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(AI HOVER TANK) MHT-1 SALIGRANN (200 parts)

37.6k SILVERPANZER  6 months ago

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AI Futurisic Medium Hover Tank.

Features:

1) An aggressive AI hover that chases and attacks the player, has 3 shooting modes and other settings.
2) Automatic Aim.
3) 2 types of guidance (manual and automatic)
4) Horizontal and vertical stabilizers.
5) Manual and automatic fuse input control.
6) AI and Player Control.
7) Different types and types of shooting.
8) This is a Tank.

TANK

Description:

A tank created by a small faction has low cost and production time, but is very effective. Due to the presence of a hover, it has high movement characteristics, good armor for a medium Tank, as well as powerful missile launchers and combined cannons.

Tank

Armament:

It is possible to install other weapons: Beam, Plasma, Railgun and others.

Combined Main Cannon UXV-2-BC/PLC (BC and PLC-100)

Beam Cannon:
Damage Type: Energy (Thermal, Ionized Pen-Radiation).
Modes: Default, Power.
Projectile Velocity: 1Ls.
Damage: 1300 (D), 40000 (P).
Reload Time (sec): 5.

PLC-150:
Damage Type: Energy (Thermal).
Modes: Automatic, Power.
Projectile Velocity (m/s): 15000.
Reload Time Power Mode (sec): 3.
Reload Time Burst Mode (sec): 1.5.
Burst: 5 Projectiles.
Rate of Fire (s/m): 6000.

Cannon Elevation: 80 Deg
Cannon Depression: -5 Deg


Missile Launcher "M-1":

Missiles: 6.
Targeting: Multirole.
Min/Max Range: 900m-Inf.
Explosion Scale: 75.
Explosion Radius: 1500m
Max Speed: 20km/s
Max Fuel Time: Inf.


Durability:

It is a complex structure of spaced armor and module protection. Consists mainly of materials for the absorption of kinetic cannons and energy cannons.

There are internal force field generators that protect against various types of damage (only the lore part, this is not in SP).

It is possible to block CMD on the STEALTH MODE button, thereby interfering with the Lock Missile of the enemy, and he cannot launch a missile at you.

It has protection from missiles.

Tank

Mobility:

6 Powerful electromagnetic and gravity hover engines.

Superior in cross-country ability, speed and maneuverability, but energy costs reduce the effectiveness of energy shields and also increase visibility.

Develops speed 1320 km/h.

Tank
Tank

Bot Settings:

Select the location where it will be created, set the mode to Agressive, select this Tanks from the list and spawn.

Bot Settings

Bot_Speed?? — variable for limiting the maximum speed of the bot in m/s (default 135 m/s).
Distance_LVL — the variable determines the minimum distance between the bot and the target at which it stops in x10 meters (by default 50, that is, 500 meters).
Bot_Weapon_Mode — has 3 values ??(1,2 and 3), 1 mode - automatic shooting, 2 mode - firing a burst of 5 shells, 3 mode - single shot.

Single Attack Mode.
TANK
Burst Attack Mode
TANK
Automatic Attack Mode
TANK

Bot_Fuse_Input — has boolean values ??(that is, 0 and 1), allows you to activate Fuse Input for the bot (the your chance of survival is close to 0%)

Tank
Tank

Player and AI controls are Tank's instructions.

TankImage

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 22.0ft (6.7m)
  • Length 47.9ft (14.6m)
  • Height 8.5ft (2.6m)
  • Empty Weight N/A
  • Loaded Weight 100,720lbs (45,686kg)

Performance

  • Power/Weight Ratio 50.872
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 1512

Parts

  • Number of Parts 202
  • Control Surfaces 0
  • Performance Cost 1,284
  • Log in to leave a comment
  • Profile image
    37.6k SILVERPANZER

    If anyone has performance issues, you can remove the missiles launchers and design parts, thereby reducing the number of parts to 100 units.

    Pinned 6 months ago
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    37.6k SILVERPANZER

    I had to check a lot of AI builds and do a lot of testing to get it to work. I feel like a corpse.

    Pinned 6 months ago
  • Profile image

    Great work

    4 months ago
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    37.6k SILVERPANZER

    @DatMaluchGuy19 I think this is due to the operation of the FT hover, or rather the PID.

    6 months ago
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    @DEADSHOT16 i also had the same issue funnily enough lmao

    6 months ago
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    12.7k LUPIN

    Cool

    6 months ago
  • Profile image
    5,175 DEADSHOT16

    @SILVERPANZER its the FT coding when i spawn. I literally rended the tank to a bare 45 parts only having its weapons and propulsion systems. Still crashed. But then when my phone runs a 4000 part battleship that has no FT, its fine. I guess its all the variables and FT

    +1 6 months ago
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    37.6k SILVERPANZER

    @DEADSHOT16 try removing the missile launchers and design parts, as well as all labels.

    Well, if this happens again, then change the damage of the cannons to "Basic".

    This is strange considering that I have run this 2 to 4 times on a mobile device with 8 GB RAM and with 4 GB RAM.

    6 months ago
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    5,175 DEADSHOT16

    Why does the game crash everytime i try to spawn it

    6 months ago
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    why did I think it was called salt grain

    6 months ago
  • Profile image
    37.6k SILVERPANZER

    @DISHWASHER2005 helicopter helicopter

    6 months ago
  • Profile image
    37.6k SILVERPANZER

    @ToeTips yes

    6 months ago
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    Suddenly, an urge to to finish my other hover tank appeared

    +1 6 months ago
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    3,199 Vikram123

    love it

    +1 6 months ago
  • Profile image

    Lol flies like a helicopter

    +1 6 months ago
  • Profile image
    24.4k ToeTips

    Did you use gyros?

    +1 6 months ago
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    @SILVERPANZER also, my game crashed when i tried loading it up, dunno why but it gave me a mild heart attack, i genuinely thought that i might have corrupted the game lol

    6 months ago
  • Profile image

    Tonk

    +1 6 months ago