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AI Rotorcraft ASAP - CH-53

91.7k WHNineTripleOne  1.9 years ago

American big boi

The AI ASAP inspired from one of my mate, this build was made by myself by using the CH-53 blueprint.

A helicopter gunship AI that wandering around the map, it even can attack and tracking you when you make them into aggresive.

Quick trivia:

CH-53 was never being to be a gunship. This one was inspired from the mobile fighter jet game called "FoxOne Special Mission" by SkyFox Games, where you can find an enemy CH-53 act like a gunship that can attack you.

In-game Gallery:

For more information, click here

General Characteristics

  • Created On Windows
  • Wingspan 75.7ft (23.1m)
  • Length 90.6ft (27.6m)
  • Height 27.4ft (8.4m)
  • Empty Weight N/A
  • Loaded Weight 12,450lbs (5,647kg)

Performance

  • Horse Power/Weight Ratio 0.301
  • Wing Loading 145.8lbs/ft2 (711.9kg/m2)
  • Wing Area 85.4ft2 (7.9m2)
  • Drag Points 18952

Parts

  • Number of Parts 77
  • Control Surfaces 2
  • Performance Cost 436
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    Why do the pitch inverted?
    You're not supposed to fly this thing. This rotorcraft was programmed for the AI.
    Reason why the pitch control is inverted because to make the AI can move forward. Not invert the pitch control resulting in the AI flies backwards.

    Pinned 1.9 years ago
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    @CaptainSquadronLeaderX The UH-1D Huey is ready, but still unlisted. Will be posted soon right after the cooldown is over, after i post my AI Mi-17

    +2 1.8 years ago
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    135 PrismoRTX

    @WolfHunter9111 ah... Ok

    +1 1.8 years ago
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    @CaptainSquadronLeaderX The UH-60, H-92, RAH-6, and the Stealthhawk is done. Now the UH-1 Huey left, but it's on hold. I have other helicopters to do, but the Huey will be there as soon as possible (i still focused to the Huey project as well).

    +2 1.8 years ago
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    @CaptainSquadronLeaderX i have to do that, because literally and actually, those all were already planned, even right before-before you're suggest me for.
    And also, i just really wanted to make it

    +2 1.9 years ago
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    7,268 HazeX

    @WolfHunter9111 it’s fine I can wait a while. Plus you don’t have to make it those were suggested.

    +2 1.9 years ago
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    @CaptainSquadronLeaderX
    Okay so my actual hellish nightmare is making the Stealthhawk aka the UH-80 Ghost Hawk. I mean like look at those complicated shape, pointy corners and dominantly hexagonal-like shape.
    The Ghost Hawk is still planned but it's guaranteed, so the Ghost Hawk AI will be there soon and i will trying to make it as soon as possible.

    Here i found some reference sheet that can help me to keep yourself covered.
    •Ref sheet 1
    •Ref sheet 2

    +2 1.9 years ago
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    @PrismoRTX but in the other way, my mate @OkaNieba is doing some project to convert some of my AI Helicopters into player-controllable. You can ask him if you needed.

    +2 1.9 years ago
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    3,319 Th3rmoplylae

    @WolfHunter9111 Very gud,he’ll be proud

    +2 1.9 years ago
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    @Th3rmoplylae yeah... Tsuchiisan was my mate, i'm trying to continue his/her legacy. Plus, he/she was totally inspiring me so much.

    +1 1.9 years ago
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    3,319 Th3rmoplylae

    Continuing Tsuchii’s legacy I see. Gud.

    +2 1.9 years ago
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    @CaptainSquadronLeaderX thanks, i was planning to make all of those. Along with Mi-24D and AH-6

    +2 1.9 years ago
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    7,268 HazeX

    @WolfHunter9111 I have a good idea for some helicopters: UH-60 Blackhawk, H-92 Superhawk, UH-1 Huey, RAH-66 Comanche, and the Stealthhawk

    +2 1.9 years ago
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    @PrismoRTX no need, if you want to fly a CH-53, you can play with this instead

    +1 1.9 years ago
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    135 PrismoRTX

    Make for player version

    +1 1.9 years ago