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HT-8 ALGEM'VER'TAN

37.1k SILVERPANZER  6 months ago

Futurisic Heavy Tank.

Features:

1) FT Turret and FT Landmine which operate independently of the main cockpit.
2) Automatic Aim + Manual correct.
3) 3 types of guidance (manual, automatic and sight camera)
4) Horizontal and vertical stabilizers.
5) Manual and automatic fuse input control.
6) Minor suspension adjustment.
7) Different types and types of shooting.
8) Automatic guidance of guns on the turret within 7 degrees of the target.
9) Fully functional sight interface.
10) This is a Tank.

Tank Jumpscare

Description:

A Tank that was created by two factions as an ideal weapon of superiority, this Tank is truly dangerous and multifunctional.

Tank

Camera Control HUD:

HUD

Armament:

Tank Weapon

It is possible to install other weapons: Beam, Plasma, Railgun and others.

Combined Main Cannon CMC-AVT-EMMA/PLC (EMMA-250 and PLC-100)

EMMA-250:
Damage Type: Kinetic.
Modes: Default, Artillery.
Projectile Type: AP, HE, Missile.
Projectile Velocity (m/s): 20000 (Def), 500 (Art).
Reload Time (sec): 5.

EMMA Missile:
Targeting: Multirole.
Min/Max Range: 900m-Inf.
Explosion Scale: 35.
Explosion Radius: 700m
Max Speed: 20km/s
Max Fuel Time: Inf.

PLC-100:
Damage Type: Energy (Thermal).
Modes: Automatic, Power.
Projectile Velocity (m/s): 10000 (A), 20000 (P).
Reload Time Power Mode (sec): 3.
Rate of Fire (s/m): 6000.

Cannon Elevation: 55 Deg
Cannon Depression: -3 or -6 Deg

Artillery

Beam CIWS:

Damage Type: Energy (Thermal, Ionized Pen-Radiation).
Modes: Default, Power.
Projectile Velocity: 1Ls.
Damage: 650 (D), 42500 (P).
Reload Time (sec): 1.5.

Cannon Elevation: 90 Deg
Cannon Depression: -5 Deg

BEAM CIWS

Plasma Tower Sides Turrets (PLC-150):

Damage Type: Energy (Thermal).
Modes: Automatic, Power.
Projectile Velocity (m/s): 10000 (A), 20000 (P).
Reload Time Power Mode (sec): 3.
Rate of Fire (s/m): 600x4 (2400).

Cannon Elevation: 90 Deg
Cannon Depression: -1 Deg

PLC-150

Missile Launcher "M-1 & M-2":

Targeting: Multirole.
Min/Max Range: 900m-Inf.
Explosion Scale: 35.
Explosion Radius: 700m
Max Speed: 20km/s
Max Fuel Time: Inf.

Antimatter Landmine 1:

Explosion Scale: 12.5
Explosion Radius: 1km.

LM1

Turret 1:

Damage Type: Energy (Thermal, Ionized Pen-Radiation).
Projectile Velocity: 1Ls.
Damage: 200.
Explosion Scale: 1.
Explosion Radius: 80m.

Cannon Elevation: 55 Deg
Cannon Depression: -15 Deg

TRT1

Video Demonstrate Turret and Landmine

Durability:

It is a complex structure of spaced armor and module protection. Consists mainly of materials for the absorption of kinetic cannons and energy cannons.

There are internal and external force field generators that protect against various types of damage. Powerful force field generators are installed in the rear side tower, providing this Tank with a huge level of protection. Electroactive protection is also installed on the Tank hull. These plates are equipped with electrodes that, when a projectile (plasma or kinetic) approaches, emit a high-voltage discharge, thereby destroying it. (only the lore part, this is not in SP).

It is possible to block CMD on the STEALTH MODE button, thereby interfering with the Lock Missile of the enemy, and he cannot launch a missile at you.

It has protection from missiles.

Tank
Tank
Tank
Tank

Mobility:

Powerful electromagnetic motors are installed in each tracks and 2 nuclear jet engines.

It is also possible to install a hover chassis, which, although superior in cross-country ability, speed and maneuverability, but energy costs reduce the effectiveness of force fields and energy shields.

Develops speed 517 km/h (Under ideal conditions).

Tank
Tank
Tank
Tank
Tank

All controls are Tank's instructions.

TankImage

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 26.0ft (7.9m)
  • Length 60.2ft (18.4m)
  • Height 15.2ft (4.6m)
  • Empty Weight N/A
  • Loaded Weight 204,960lbs (92,968kg)

Performance

  • Power/Weight Ratio 0.328
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 1432

Parts

  • Number of Parts 955
  • Control Surfaces 0
  • Performance Cost 4,458
  • Log in to leave a comment
  • Profile image

    NOT ENOUGH OVERKILL

    6 months ago
  • Profile image
    4,174 ccc12345

    Very very nice

    6 months ago
  • Profile image
    37.1k SILVERPANZER

    @Talon7192 Before changing the structure of the Tank, I don’t know how to transfer from a >4-dimensional state to a 3-dimensional state in SP without the help of information Tanks. But there is an exception that I can restore the conversion flow.

    6 months ago
  • Profile image
    28.3k Majakalona

    15th upglote!

    +1 6 months ago
  • Profile image

    @SILVERPANZER 10 tanks left until what?

    +1 6 months ago
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    Thy Name has Been Summoned……

    6 months ago
  • Profile image

    Dear, GOD

    +2 6 months ago
  • Profile image
    68.7k MrCOPTY

    @SILVERPANZER Also Yeah, AT Me

    +1 6 months ago
  • Profile image
    68.7k MrCOPTY

    The Tank That Goes Brrrrrt v2.0

    +1 6 months ago