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A simple highly maneuverable missile. It’s cheating a little bit by setting the engine input to 10 but aside from that everything is pretty bog standard. The guidance includes a climb/cruise phase and a ground range terminal phase. Fin mixing is handled properly so that even if the missile is violently rolling, the correct fin inouts are made to achieve goals. Additionally it includes an azimuth only heuristic slowdown/speedup compensation logic which does a pretty decent job of correctly flying to a compensated intercept point. Future iterations will likely also include a proximity fuze of some kind as this one currently requires a direct hit which is not typical or real missiles
Specifications
General Characteristics
- Created On iOS
- Wingspan 3.0ft (0.9m)
- Length 17.5ft (5.3m)
- Height 3.0ft (0.9m)
- Empty Weight 1,192lbs (541kg)
- Loaded Weight 1,495lbs (678kg)
Performance
- Power/Weight Ratio 2.253
- Wing Loading 55.6lbs/ft2 (271.4kg/m2)
- Wing Area 26.9ft2 (2.5m2)
- Drag Points 171
Parts
- Number of Parts 22
- Control Surfaces 8
- Performance Cost 92