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Camera variable - lookBackTranslation 2025.0428

27.7k Kendog84  yesterday
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WARNING!

If you have an airplane/build you are working on, save it before you try this. One of the cameras ("Space Odyssey") may crash your game, which can result in lost progress.


Description:
Build to demonstrate lookBackTranslation variable for first person camera (or what it does). Basically, it lets you move your camera up-down and sideways when you look behind.
Auto-center must be enabled for the camera, for this to take effect.
Thanks to rexzion for informing me of this feature a while back.

Some things of note:
-Camera will become unavailable when it touches water.
-Moving camera position by a huge amount very quickly has the same effect as moving your plane incredibly fast. It breaks the map (messes up the coordinates of objects like islands, airport facilities etc).
DOING THIS MAY CTD (crash) YOUR GAME!

General Characteristics

  • Created On iOS
  • Wingspan 8.2ft (2.5m)
  • Length 18.9ft (5.8m)
  • Height 8.3ft (2.5m)
  • Empty Weight 2,345lbs (1,064kg)
  • Loaded Weight 2,345lbs (1,064kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 639

Parts

  • Number of Parts 21
  • Control Surfaces 0
  • Performance Cost 54