This is the second fase of the project. the plane has its definitive flight physics, and partially-done paintjob, also needs some details in the fuselage
This is a replica of a hotwheels toy i have (Mad Pops, Propz or whatever the name is), i still working on it, my idea is to make it a muscle car philosophy into a plane, that´s why i used this model. with a insanely large engine, and brick flying, the acceleration is grotesque, to the point to being dificult to take off.
Flying tips:
At departure: set flaps full down, add throttle to 80% and pitch up (to the half is enough) the massive propeller and the inertia makes the propeller hit the ground multiple times, thats why i add a kind of shield made from pistons, but it dont makes a miracle (you may flip if you touch it too hard)
The engine has a lot of power, but the huge propeller takes its time to get all the RPM. reacting very slowly (almost identical to the turbo lag) the Kick that the engine has is sometimes surprising.
The engine dont have much thrust under 35% of power, even being unable to maintain flight under 25%. but over 60% the engine accelerates without control.
For landing: the hardest part of the flight. maintain throttle around 20-30% maintaining 135-145 knots and... touchdown GENTLY or the plane will spin out of the runway and end in a complete mess. i recoment to set the flaps to 50% at landing
Specifications
General Characteristics
- Created On Windows
- Wingspan 27.0ft (8.2m)
- Length 33.9ft (10.3m)
- Height 15.3ft (4.7m)
- Empty Weight 13,973lbs (6,338kg)
- Loaded Weight 16,364lbs (7,422kg)
Performance
- Horse Power/Weight Ratio 0.305
- Wing Loading 55.7lbs/ft2 (272.0kg/m2)
- Wing Area 293.7ft2 (27.3m2)
- Drag Points 3803
Parts
- Number of Parts 55
- Control Surfaces 14
- Performance Cost 364