Auto Credit Based on TENTLT's Wasp FBW(Simulate black and red vision)
I made a small improvement at the simulation system.It makes balck/red vision change more smoothly,and I also make a diffence between how vision changes under positive G and nagetive G(Polit are more fragile in nagetive G)
Specifications
General Characteristics
- Predecessor Wasp FBW(Simulate black and red vision)
- Created On Android
- Wingspan 40.3ft (12.3m)
- Length 56.1ft (17.1m)
- Height 16.8ft (5.1m)
- Empty Weight 25,645lbs (11,632kg)
- Loaded Weight 42,238lbs (19,159kg)
Performance
- Power/Weight Ratio 6.384
- Wing Loading 87.8lbs/ft2 (428.5kg/m2)
- Wing Area 481.3ft2 (44.7m2)
- Drag Points 5960
Parts
- Number of Parts 259
- Control Surfaces 10
- Performance Cost 1,467
@TENTLT But I Think this is more realistic.In real word,G Effect needs time to recover,the reason for that is in real word,blood needs time to flow,the more severe G Effect is,the more time recovery needs.
红视/黑视视觉相较过载延迟其实是人体对过载反应恢复的体现。在现实世界中,人体内的血液流动是需要时间的(如果不清楚为什么我要强调这点建议去了解红视/黑视具体是如何产生的)。过载越大,对人体血液的影响就越强,相应的也就需要更长的时间恢复。但是这个系统其实还有一个缺点,我没有将过载的持续时间纳入过载影响的考量。
Very good, I was just worried about how to make it smooth, but there's a slight delay in recovery after the maneuver.