Profile image

Psychic Tower

1,355 HerseArmourDesignBureau  3.0 years ago

The psychic tower is an advanced static base defence structure of Yuri's Army in Command & Conquer: Red Alert 2 - Yuri's Revenge, which is capable of mind-controlling up to 3 ground units.

Description

The psychic tower was a tall rod with the primary psychic antenna on the top of the central spire. Around the central spire rotated several psychic matrices, which could automatically capture the minds of units that entered the range of the tower. However, whenever a unit was captured, one of the matrices had to be devoted to maintaining control of that unit. As such, the psychic tower could only control three units at a time. Furthermore, the psychic tower suffered the same inhibitions as other psychics: it could not control other psychics, miners, Tanya, Boris, attack dogs, robot tanks, aircraft, or already mind-controlled units.

In-game

The psychic tower is the only advanced base defence structure in the game which does not directly deal damage. Instead, it relies on the firepower of the units it controls.

When the three mind control slots have been used up, the psychic tower is incapable of controlling more units until at least one of them is destroyed or sent to a grinder. If the psychic tower is powered down, all controlled units are released.

Artillery units outrange the psychic tower, and it is helpless against aircraft.

Pict:
.

Concept art

.
Build up animation

This build was make me tired of making some post reach 5+ Upvote .
Instead of getting more, I don't get any.

But no.dont

General Characteristics

  • Created On Android
  • Wingspan 11.7ft (3.6m)
  • Length 11.4ft (3.5m)
  • Height 21.1ft (6.4m)
  • Empty Weight 2,300lbs (1,043kg)
  • Loaded Weight 2,300lbs (1,043kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 9373

Parts

  • Number of Parts 62
  • Control Surfaces 0
  • Performance Cost 152