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20 - P Bandit

171 DONZA  1.4 years ago
Auto Credit Based on simpleaerospace's AI Opponent WW2

(I designed this so I could spawn multiple aggressive AI without causing any performance drops in the game) __ The year is 1932, the Bandits from Bandit airport have crafted a "fighter" of sorts with a goal of attacking gargo planes that are bringing supplies to apposing parties, crafted with an old engine and spare parts all stolen in previous attacks on Yeager airport just across the canyon. A combination of lack of experience and building skills has resulted in the plane being extremely dangerous to take off and land yet is surprisingly stable in flight

Spotlights

General Characteristics

  • Predecessor AI Opponent WW2
  • Created On Android
  • Wingspan 37.4ft (11.4m)
  • Length 35.2ft (10.7m)
  • Height 13.0ft (4.0m)
  • Empty Weight 2,070lbs (939kg)
  • Loaded Weight 2,508lbs (1,137kg)

Performance

  • Horse Power/Weight Ratio 0.153
  • Wing Loading 10.2lbs/ft2 (49.7kg/m2)
  • Wing Area 246.4ft2 (22.9m2)
  • Drag Points 1347

Parts

  • Number of Parts 20
  • Control Surfaces 5
  • Performance Cost 190