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F-22 Raptor

24.8k lemoose  4.0 years ago
Auto Credit Based on lemoose's F-22 Raptor

Thanks to funkytrees, this now has a rudimentary fly-by-wire system which now makes it very stable. Thanks to the fly-by-wire and the thrust vectoring, you can easily do post-stall maneuvers.

Activator 1 opens the main missile bay wherein are 6 AMRAAMS. Activators 2 and 3 open the side missile bays- each with a Sidewinder. Loaded with over a hundred countermeasures to help break an enemy lock.
The nozzles not only thrust vector, but close up as you increase the throttle, then open back up when you're in afterburner. VTOL down deploys slats and flaps. Middle position is slats only. All the way up to retract the slats as well. Trim controls trim as expected

Spotlights

General Characteristics

  • Predecessor F-22 Raptor
  • Successors 5 airplane(s) +7 bonus
  • Created On Windows
  • Wingspan 28.8ft (8.8m)
  • Length 37.7ft (11.5m)
  • Height 9.7ft (2.9m)
  • Empty Weight 14,372lbs (6,519kg)
  • Loaded Weight 22,620lbs (10,260kg)

Performance

  • Power/Weight Ratio 2.98
  • Wing Loading 42.7lbs/ft2 (208.7kg/m2)
  • Wing Area 529.3ft2 (49.2m2)
  • Drag Points 3366

Parts

  • Number of Parts 136
  • Control Surfaces 8
  • Performance Cost 928
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    555 daleclack

    Navy version:
    https://www.simpleplanes.com/a/3h1J2c/F-22-Raptor-Navy
    New cockpit cover and new HUD version:
    https://www.simpleplanes.com/a/Z47n0Z/F-22-Raptor-Navy-2-2
    More cockpit interior version:
    https://www.simpleplanes.com/a/tB70GX/F-22-Raptor-Navy-2-4

    +3 2.1 years ago
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    24.8k lemoose

    @linxiaofeng2339 yea i noticed one of the recent updates broke the handling at speed- ill give that a shot

    2.5 years ago
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    @lemoose You can use this input:Activate8 ? Pitch - ((PitchRate / 200) / clamp((IAS / 1.852 * 3.6)/100,1,30)) : Pitch.

    2.5 years ago
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    At high speed, the flight control system will cause the F-22 to shake up and down. I hope you can adjust the sensitivity of the control through speed.

    2.5 years ago
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    270 S1lly

    Tried to dogfight it.. it pulled like 20 kulbits and evaded most of my missiles like he's the main character XD

    +2 2.6 years ago
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    23.5k Sakorsky

    Hey Lemoose i just found your account, i love your builds, very mobile friendly, i someday want to be like you, best of luck!

    3.0 years ago
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    Yo Lemoose, how are you? Still good? I hope so

    3.6 years ago
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    457 starxiao

    What is fly by wire?
    Ps:it's still unstable

    +1 4.0 years ago
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    Why the elevator dosent work

    4.0 years ago
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    Have you ever tried making an F-4C Phantom II?

    +5 4.0 years ago
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    24.8k lemoose

    @Wheatman1 ummm its expected behavior. at high speed + low altitude pitch input may induce some wobble through the fly-by-wire. realistically, you wouldnt be pulling a hairpin turn at mach 1.5 though. you can reduce the likelyhood of this happening by increasing "PitchRate" in the elevon inputs to say 300 or 400- however, this will reduce the stability slightly

    4.0 years ago
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    @lemoose Yes and yes. Is that a good thing?

    4.0 years ago
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    24.8k lemoose

    @Wheatman1 is your physics on high? or are you taking supersonic turns at low altitude?

    4.0 years ago
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    After the first turn I took with this, why is it shaking?

    4.0 years ago
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    13.9k ChrisPy

    Really great job for the part count

    4.0 years ago
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    8,528 Thueerra

    @BogdanX Maybe created for potato users like me?:D @lemoose Gotta say, amazong job! I appreciate low part count, but still good looking crafts!

    4.0 years ago
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    24.8k lemoose

    @Mustang51 @BogdanX thanks! Its gone through a couple dozen iterations now lol every time theres a SP update i find myself going back to all my builds to incorporate the latest features

    4.0 years ago
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    25.4k Mustang51

    This is a really fun plane to fly! It looks pretty good for the part count too

    +1 4.0 years ago