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modern dogfight challenge

6,642 Michiganstatepolice  11 months ago
50 downloads

you will have to dogfight against my highest performing aircraft yet, the silver wyvern (link: https://www.simpleplanes.com/a/V5q3j0/f-24-silver-wyvern-FIX-AND-SLIGHT-COCKPIT-REVAMP ) in its stock configuration to add to it i will personally control my silver wyvern and your aircraft will be controlled by the ai, missles might be viable but most likely not because of the excessive amount of flares. good luck .rules:
.400 flares and chaff max
.No overpowered missles or guns
.Can be replica or fictional
.Generation limit is 3rd to 6th
.Hypersonic is allowed but it might have a hard time dogfighting
.Max part count is 450
.Max drag points is 1500 (to keep it in the realistic zone)
.No mods besides xml and finetuner
.Realistic acceleration is not required but would be appreciated
.G limet is 10 (code: GForce>number )
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. Deadline is the beginning of August
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. Most importantly have fun

Spotlights

General Characteristics

  • Successors 1 airplane(s)
  • Created On Android
  • Wingspan 0.8ft (0.3m)
  • Length 0.8ft (0.3m)
  • Height 0.3ft (0.1m)
  • Empty Weight 2lbs (1kg)
  • Loaded Weight 2lbs (1kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 5
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    @Justacanadianguy @LeonardorHD1 I put in the wrong code clamp((Pitch+Trim/4)*smooth(clamp01(GForce<number),0.5),-1,1

    Pinned 11 months ago
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    Rewards:
    All entries 2 upvotes
    3rd place 7 upvotes
    2nd plane 14 upvotes
    1rst place 35 upvotes

    Pinned 11 months ago
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    @XxRxX as in no instant kill boom boom 0 lock time 100000 muzzle velocity kinda things

    Pinned 11 months ago
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    I will judge apon looks but most of the points will go towards performance and how many times it can kill my wyvern in 10 dogfights point system:
    . 1-80 mixture of looks,performance,realism and deadliness

    Pinned 11 months ago
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    @KenzarAircraft I said I would

    10 months ago
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    Perhaps do AI vs AI for this? It would be more fair.

    10 months ago
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    @Neruneten21 I hope you do

    11 months ago
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    23.4k Neruneten21

    Oh i'm going to have fun with this!

    +1 11 months ago
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    @XxRxX your welcome, I didn't make it, so far I have turned the triangle thing Infront of the intakes into canards things like on the su-57, I just need a fly by wire code that won't wobble

    11 months ago
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    1,561 XxRxX

    @Michiganstatepolice it's not a inconvenience for me I'm enjoying helping community however I can.
    In this case making sure challenge is fair
    This should be moderators job but all they care is banning people not actually doing something positive.
    I also have to thank you for your funky code it's actually very useful

    11 months ago
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    @XxRxX your right, I will fix the f-24 up and make it so both aircraft are ai, I will try to make a proper aoa limeter so it's not able to to witchcraft, I have got missle kills I used the missles from a realistic missles pack, I am trying to find the person to give credit, for the sustained turns I will see some tutorials on how to fix that sorry for the inconvenience

    11 months ago
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    1,561 XxRxX

    1) your f-24 turns 360 horizontally (with TV) :
    26s in 650km/h
    17.5s in 750km/h
    27s.5s in 1450km/h
    now I am not even going to ask why your f24 can sustain a 1400km/h (it goes even higher if let it like 1.7k km/h) turn rate (this is not possible irl ), since you are so against op stuff you know.

    2) and also it can roll 5 times before I can say "bullshit-build"
    so it looks as if you are not trying to make it realistic.

    3) AtA missiles you carry are pretty weak they are slow and they have both turn and speed limiters at 45 meaning they won't hit anything that can actually turn in close range >>> you won't be able to get a missile kill.

    now I have to point out the obvious thing about AI disadvantages:

    You can manipulate it to turn when and how much you want by positioning your own aircraft as it always tries to point its face toward you meaning in a none dogfight scenario or even secondes before dogfighting you can fire a missile and stay level and it won't react to it unless it can use its countermeasures
    which brings the next point:
    Countermeasures are irrelevant as you can force them by keeping a lock and the ai with spam them until its empty
    so human vs ai is a joke

    and after all of this comes the question: how are you going to prove the integrity of the results?
    upload a video of the whole gameplay thing online?

    my build can turn 360 horizontally (no TV):
    18s in 650km/h
    15.5s in 750km/h
    19s in 1000km/h (maximum sustained speed in a horizontally > full pitch )
    meaning on paper it can outturn yours but there comes the problem of AI again >>>cus my build is ai controlled.
    **AI always goes full throttle it never tries to do anything smart nor pull any maneuver, it also can't use activation groups therefore it limits builds potential to a great extent.

    This whole dogfight challenge is not valid

    +1 11 months ago
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    @Justacanadianguy put the xml code in the thrust vectoring and tail find inplace of the pitch control scheme

    11 months ago
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    So apparently my build easily breaks 30Gs at high speed, but stays within the limit at lower speeds, even during a cobra maneuver (I had thrust vectoring in it)I will likely lower the maneuverability to try and stay within the limit.

    I think I might just pull out. It’s pretty difficult for me to try and conform to the G force requirements, based on the instrument I took off the plane being fought for the challenge. Again, it’s an issue at high speed. It’s no problem at lower speed, but an issue at higher speeds.

    11 months ago
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    @oan124 thanks I will test it this week!

    11 months ago
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    @XxRxX also to your ai can't dogfight it's pretty challenging with a equally matched aircraft, it just needs to get the nose towards you while your doing a roll and your dead, even if it's just turning

    11 months ago
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    2,760 oan124

    sorry, forgot to make it as a successor
    https://www.simpleplanes.com/a/76p8NG/STUPORMAN

    11 months ago
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    1,561 XxRxX

    Explain No overpowered missles or guns in numbers so we can have a clear understanding of where the lines are

    Also you didn't mentioned the rewards

    Another thing, i am not sure if ai can dogfight really it just turns, human pilot have clearl advantage

    11 months ago
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    @Justacanadianguy but all you need is the code I supplied

    11 months ago
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    @Justacanadianguy look on the stock vr aircraft they will have a lot of instruments

    11 months ago
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    @Robomo119DerMustangKiller I will test your builds yes

    11 months ago
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    14.3k Robomo119E

    Will you test it?

    11 months ago
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    How would I get the G force indicator?

    11 months ago
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    @LeonardorHD1 ok

    11 months ago
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    1,104 LeonardorHD1

    @Michiganstatepolice ok but expect a toob with wings

    11 months ago
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