@laSoul kinda, im working ona boat, and it hasa crude cabin. I was wondering if you could the instruments for the dash and maybe do a bit of work on the rest of the cabin?
@Delphinus @Warbrine
NOTE: This is not true game modding - These notes are for adjusting the XML in the game.
To see the official modding support page, go to: http://www.reddit.com/r/SimplePlanes/comments/3479ql/simpleplanesmodsupportpcalphareleaseis/
To answer a basic question, my "modding" is with the XML file. If you have an Android device or a PC you can adjust the game’s existing parts. If you run iOS you might not be unable to adjust files, although I've heard jail broken devices can support XML adjustments.
How to adjust XML files (PC Version):
1) Navigate to C:\Users[your account user_name]\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns
2) Open the aircraft you want to hack (I use TextPad to edit in, but notepad++ works just as well).
3) Edit the attribute (such as the nose cone)
4) Save the XML then reload (open) the aircraft in Simple Planes.
OSX Users: @SpiritusRaptor has provided the following instructions for you:
Under older OSX versions, you can locate your files to edit at: /Users/NAME/Library/Containers/com.jundroo.SimplePlanesOSX/Data/Library/Application Support/com.jundroo.SimplePlanesOSX/AircraftDesigns/...
With the latest version you can find the folder here: /Users/NAME/Library/Application Support/unity.Jundroo.SimplePlanes
Make sure you use a text editor that does not use CR (carriage returns) as SimplePlanes and OSX will not recognize these files as text. As an suggestion, you can use NotePad.app from the AppStore.
You can do different things with different parts. In the XML, the parts have attributes. A part has an ID, type, position, rotation, center of mass, drag, materials (for part color), and state. Other parts such as wings and engines have other unique attributes that you can also adjust.
Over the coming days, I’ll update the notes below with more specific details on how you can adjust parts to make more interesting creations. I’ll go into each part and will describe how you can get the most out of it, and will also share some tips and tricks when you embark on large creations.
1.0: Basic Changes:
1.1 Moving Parts: Parts can be moved around by position in an X,Y,Z configuration. As an example a block in the game might appear as [position="0.4999986,3.470854,2.109966"]. Each block is .5 meters in real world terms, so if you wanted to move the block a half meter to the enter, y
@rocketLL I think you need to make a policy about politics on the site. There has been a lot of trump spam, and I think it may become a problem that could get out of hand
@JMicah4 the current version
@JMicah4 I figured it out. You have to close the sp alpha
@JMicah4 same. @andrewgarrison @nathanmienska
I'll test when I get home
Sweet
@ronyseptian17 ok
Please do not copy
Please donot copy
@MediocrePlanes I kinda want a copy of 1.1 now to remember how it was building old planes
@Hellfirekoder
@MediocrePlanes yes
Please give the original creator og this hovercraft credit
@ronyseptian17 ok. its for a boat im working on. Do you have a reddit account that i can PM youwith?
Please give credit to the original builder of this boat
Please, do not copy,it is against the rules
@MediocrePlanes dang it you beat me again
@MediocrePlanes best me to it
@Nickasaurus yep
@AndrewGarrison @kevinmurphy @philiptarpley
@BaconEggs it should be called EggsBacon
You should make breakfast
And should you, idk
@Thehtmguy I've tried that. It doesn't work, and has a tendency to crash the game
Why?
@ronyseptian17 can you help me with a cockpit?
@laSoul oh, if you look at my steam account you can see screenshots of the boat
@LaSoul wait, nvm. I figured out what im doing. I may need help later, though
@laSoul kinda, im working ona boat, and it hasa crude cabin. I was wondering if you could the instruments for the dash and maybe do a bit of work on the rest of the cabin?
I am one of your followers.
Also, your good at cockpits, right?
@bjac0 Im not. I dont wanna get banned
@bjac0 moo?
@bjac0 really? https://www.simpleplanes.com/Forums/View/230489
@bjac0 oh,
likw this?
@bjac0 ohh, TRump Pekemon card?
@bjac0 what second one
@bjac0 howd you do the trumped thing?
@bjac0 lol
@bjac0 BJAC!
@bjac0 I tried on this one. it didnt submit for me
@bjac0 geezum bjac
@bjac0 https://www.simpleplanes.com/Airplanes/Edit/JIo91q
I agree
@bjac0 ohh
@bjac0 hmm. I havent figured out what you have done yet.
um, @bjac0 whyd you add trump?
@bjac0 well then
@bjac0 ok. um...
@bjac0 sure?
this is cool
@ChunderDownUndeR thanks
@Warbrine yep ;)
I hope that covered what you and delphinus wanted to know.
@Delphinus @Warbrine
NOTE: This is not true game modding - These notes are for adjusting the XML in the game.
To see the official modding support page, go to: http://www.reddit.com/r/SimplePlanes/comments/3479ql/simpleplanesmodsupportpcalphareleaseis/
To answer a basic question, my "modding" is with the XML file. If you have an Android device or a PC you can adjust the game’s existing parts. If you run iOS you might not be unable to adjust files, although I've heard jail broken devices can support XML adjustments.
How to adjust XML files (PC Version):
1) Navigate to C:\Users[your account user_name]\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns
2) Open the aircraft you want to hack (I use TextPad to edit in, but notepad++ works just as well).
3) Edit the attribute (such as the nose cone)
4) Save the XML then reload (open) the aircraft in Simple Planes.
OSX Users: @SpiritusRaptor has provided the following instructions for you:
Under older OSX versions, you can locate your files to edit at: /Users/NAME/Library/Containers/com.jundroo.SimplePlanesOSX/Data/Library/Application Support/com.jundroo.SimplePlanesOSX/AircraftDesigns/...
With the latest version you can find the folder here: /Users/NAME/Library/Application Support/unity.Jundroo.SimplePlanes
Make sure you use a text editor that does not use CR (carriage returns) as SimplePlanes and OSX will not recognize these files as text. As an suggestion, you can use NotePad.app from the AppStore.
You can do different things with different parts. In the XML, the parts have attributes. A part has an ID, type, position, rotation, center of mass, drag, materials (for part color), and state. Other parts such as wings and engines have other unique attributes that you can also adjust.
Over the coming days, I’ll update the notes below with more specific details on how you can adjust parts to make more interesting creations. I’ll go into each part and will describe how you can get the most out of it, and will also share some tips and tricks when you embark on large creations.
1.0: Basic Changes:
1.1 Moving Parts: Parts can be moved around by position in an X,Y,Z configuration. As an example a block in the game might appear as [position="0.4999986,3.470854,2.109966"]. Each block is .5 meters in real world terms, so if you wanted to move the block a half meter to the enter, y
@rocketLL I think you need to make a policy about politics on the site. There has been a lot of trump spam, and I think it may become a problem that could get out of hand