Profile image

Mortar with aiming device

952 huiyuanzhang  5.1 years ago
696 downloads
Auto Credit Based on huiyuanzhang's tank with stabilizer

Must be deployed on level surface. (eg Wright/ Yeager Airport, Jump zone etc)

Switch to camera 1 to show aiming system.
Adjust Trim to adjust range (1 yellow division = 0.1mi, 1 orange division = 0.5mi), then AG1 to launch projectile.

Notice when measuring range: there is actually a “range” of distances for which the distance indicator shows a specific value. For instance, 0.85mi~0.949mi all shows “0.9mi”. Thus you have to find the midpoint of the range, which is accurately 0.90mi, and then start the aiming process (although the Boom50’s explosive range is actually sufficient for a near miss).
Usually you don’t need to compensate for the height difference between you and the target.

Notice when launching: make sure there is nothing above you or your opponent.

Max range 1.27mi, projectile splashdown time ~15-25sec. When used correctly, accuracy is within 30 basic blocks from the opponent.

Controls:
Pitch: moves forward and backward,
Yaw: turning,
VTOL: turns turret,
Brake with AG5: assistant stabilising legs (not essential)

Spotlights

General Characteristics

  • Predecessor tank with stabilizer
  • Created On iOS
  • Wingspan 17.1ft (5.2m)
  • Length 30.6ft (9.3m)
  • Height 24.1ft (7.3m)
  • Empty Weight 10,363lbs (4,701kg)
  • Loaded Weight 12,756lbs (5,786kg)

Performance

  • Wing Loading 15.5lbs/ft2 (75.6kg/m2)
  • Wing Area 824.0ft2 (76.6m2)
  • Drag Points 8846

Parts

  • Number of Parts 163
  • Control Surfaces 0
  • Performance Cost 655
  • Log in to leave a comment
  • Profile image

    Very cool but 1.2 mile is not enough for me to destroy convoy, but very good how u made it

    1.5 years ago
  • Profile image

    Awesome concept. Might use this idea in my future builds.

    5.1 years ago
  • Profile image
    19.3k TTHHSSSS

    Amazing. I love how you realized you need to increase space between the notches at the top as the bomb tilts at a less steep angle — for each click, the distance traveled becomes less and less as the angle diminishes, so you need to increase the distance between each click to accout for this. Could range the destroyers and hit them!

    5.1 years ago
  • Profile image
    32.3k CRJ900Pilot

    Cool! Very functional!

    5.1 years ago