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Rifter MK-II

55.0k Freerider2142  6.0 years ago
Auto Credit Based on Freerider2142's Rifter MK-I No Smoke!

Introducing The Rifter MK-II No trail Version.
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Inspired by EVE Online's - Minmatar Rifter
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Hover-Tech:
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More Weapon Bays:
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Fixed a few things I noticed in the MK-I:
-maneuverability thrusters now return to 0 when deactivated
-Fixed Muzzle flash for guns
-Hover Tech now looks and feels more like hovering.
-Added more Missiles
-Other minor Changes you probably won't even notice ;)

-Joystick Recommended!!!
-On the Ground: Deactivate AG1, Activate AG8 and use Roll to Side-slip (stay below 200mph)
-Uses Maneuverability Reactive thrusters and Can be flown in all conditions without Gyro
-Maneuverability thrusters have tons of power, be careful!

-Armament:
4X200mm Autocannon II - Extremely powerful against everything!
2XRocket launcher II - 42 rockets in 2 wing pods)

-Missile weapon systems:
32X Inferno Missiles
8X Cruise Missiles
16X FAF Anti Air missiles

Throttle = Throttle
VTOL 90° Engine main control
Trim 45° In reverse direction for Maneuverability and Air-Braking
Landing Gear shuts off Hover

AG1= Maneuverability Thrusters, and AG1+Brakes = Reverse Thrusters (they have a bit of a kick). Deactivate on the ground to allow Sideslip (AG8)
AG2+Throttle = Warp Core (Good for flying Straight and fast....)
AG3= Lights.
AG4= Missile Weapon systems deploy - XML'd (AG3+AG4 weapon warning lights)
AG8= Gyro and Side-slip engines

Uses Lightweight Unlimited Fuel

EVE Style Trails version: Link

Enjoy :)

If there's anything you like your free to use it.
If you want me to make parts from this, just ask :)

Spotlights

General Characteristics

  • Predecessor Rifter MK-I No Smoke!
  • Successors 1 airplane(s)
  • Created On Windows
  • Wingspan 75.0ft (22.8m)
  • Length 82.8ft (25.3m)
  • Height 25.3ft (7.7m)
  • Empty Weight 82,289lbs (37,325kg)
  • Loaded Weight 82,289lbs (37,325kg)

Performance

  • Power/Weight Ratio 9.94
  • Wing Loading 13.4lbs/ft2 (65.6kg/m2)
  • Wing Area 6,127.3ft2 (569.2m2)
  • Drag Points 28339

Parts

  • Number of Parts 368
  • Control Surfaces 10
  • Performance Cost 3,123
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    @Freerider2142 thanks😀

    +1 3.3 years ago
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    @MrShenanigans I don't know the exact code, it's a PID controller through funky trees..
    THIS might help

    3.3 years ago
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    @Freerider2142 can you please tell me the funkey trees code?

    +1 3.3 years ago
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    @MrShenanigans This was before funky trees...
    some players still use this for hovering, but now with FT you can make a hover engine that works ;)

    3.3 years ago
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    @Freerider2142 oh so thats how some people make hovering oh ok thanks

    +1 3.3 years ago
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    @MrShenanigans very very small wheels ;)

    3.3 years ago
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    How do you make the auto hover?

    +1 3.3 years ago
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    Haha

    4.0 years ago
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    @Cammandaslam This thing is a monster...
    very twitchy to fly, and the G's would turn the pilot into jam ;)

    4.0 years ago
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    Wow my island conquest can launch from parachute drops

    4.0 years ago
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    This thing can hold 4 of my tanks! Jeez!

    +1 4.0 years ago
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    @Kimfri thank you :)

    4.6 years ago
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    7,672 Kimfri

    Awesome, excellent work on the engine housing/rotation, really neat!

    +1 4.6 years ago
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    @MajorPayne Thank you!
    It's hard to fly...
    but if you Master it, It's ridiculously fun ;)

    4.9 years ago
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    @Gravity thank you :)

    5.4 years ago
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    8,750 Gravity

    Nice!

    +1 5.4 years ago
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    @Texasfam04 thank you, have fun with it ;)

    5.6 years ago
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    @F104Deathtrap well now that you mention it..... :P

    6.0 years ago
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    @Freerider2142 Well, it's good to hear that the warm feeling in your heart isn't the result of coronary disease or some sort of microwave weapon.

    6.0 years ago
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    @greasytortle @LegnaK @SledDriver Thank you, glad you like it :)

    6.0 years ago
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    @F104Deathtrap I'm just happy that people like it, and are having fun with it :)
    the fact that it got featured is a bonus that just warms my heart in a fuzzy way :P

    6.0 years ago
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    You're frontpage-famous now!

    6.0 years ago
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    @Alpha029 @F104Deathtrap @weebabyseamus Thank you :)

    6.0 years ago
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    @F104Deathtrap thanks for the Info ;)

    6.0 years ago
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    @Freerider2142 Yeah, I've been planning out a starship type of craft for some time. If you set a turbojet to 2000x strength but only .01 max throttle input, you should be able to get something that is silently reminscent of a microwarpdrive. Then adding an airbrake with a max value of 5000 should be able to instantly bring the ship to a full stop at any speed.

    6.0 years ago
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