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767-cly supply jumbo jet

2,539 squideater56  6.5 years ago
40 downloads
Auto Credit Based on MEERKAT978's Relief Challenge [CLOSED]

to use, when sim starts, use vtol down to close back ramp, trim all the way down and full throttle, once half way, pull up lightly til wheels leave the ground, put landing gears away and trim as needed for level flight, to drop, open ramp and trim to neutral position, press 1 till cargo leaves plane, 2 to open parachutes, there is a cam just in case you want a cool on board cinimatic shot of the cargo exiting the plane

General Characteristics

  • Predecessor Relief Challenge [CLOSED]
  • Created On Android
  • Wingspan 134.3ft (40.9m)
  • Length 173.1ft (52.8m)
  • Height 32.1ft (9.8m)
  • Empty Weight 95,139lbs (43,154kg)
  • Loaded Weight 230,987lbs (104,774kg)

Performance

  • Power/Weight Ratio 2.335
  • Wing Loading 59.8lbs/ft2 (291.9kg/m2)
  • Wing Area 3,863.5ft2 (358.9m2)
  • Drag Points 46850

Parts

  • Number of Parts 324
  • Control Surfaces 9
  • Performance Cost 1,957
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  • Profile image
    3,839 MEERKAT978

    @squideater56 Got it. "Take it easy". Sure, I'll see how that goes 😉

    6.5 years ago
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    2,539 squideater56

    @MEERKAT978 read the description

    6.5 years ago
  • Profile image
    2,539 squideater56

    @MEERKAT978 Yep and i just uploaded a new version

    6.5 years ago
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    3,839 MEERKAT978

    @squideater56 I'll take a look at that and yes, I did try out the camera view. Cargo release system is perfectly fine, though I did notice the detacher connection had A LOT of play. I was worried it'd snap, but that's normal.

    6.5 years ago
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    2,539 squideater56

    also while your at it, come check out my other amazing creations in my posts, I even have a truck seris called the silver rocket trucking co. with a real phone number and an actual email, and many more spectacular vehicles
    @MEERKAT978

    6.5 years ago
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    2,539 squideater56

    yea and the whole lost control thing I didn't have any issues so im ganna post an updated version of it that hopefully doesn't break when turning,also did you try out the cam one view when releasing the cargo, its awesome to watch,it also helps you see wheather the cargo survived or not @MEERKAT978

    6.5 years ago
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    3,839 MEERKAT978

    @squideater56 Uprated the score, 70% now. And yeah, that wing fix is a good idea...

    6.5 years ago
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    3,839 MEERKAT978

    @squideater56 oh bugger there's 8? One sec...

    6.5 years ago
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    2,539 squideater56

    im ganna post an updated version with fixed wings sometime today
    @MEERKAT978

    6.5 years ago
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    2,539 squideater56

    I didn't daisy chain them... I made a solid cargo of like 7 to 8 crates,i color coded each crate to allow easier counting, and im working on fixing the wings, and im glad the fuel is enough to get you to snowstone and back
    @MEERKAT978

    6.5 years ago
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    3,839 MEERKAT978

    Looks: 5/10. Not exactly pretty, but I've designed worse.
    Payload: 8/10. Hits the 4-crate minimum and as I now know, it's an 8-crate job.
    Handling: 6/10. Its turning circle and pitch/roll rates are alright. I got a hell of a shock when its wings went birdie on takeoff AND the aircraft became uncontrollable and crashed when I went to turn and overpass Snowstone post-drop, hence the mid-range score.
    Fuel Efficiency: 18/20. The benchmark design could reach Snowstone with ~50% fuel by my flight plan. Your aircraft reached Snowstone AND dispatched its cargo with 83% remaining.
    Survivability: 8/10. The aircraft did make it through the SAM sites undamaged, HOWEVER... I wouldn't have fancied staying over the airspace long due to the small number of flares and the severe issues I encountered with handling.
    Functionality: 25/30. Ramp worked fine, I like how you daisy-chained the crates into a 4-pallet sled system. That worked perfectly fine.

    TOTAL: 70/100

    Overall, not a bad effort at all. (Thumbsup)

    6.5 years ago