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Tsar Bomba

2,723 RasucitNemilos  5.5 years ago

This is a nuclear bomb I made because I was bored. This is my first nuclear weapon that is made of fuselage blocks but does not have explosives visible. It is incredibly streamline and can travel over a half mile for every 10,000 feet in the air. Without aid from the parachutes, it will hit the ground at very high speeds. If you drop it from over 30,000, there's a good chance it will break the sound barrier on the way down. It contains 8x Boom 25, 16x Boom 50, and 16x Cleaver. The cockpit, orbit cam and gyroscope are also inside the bomb. To enable the gyroscope, use AG1. The parachutes are AG2. I also spawned a cleaver above it. If you want to remove the cockpit and make it a subassembly, the cockpit is near the center of the weapon. You may use this bomb for your projects, but please give me credit in the description. Have fun with this!

General Characteristics

  • Created On iOS
  • Wingspan 8.3ft (2.5m)
  • Length 113.5ft (34.6m)
  • Height 31.2ft (9.5m)
  • Empty Weight 60,032lbs (27,230kg)
  • Loaded Weight 60,857lbs (27,604kg)

Performance

  • Wing Loading 753.8lbs/ft2 (3,680.6kg/m2)
  • Wing Area 80.7ft2 (7.5m2)
  • Drag Points 1472

Parts

  • Number of Parts 70
  • Control Surfaces 0
  • Performance Cost 1,041
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    6,684 Natedoge

    Cool. It’s kinda been a while since you’ve been active. I hope you can find the time for simpleplanes! @RasucitNemilos

    4.1 years ago
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    Yeah, I remember when this happened. No need to be embarrassed about it. I’m still going to work on the train and possibly others, I’ve just been really busy with school and everything. I’ll also definitely test this new stuff out @Natedog120705

    4.1 years ago
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    6,684 Natedoge

    Hey dude! Remember when this happened? Lol I still feel kinda embarrassed. You should really come back. Your new train is awesome! Also there is so many new things being added. I really need someone to talk about this game with again. @RasucitNemilos

    4.1 years ago
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    No worries. Were I in your position, I probably would’ve done the same thing. Also, thanks for the compliment! I'm still trying to figure out how to make drive arms for my steam locomotives. I tried making a "wheel" using a circular fuselage block, but apparently those don't turn on the ground. Attachment wasn’t the problem since it had a free-spin Rotator between it and the engine. Oh well I’ll figure it out sometime. And also, you should put the bomb back up, though, like I said, use a few less explosives. It’s only quality until it crashes your game :). Have fun in SimplePlanes! @Natedog120705

    5.4 years ago
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    I did have the idea from seeing it elsewhere, but no, I didn’t take the basics from anyone's. I don’t know if you noticed, but I used a "packet" system to arm mine, which is basically making a small fuselage block and sticking a bunch of explosives on it. To find these look inside of the bomb. Also, would you mind telling me how recently that was and how long it was up?

    I assure you that I did not take the parts from you or anyone else. Mine were custom made. Until now I actually wasn’t aware there was a design similar to this. As for the colors, those are pretty much the same wherever you go. My stretched and thinner design was mainly because of the cleavers that I needed room to hide. I have a smaller cleaver subassembly now so that isn’t as much of an issue.

    Just to clarify, I did have the idea for a design from seeing it elsewhere, but I didn’t download and change your design or anyone else’s. The fuselage parts being the same is likely because of the simplicity we desired. Less parts, less complex work that needs to be done making it into a bomb shape.

    Two words of advice — to avoid uncertainty in situations like this, turn on Auto-Credit. It means whenever someone downloads, modifies, and posts your design again, you get tagged and the credit is given to you on the top of their page. If you look at my most recent creations, it credits my original when I post a more updated version of something I already published, and notes in the description of the original that it has a successor. Second, use less parts for less lag just running it, and less explosives for less lag on the explosion. Explosions also lag less when you do it in the air.

    Sorry if this caused you any worry. Happy New Year! @Natedog120705

    5.4 years ago
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    Arming the bomb was actually not really bad. In creation, I narrowed the body to 0.5 and attached several "plugs" to it. These plugs were just small fuselage blocks with either 8 explosives or a gyroscope attached. These plugs could connect to each other so size was not an issue. After attaching them, I widened the bomb to this. As of right now, I am experimenting with the width of the weapon. Thanks again! @TheSarge

    5.5 years ago
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    Thanks for the feedback! I’m new at this stuff so it'll take me some practice, but I intend to make better creations ASAP!

    5.5 years ago
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    1,772 TheSarge

    Tbh the real Tsar Bomba, in the photos, is much more bulbous is shape so it looks a lot similar to the Fat Man bomb. Here, it looks like you elongated and stretched the main body of the bomb, which kind of looks a little wierd and unusual. I believe it was because of the armament that was jam-packed into a small space. Do note there are modded parts you can take that are smaller in size yet still containing normal damage potential. You could find works from peoples' planes which have these modified xml parts and use them in your works to make them look more authentic and professional. Just a suggestion...

    5.5 years ago