Profile image

pLane2

2,864 Esjope  3.5 years ago
3 downloads
Unlisted No Tags
Auto Credit Based on chemmey's pLane2

I think I fixe it

General Characteristics

  • Predecessor pLane2
  • Created On Android
  • Wingspan 30.5ft (9.3m)
  • Length 26.9ft (8.2m)
  • Height 9.3ft (2.8m)
  • Empty Weight 3,073lbs (1,394kg)
  • Loaded Weight 4,081lbs (1,851kg)

Performance

  • Horse Power/Weight Ratio 0.208
  • Wing Loading 25.0lbs/ft2 (121.9kg/m2)
  • Wing Area 163.5ft2 (15.2m2)
  • Drag Points 1293

Parts

  • Number of Parts 118
  • Control Surfaces 8
  • Performance Cost 647
  • Log in to leave a comment
  • Profile image
    4,165 chemmey

    @Esjope ah ok then. Glad that help :)

    3.5 years ago
  • Profile image
    2,864 Esjope

    @PoyuToyu thanks for the information, i will tag you when i post what i am going to do with it

    3.5 years ago
  • Profile image
    4,165 chemmey

    @Esjope I've done some math.
    .
    .
    The torpedo can cover 100m distance in 5 seconds. So if we take the speed formula:
    .
    s=d/t
    .
    S=speed
    D=distance
    T=time
    .
    So it will become s=100m/5s which is equal to 20m/s. That will be 72km/h the speed of the torpedo

    3.5 years ago
  • Profile image
    2,864 Esjope

    @PoyuToyu ok

    3.5 years ago
  • Profile image
    4,165 chemmey

    @Esjope let me test it out

    3.5 years ago
  • Profile image
    2,864 Esjope

    @PoyuToyu yes! If you know could you tell me what is the speed of the torpedo

    3.5 years ago
  • Profile image
    4,165 chemmey

    @Esjope thanks it does help! is there anything I could help you with?

    3.5 years ago
  • Profile image
    4,165 chemmey

    @Esjope I'll try.

    3.5 years ago
  • Profile image
    2,864 Esjope

    @PoyuToyu I figured out how to solve it, mirror the left side of the plane that should eliminate the problem

    3.5 years ago
  • Profile image
    4,165 chemmey

    @Esjope Clicky

    3.5 years ago
  • Profile image
    2,864 Esjope

    @PoyuToyu ah ok thanks for the info I will try to solve that

    3.5 years ago
  • Profile image
    4,165 chemmey

    No. Not really. The actual problem with this is that. Even if you remove all the cannons, you can still choose them to shoot. No tracer or rounds could be seen. I'm not sure why. Somehow whenever you spawn it as an AI, it somewhat freezes the game. You can control the camera look, zoom and joystick does respond. But the tab where you spawn AI doesn't close and make you stuck at that state. Until you restart SP back.

    @Esjope

    3.5 years ago

This post is unlisted and upvoting is disabled.