
FEATURES:
1) FT Hover platform.
2) Label animations.
3) Tank gun sight Interface.
4) Manual aim.
5) Automatic aim + manual correct.
6) Camera aim.
7) Horizontal and vertical stabilizers.
8) Different modes of shooting.
9) Automatic fuse input.
10) Manual fuse input.
11) EMP generator.
12) Antimatter jet.
13) This is a Tank.

DESCRIPTION:
Name:
TRES-KOE
Model:BASIC
Distribution type:MEDIUM HOVER TANK
Destination type:UNIVERSAL DESTROYER
Main weapon:X2 ELECTRO-PLASMA CANNONS
Additional weapons:NONE
Ability:ANTIMATTER JET|EMP GENERATOR
Chassis type:HOVERThis Hover Tank features an advanced hover platform, a dual-cannon system, and an antimatter jet, allowing it to accelerate to incredible speeds at a significant cost to its core energy. It also features a significantly powerful EMP generator capable of destroying enemy detection systems and other electronics.
CAMERA AIM AND SIGHT INTERFACE:

ARMAMENT:
It is possible to install other weapons: EMMA, beam, railgun and others.
ELECTRO-PLASMA CANNON:
Caliber (mm): 100.
Damage type: energy (thermal, electro, EMP).
Shoot modes: automatic, power.
Projectile velocity (m/s): 85000.
Reload time (s): 6
Automatic mode rate of fire (s/m): 640 - 2 cannons, 320 - 1 cannon.
Cannon elevation: 13 Deg.
Cannon depression: -6.5 Deg.

EMP GENERATOR:
Yes, this Tank will allow you to be invisible to Default Missiles, FT Auto Aim, FT Missiles and FT Guided Bombs, aggressive bots, and the missile launchers on Snowstone will not interfere with you, you can also destroy Destroyers and Beast with impunity, they will not do anything to you.
DURABILITY AND PROTECTION:
This Tank has a multi-layer and spaced armor system made of different types of materials to protect against a certain type of impact (kinetic, thermal, ionizing radiation, magnetic, electrical and EMP)
Regeneration of armor and modules is carried out using nanomachines.
Uses internal-external force field generators that bend space and time, which protects against most types of influences.
It is possible to block CMD on the
EWbutton, thereby interfering with the Lock Missile of the enemy, and he cannot launch a missile at you.
MOBILITY:
Powerful hover platform.
Antimatter jet speed:
3400m/s.
Forward / backward speed:672m/s.
Right / left sides speed:415.2m/s.
Rotation speed:280YawRate.
Min AltitudeAgl in hover mode:2.25m.
Max AltitudeAgl in hover mode:165m.


ENERGY SOURCE:
The energy source is a connection of 5 small quark-gluon cores (the same as a thermonuclear reactor, but much more powerful), 4 mini-cores go to the hover system and in the main hull and energy shield generators, and 1 in the weapon system, can be charged by feeding on energy from outside due to nanomachines and other things.
CONTROL SYSTEM:
The control system is a huge network of quantum microcomputers located in each module and system of the Tank.
This Tank is controlled using artificial intelligence with a constant and rapid ability to self-learn.
OBSERVATION AND DETECTION SYSTEMS.
Equipped with a double main central observation devices on a weapon system.
Two auxiliary observation devices on the sides of the tower.
It is also equipped with a Quantum Field Disturbance Detector (QFDD), capable of detecting anything, no matter where the enemy is hiding, since it is able to capture and recognize disturbances in quantum fields.
Many microvisors, sensors, detectors on each side of the Tank for high all-round visibility.
Observation devices have ultra-high resolution and are capable of capturing photons at any wavelength.
There are also detectors: ionizing radiation, magnetic field, radio signals, temperature, gravity, acidity and toxicity of the environment, etc.
Player controls are Tank's instructions.

Specifications
General Characteristics
- Created On Android
- Wingspan 16.0ft (4.9m)
- Length 50.7ft (15.4m)
- Height 34.0ft (10.4m)
- Empty Weight N/A
- Loaded Weight 90,036lbs (40,839kg)
Performance
- Power/Weight Ratio 55.935
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 11409
Parts
- Number of Parts 1044
- Control Surfaces 0
- Performance Cost 3,750
My next Tank, a more complex shape than just a couple of cubes, I initially thought of making this a low part, but I decided to detail it and add more features (as usual).
@SILVERPANZER
Oh ok
@TheRLAF bug
Why is it invisible in the viewet thing
Nice project!
tank so futuristic blueprint view is non existent
WOW!
Neat
@SILVERPANZER 👍
TT
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