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X-2000 V2

120 moellrich97  5.8 years ago
40 downloads
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Auto Credit Based on moellrich97's X-2000 V1.2

Much quicker still. MANY UPDATES. I was able to completely eliminate speed shakes no matter what altitude or speed. This is partly because i set out to eliminate as many control surfaces as possible by using gyroscopes, which work very well at incredibly high altitudes. Will fly up to 1,000,000ft and will hit mach 260 (a little over 200,000mph) will probably go over but i’m starting to hit a point where the engines surge and let go without me touching the throttle, so if anybody knows why that happens, lmk so i can fix it in the V3. New update: someone told me that my plane isnt fuel efficient, so i set out to make the most fuel efficient aircraft in the game. And it is. Once 250,000ft is passed, the jets can be turned off and a constant speed will be achieved because of the lack of drag at that altitude. Use only the trim to change pitch once hypersonic speeds are reached. The trim will keep you from hitting the ground because as the plane nears the ground, the air thickens and it produces more lift, causing the aircraft to pull up without input. Never tried landing it. Theoretically could go around the world 4-5 times on a single tank. I was able to stretch out a tank of fuel to over 45 minutes with this method of fuel saving. Cruising speed is about 50,000mph and can maintain that speed pretty easily. Will do over 200,000mph. Lmk what features i should add in future versions

General Characteristics

  • Predecessor X-2000 V1.2
  • Created On iOS
  • Wingspan 31.2ft (9.5m)
  • Length 97.0ft (29.6m)
  • Height 14.7ft (4.5m)
  • Empty Weight 18,365lbs (8,330kg)
  • Loaded Weight 208,654lbs (94,644kg)

Performance

  • Power/Weight Ratio 0.323
  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 6186

Parts

  • Number of Parts 57
  • Control Surfaces 0
  • Performance Cost 284
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    I also did a version with airbrakes on the wings @atgxtg

    5.8 years ago
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    You should check out my most recent version @atgxtg

    5.8 years ago
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    1,514 atgxtg

    I'd suggest giving engines their own AG codes so pilots can fine tune the power settings. Also, maybe add a small, less powerful engine for landings? Plus maybe some airbrakes or something so a pilot could stop one. But those are just possibilities.

    +1 5.8 years ago