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AGM-154 JSOW Lock or Camera Steered

2,507 OrderlyHippo  2.4 years ago
133 downloads
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8 on is Boom 50 functionality (it lands a little short) and you can use camera look on the bomb as it falls to adjust trajectory; 8 off is “laser guidance” targeting mode on which does not work well close to target and at high speed (especially when dive bombing). Body is a tweaked version from, TDevil36’s weapons kit. It is a AGM-154 JSOW 2,000 lb glide bomb. I designed it with the intention of making it a “laser guided” bomb, like its real life counterpart, using the in game camera look output as inputs on the bomb’s wings. However, auto lock on is something I wanted so, a small missile and gyro are inside to do this. It does not work perfectly. I wish I had discovered the computer part sooner because I spent 90% of the time trying to make this glide well when the computer part’s output data could have solved my problems. It opens the door to a much better glide bomb. I am hoping Huax will do this. I dont know where Huax used the computer part outputs for his glide bomb’s custom roll, pitch, and yaw with the computer part. I searched his glide bomb for it with the in game variable menu and the overload tools but couldn’t find it. This post is for him unless he shares how/where he created this key variable for his glide bomb or isn’t interested.
Edit: The JoshuaW replied to my question on his Automated Floating Cannon post explaining how to do it!

General Characteristics

  • Created On iOS
  • Wingspan 6.4ft (2.0m)
  • Length 11.1ft (3.4m)
  • Height 4.2ft (1.3m)
  • Empty Weight 1,351lbs (613kg)
  • Loaded Weight 1,351lbs (613kg)

Performance

  • Wing Loading 38.6lbs/ft2 (188.6kg/m2)
  • Wing Area 35.0ft2 (3.3m2)
  • Drag Points 471

Parts

  • Number of Parts 48
  • Control Surfaces 0
  • Performance Cost 226