Su-27S Flanker-B
Sukhoi Su-27S Flanker-B Version 3.3
For SimplePlanes
The Su-27 Flanker was the Soviet Union’s answer to the American F-15 Eagle. Despite its large size, the Su-27 is highly agile due to its blended wing and fuselage, powerful Saturn AL-31F engines, and fly-by-wire control system. Notably, the Su-27’s high angle of attack capabilities allows it to perform the Pugachev’s Cobra, also known as the dynamic deceleration. On its ten hardpoints, the Su-27 can carry the high off-boresight R-73 Archer and the long range R-27ER/ET Alamo C/D. The Su-27S Flanker-B is the initial Soviet production variant, but since its inception, there have been several Su-27 derivatives with various roles and for various countries.
Su-27’s were operated by the Soviet Union and modernized variants are still in service with the Russian Air Force. Ukraine, Uzbekistan, and Kazakhstan, also still operate the Su-27, as well as Vietnam, Indonesia, and China. Read more...
Features
- Funky-by-wire stabilization (FBW) (rate, AOA)
- Reduced stability mode (RSM) (FBW toggle)
- Auto aileron trim (simulated pilot)
- G-limiter (+9, -3.5, simulated pilot)
- Uses WBD V2.10.8
Specifications
Country of Origin: Soviet Union
Role: Fighter
Crew: 1
Powerplant: 2x Saturn AL-31F (75.22 kN dry, 122.6 kN w/ afterburner,)
Fuel: ~44 min w/ military power
Armament: 1x GSh-30-1 (150 rpg)
Livery: Std. VVS pale blue tricolor camo
Configurations
Def.Config Air superiority
4x R-73 Archer, 2x R-27ET Alamo-D, 4x R-27ER Alamo-C, 32x Chaff, 64x Flares
Alt.Config.1 Air superiority, ECM
2x Sorbtsiya L005, 2x R-73 Archer, 2x R-27ET Alamo-D, 4x R-27ER Alamo-C, 32x Chaff, 64x Flares
Alt.Config.2 Multirole, Dumb bombs
4x R-73 Archer, 6x FAB-500, 32x Chaff, 64x Flares
Clean Clean
32x Chaff, 64x Flares
Bandit Enemy AI
2x R-73 Archer, 2x R-27ET Alamo-D, 2x R-27ER Alamo-C, 32x Chaff, 64x Flares
Author’s Notes
- Controls included in craft instructions.
- Takeoff speeds are roughly the same loaded or not. You can rotate earlier, but using the settings in the craft instructions will help prevent a tailstrike.
- To perform a Pugachev’s Cobra, slow to 500-650 km/h and set your throttle to 0%. Then, disable the FBW (AG3) and pull up. When you reach 90 degrees AOA, stop pulling up and reenable the FBW. As the plane falls back into level flight, throttle back up.
XML Changelog
- 03/16/2024 V3.3: Updated to WBD V2.10.8.
- 02/17/2024 V3.2: Increased drag, reduced acceleration.
- 02/16/2024 V3.1: Fixed firingDelay on Bandit version. Updated to WBD V2.9.7. Changed shape of IRST to be completely circular. NWS pistons no longer rotate with nosewheel. Increased afterburner flame size.
- 02/11/2023 V3.0: Initial Release
In-Game Name: [RD G4] Su-27S
Specifications
Spotlights
- RicardoACE 2 months ago
- L1nus 2 months ago
- WinsWings 2 months ago
- MAPA 2 months ago
General Characteristics
- Successors 6 airplane(s) +420 bonus
- Created On Windows
- Wingspan 47.2ft (14.4m)
- Length 71.1ft (21.7m)
- Height 18.8ft (5.7m)
- Empty Weight N/A
- Loaded Weight 63,206lbs (28,669kg)
Performance
- Power/Weight Ratio 0.872
- Wing Loading 102.0lbs/ft2 (498.1kg/m2)
- Wing Area 619.5ft2 (57.6m2)
- Drag Points 985
Parts
- Number of Parts 621
- Control Surfaces 4
- Performance Cost 2,267
@Callsign4raptor @ShinyGemsBro please leave the arguing off the site
@TwoTurboMan I thought about doing that, but since it would require a lot of upkeep, I wouldn't want to do it if not a lot of people were interested. I might make a forum post and see what people think.
F-14 next? :3
@ReinMcdeer you should post a full weapons pack for different countries, and sort them in Air to Air, and Air to Ground. I think your weapons are the most realistic, and therefore should get their own spot on the roster.
@Th3Missil3 Yeah, it does, I gave it a bit more drag so it should be a bit slower
That being said though, the full loadout doesn't affect the speed as much as the other aircraft since there's no drop tanks, just missiles.
Idk why but this accelerates much faster than your other aircrafts, even with a full loadout.
@ReinMcDeer bruhh
@Boeig @ShinyGemsBro it gone :(
69 upgootts!1!1!!1!1!1!1!!1!!1!!!!1!!!1
i farted
@Callsign4raptor missiles are great, especially the archer
what sucks are the flares, good offensively not that good defensively
@SourDoughBread Thanks! :D
@ReinMcDeer ty
This isn’t simple, it’s awesome, and RAAAAAHHH IT COBRAS
Best fighter I've ever seen
Next, you can make the F-18F and E variants, but can this be the variant? For air-to-air missions, it is equipped with spare fuel tanks on the wings, so there is a sensation when flying, unlike before, just carrying missiles without spare fuel tanks on the wings.
So can the F-18F and E in the air-to-air variant be given a fuel tank too, please? :(
I love you RD
@ReinMcDeer I love this thing, it's so pretty, come to think of it, Russian planes are just pretty in general aren't they... I hope you can take a second to consider a request of mine, it's alright if not.
Super hornet next?
@ShinyGemsBro Glad you like it!
I know it's their reserve fighter, but I am surprised that squadron still uses Su-27's, especially since its alongside Raptors. Granted, since that's carrying AIM-9X's, I'm assuming that isn't a regular Soviet Su-27S
@ThatKindaWeeb With nukes, it's a bit of a guessing game. The B43 on my F-104 has explosionScale=70, but do recognize that SP explosionScale scales linearly whereas real life TNT equivalent does not. I'd probably go no bigger than 150 or 200.
@TwoTurboMan Coincidentally yes, but I think there are more Su-27's with the mixed white/green accents
@ReinMcDeer also I'm thinking about making replicas of various nuclear and or boosted fission bombs, any idea how blast explosion scale works on those?
Also I'd consider making a nuclear capable bomber to go with them if I were you
@ReinMcdeer is this the Red 01 livery scheme?
@ReinMcDeer thats... probably the most simple to understand thing you've said yet, or well, the only thing my goofy ahh brain can understand lol