)

  • Download on unlisted planes? 9.4 years ago

    @Flightsonic 10

  • Download on unlisted planes? 9.4 years ago

    @AgDynamics yes, it is one of entries... so, maybe was downloaded by devs

  • 10 Pieces WAR! (CLOSED - WINNER IN DESCRIPTION) 9.4 years ago

    @FennVectorCWA Sorry, I don't understand. Can you explain me the question? (I'm not english mother language, forgive me)

  • Shark Tooth 9.4 years ago

    @Seeras it depend of wings airfoil. Searching for manuveability, it lost speed. The fastest configuration is around 1100 mph (yes, supersonic in level flight at sea level) but it's a brick in pitch. In aerobatic configuration it's near 1000, a bit under. But at present it's not my entry, I have a slowest plane but with 100% of positive races. This one hit water or rocks 2 times on 3, and still need work

  • Shark Tooth 9.4 years ago

    @Seeras Never surrender. This small thing got 4 engines, explore guys, explore. Oh, it is totally LEGIT, no xml editing.

  • Shark Tooth 9.4 years ago

    SNAW hit again! :P

  • Shark Tooth 9.4 years ago

    114

  • Download on unlisted planes? 9.4 years ago

    I have never downloaded this plane, and never shared the link. Is not successor, and have not successors. So, how it is possible? @RocketLL @Delphinus

    Screen

  • Download on unlisted planes? 9.4 years ago

    @Delphinus damn.... :(

  • Shark Tooth 9.4 years ago

    @Nickasaurus I just tuned a plane that finished the race in less tan 1' 19'', but is still in test for the "enemy" AI (the right side). If pass the test, I will upload as entry.

  • Shark Tooth 9.4 years ago

    OK, definitely I was wrong. It's possible to go over 760 mph with a prop plane. Actually I have a prototype that score around 1200 mph, but is not aerobatic to perform any race. But I'm working on this design. Stay tuned.

  • Shark Tooth 9.4 years ago

    @Quintasoarus Uh, close enougth to see the tail planes of my Habanero 5 when it pass the finish... ;)

    OK, i'm joking, do not worry. Or maybe not, and really I'm faster. But only be sure to survive if the plane start as "opponent" (right side). My faster plane (faster than habanero 5) explode at least 8/10 on right side.

  • Shark Tooth 9.4 years ago

    @AgDynamics I think someone lie to you... I tried with unmodded engines (a lot lot lot of engines) with a minimum drag (157 drag points) and then tried with same plane with engine modded in some sort of interstellar astro engines with something as 20.000 CV each (and same 157 drag points), and the best speed scored is 760. The difference is only the time (near zero) that you use to reach 760. Then you can climb vertically at same speed, or dive vertically from orbit, but diving you can pass it only a minimal ammount. I think 1500 is a lie, with modded or unmodded engines.

  • Shark Tooth 9.4 years ago

    @AndrewGarrison I must be SURE that the bug at AI "enemy side" is solved... ;)

  • Shark Tooth 9.4 years ago

    @AgDynamics If you mean in level flight at sea level, I can't immagine how.