Auto Credit Based on TitanVector's Light Infantry
Tried to give them the ability to actually make them walk freely!
Some changes:
They're drastically decreased to the human's size, because they look awkwardly huge.
Slightly changed their arms from sticks to slightly fat arms.
AG1 emote removed.
And of course, i gave them the ability to walk (pitch up to start walking)
I got nothing else to say about them, because it's all explained on this user's original post!
Specifications
General Characteristics
- Predecessor Light Infantry
- Created On Android
- Wingspan 1.9ft (0.6m)
- Length 1.2ft (0.4m)
- Height 5.3ft (1.6m)
- Empty Weight 42,922lbs (19,469kg)
- Loaded Weight 42,922lbs (19,469kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 704
Parts
- Number of Parts 62
- Control Surfaces 0
- Performance Cost 241
@Velocity250 you are welcome 👍
thanks for the inspiration, now thunderbeam walks properly
@KatBapa20 my latest attempt at a walker has serious problems, like gyro vibrations literally making the thing slide. also it can't actually walk, it just stays in place unless you spam your W key
@ZealousKestrel I mean, considering it's simply a simple change to make them funcional for sure ^•^
waow this was quick
@Velocity250 To be honest, i'm not a good teacher when it comes to explaining certain details of how i made so, the best i can explain to you is following:
.
Once you downloaded one of walkers especially mine, you have to carefully observe the details, especially on the legs containing hinge rotators with its funky tree codes and xml.
how do you even make this.
WOW!🤩❤️🔥
publishing.....