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Not sure what to call this one...

2,705 Jettison  8.4 years ago

I saw a small version of this at a science museum. The concept behind it was that there is like a 0.00000000000001% chance to achieve an identical spin than the last. This is cause by the many different variables of the moving parts. This machine does spin for quite a while after the initial spin. *Instructions* 1. Slide VTOL down to any random place. 2. Whilst the machine is still moving because of the VTOL, press 1 to release the machine and allow it to free-spin.

General Characteristics

  • Created On iOS
  • Wingspan 73.8ft (22.5m)
  • Length 68.9ft (21.0m)
  • Height 73.8ft (22.5m)
  • Empty Weight 2,641lbs (1,198kg)
  • Loaded Weight 77,571lbs (35,185kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 47826

Parts

  • Number of Parts 90
  • Control Surfaces 0
  • Performance Cost 217
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    @Jettison REAL COOL IT STAYS!

    8.4 years ago
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    2,705 Jettison

    I was actually going to make different versions of this type of machine, but the majority of them required massive circular structures and I kinda struggle with making those sorts of things.
    @SpiritusRaptor

    8.4 years ago
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    2,705 Jettison

    Thx
    @SpiritusRaptor

    8.4 years ago
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    Cool, this kinda proves the 'real world' pysics of this game. Great idea.

    8.4 years ago