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[Adjustable AI][Tanker] KC-130J-30 "Super Hercules"

975 MisterSpitfire  7 months ago
Auto Credit Based on ATR105's [Spark1645] Lockheed C-130J-30 Super Hercules

This is a modification of ATR105's lockheed C-130J transformed into a tanker (KC-130J).

Variables that you can modify:

  • WorkAltitude(Ft): More than 200ft & less Than 5000ft
  • WorkSpeed(Kts):more than 140kts & less than 205kts
  • WorkHeading: be sure that the designated heading is near the heading when spawn (It can bank too much if is away from the designated)

Refuel droge will deploy when near the designated altitude

NOTE: The aircraft is uncontrolled (It will only adjust heading, Altitude and speed), so it will not avoid the attacks from other aircrafts or follow certain route for now.

General Characteristics

Performance

  • Power/Weight Ratio 0.087
  • Horse Power/Weight Ratio 0.415
  • Wing Loading 33.3lbs/ft2 (162.8kg/m2)
  • Wing Area 2,309.1ft2 (214.5m2)
  • Drag Points 44333

Parts

  • Number of Parts 410
  • Control Surfaces 5
  • Performance Cost 1,583
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    Tanker controls:

    Roll: RollAngle/35 + (((WorkHeading - Heading)/35) * inverselerp(20,60,AltitudeAgl))

    Pitch: (inverselerp((WorkAltitudeFt/3.28084)*1.3,(WorkAltitudeFt/3.28084)*0.7,Altitude) - PitchAngle/35) + ((((WorkHeading - Heading)/17.5) * inverselerp(20,60,AltitudeAgl)) * abs(RollAngle/35))

    Yaw: (((WorkHeading - Heading)/17.5) * inverselerp(20,60,AltitudeAgl)) * (1-abs(RollAngle/35))

    Refuel Probe: Altitude>((WorkAltitudeFt/1.94385)*0.5) & Altitude<((WorkAltitudeFt/1.94385)*1.4)

    Engines: inverselerp((WorkSpeedKts/1.94385)*1.3,(WorkSpeedKts/1.94385)*0.7,TAS)

    Pinned 7 months ago
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    Good work

    2 months ago
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    i am majakalonas alt account used for the funnies

    7 months ago
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    @MAPA ¿What do you think about the way I made this with Funky Trees?

    Note:

    I made this AI from zero

    +1 7 months ago