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Fighter UAF improved mk2

667 Verygoodboi  4.3 years ago

This is an updated version(I AM NOT RESPONSIBLE FOR MAKING THE AWESOME OVERALL AIRCRAFT SHAPE AND STRUCTURE) , having some additional features and flight characteristics. Changes or additions include: improved TRIM, Slats, Elevons(for roll and pitch), Thrust vectoring engines with more power, drag chutes, moving CoM closer to CoL for better manuevarbility and last but not least, a weapon systems. I will talk in more detail about the additions and Improvements later, but first, the controls: CONTROLS
AG1- drag chute
AG7- Activate Thrust vectoring
TRIM - Trim

This aircraft is pretty manuevarble, and can 'dance' around if you have enough practice,all due to the Thrust vectoring engines. The thrust vectoring engines can provide YAW aswell as PITCH. You can use these to perform flat spins, cobra, etc. However, spinning too much will strain the engine parts and might damage it so be careful about that. The Slats provide better performance at high AoA, or at least that's what it's supposed to do. Since I'm on Android, I couldn't really figure out the AoA and therefore could not prove the slats' effectiveness, but it does work to an extent.
Also, TRIM will have yo be used alot since it can't fly that well In a straight path. Last but not least, don't forget to keep an eye on fuel, since this has powerful engines, only use upto 35% or 40% of throttle.

Anyways, I hope you like the improvements, but please don't forget to visit the original creator's profile and check out his/her awesome account for cooler builds. Don't forget to comment on the aircraft performance and overall thoughts in this aircraft.
Enjoy :)

General Characteristics

Performance

  • Power/Weight Ratio 2.592
  • Wing Loading 45.1lbs/ft2 (220.0kg/m2)
  • Wing Area 577.2ft2 (53.6m2)
  • Drag Points 4182

Parts

  • Number of Parts 156
  • Control Surfaces 6
  • Performance Cost 890