Auto Credit Based on Jundroo's Kicking Fish
As always, using the Kicking Fish as template.
No missile remodeling, just a brand new missile from scratch.
Both missiles share code, so the must be fired one at a time, but it's faster and easier to add more by copying and pasting.
Please consider liking and/or comenting your oppinion, this took most of my little available free time and it's dissapointing to see just a couple of downloads.
Features
- Fully compatible with VR. Lock a target (recomended air to air) and press the button in the center of the control panel. For PC, recomended to change the MissileFire variable to whatever you want.
- Lights indicate available missiles.
- They are Fox 1 missiles, so don't lose lock nor fire both at the same time. Technically they are Fox 1 with datalink (single channel).
- Max Speed: >2M
Other stuff:
Recomendation: switch the rear nozzle for a smoke trail from the smoke trails mod or a beacon light to be able to easily see the missile.
BUG: Pressing the Fire missile button more than twice will disable any missile currently flying.
Next projects:
- CCRP (WIP)
- SACLOS/Beam riding SAM with proxy fuse
Specifications
General Characteristics
- Predecessor Kicking Fish
- Created On Windows
- Wingspan 36.2ft (11.0m)
- Length 35.1ft (10.7m)
- Height 15.5ft (4.7m)
- Empty Weight 9,321lbs (4,227kg)
- Loaded Weight 11,268lbs (5,111kg)
Performance
- Power/Weight Ratio 3.589
- Wing Loading 27.8lbs/ft2 (135.6kg/m2)
- Wing Area 405.8ft2 (37.7m2)
- Drag Points 3054
Parts
- Number of Parts 96
- Control Surfaces 5
- Performance Cost 618