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Kadita-Class Nuclear Powered Submarine

32.0k Speedhunter  5.2 years ago
Auto Credit Based on Alisuchanka's Kadita Class Nuclear powered Submarine

The Kadita-Class submarine was initially designed by Flytespeed industries not only as an attempt to enter the shipbuilding industries, but also to provide the Philippine Navy with newer ships (since the Philippine Navy started their modernization program). Flytespeed industries requested help from S.E. Industries to design the craft better. S.E. Industries willingly agreed to their request and started sketching out the blueprints. Flytespeed initially stated that they should design a ship, but S.E. Industries suggested that a submarine would be a better desicion. Flytespeed Industries willingly agreed to S.E Industries' request and started redesigning.

The result of this collaboration was the Kadita-Class Nuclear submarine, with the reactor and weapons designed by S.E. Industries, while the hull and superstructure designed by Flytespeed Industries for improved hydrodynamics and sonar absorption for enhanced stealth. Torpedoes were then added and arranged by S.E. Industries, but its iconic weapon, a multidirectonal cannon was designed by Flytespeed to enhance the fighting chance of the submarine. The multidirectional cannon serves as a layer of protection while running away, or as a means of attack when the crew still loads the torpedo tubes.


Weapons:

6 torpedo tubes
1 multidirectional cannon (6 directions)


Instructions:

  1. Vtol up to submerge
  2. Activation group 3 for multidirectional cannons.
  3. Normal torpedo firing procedure

Trivia:

This was named after a Mobile Legends hero.

IMPORTANT NOTE:

The submarine does not work in the 1.8 version.
I will make a reupload of this sub

Spotlights

General Characteristics

Performance

  • Horse Power/Weight Ratio 0.044
  • Wing Loading 506.3lbs/ft2 (2,471.8kg/m2)
  • Wing Area 242.2ft2 (22.5m2)
  • Drag Points 24221

Parts

  • Number of Parts 172
  • Control Surfaces 0
  • Performance Cost 579
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    23.7k BagelPlane

    How do you work the submerging mechanism? I can't seem to figure out what to to to make my sub function properly.

    4.8 years ago