1.35C upgade from 1.2:
AG1 AA missiles and cannon ready
AG3 No.3 enginge ready
AG4 Variable wing control(By Thorrtle)
AG7 VTOL engines ready
LandingGear Aircraft transform
Trim The flap of Pitch
VTOL The flap of Roll(Used in some situations which necessary)
Tengu 1.35 first decided to cancel unnecessary walking mechanisms after long consideration, and focused on improving the performance of fighters.
First I reset the power control and engine layout were adjusted like Apollo, that is, from the three power-balanced engines in the previous work, to two vertical take-off and landing vector auxiliary engines and a main engine.
And the setting of the fully automatic variable wing is separated, and the variable wing system is controlled by 4 keys separately, in exchange for more possibilities for changes in flight performance.
To meet the needs of different combat missions, there are three options for Tengu weapon configuration:
The 1.35C only has a cannon, which guarantees sufficient flexibility while shooting down enemy fighters, and has the lowest number of parts.
The 1.35R has only RocketPods specializing in ground attack, but its mobility has been greatly reduced, but the only advantage is that it no need SP1.9.
The 1.35CR type has both weapons to maximize the HE firepower,and more mobile and has the highest cost.
Links to two other weapon configuration models —
The v1.35R no need SP1.9:
The v1.35CR need SP1.9:
Enjoy and fun!
- Created On Windows
- Wingspan 48.7ft (14.8m)
- Length 43.8ft (13.3m)
- Height 24.9ft (7.6m)
- Empty Weight -34,948lbs (-15,852kg)
- Loaded Weight 6,984lbs (3,168kg)
- Power/Weight Ratio 3.378
- Wing Loading 1.8lbs/ft2 (9.0kg/m2)
- Wing Area 3,778.8ft2 (351.1m2)
- Drag Points 24655
- Number of Parts 230
- Control Surfaces 11