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Super Looper - Roller Coaster

5,093 FauxRealest  8.7 years ago
Auto Credit Based on Homersdonut's how its made challenge

(\/(Dev requests on bottom)\/ #devrequest )

-Does Not Work After Update :( -

VIDEOs OF COASTER WORKING:

http://kamcord.com/v/9cs8zR5BpNj

http://kamcord.com/v/GAKIyIsUN2k

PLEASE READ BEFORE USING
HONEST REVIEWS VERY APPRECIATED



~Super Looper - Roller Coaster~
First looping roller coaster on SimplePlanes
My first roller coaster and certainly not my last. This will be a long time project for me that will be developing tremendously through the year.

---HOW-TO-USE---
Place Cockpit anywhere there is bright green. (Purple for First person mode on vehicle ) Look left and right at your new friends.

THRUST 100% + Activator 1 will start coaster. If you don't make it all the way up the first incline, just restart and retry. It will work.
If you crash, restart.


Let me know how this handles on iPhone/Android. 100% designed and tested on my iPad at:
Graphics - Low
Physics - Low
Video replay - Off
All settings - Low


All reviews/comments appreciated and returned. Thanks for reading!
I apologize if this lags on your device.

Modifications welcome! All worthwhile successors will receive a 5 star rating!
Let's start coasters on SimplePlanes




DEVELOPER REQUESTS :
- Rotators that spin freely, but lock at a specific degree.
- Adjustable tire traction/slickness
- Smaller blocks
- Block editor (like wing editor)
- Long blocks
- Smaller Wheels
- Mounting Bars (Like structure wings but small and bar-like)
- Pistons!!! (For use as shock absorber/pushing/pulling)
- Hinge Joint
- Multiple Custom View Selections / Camera Points
- GROUND MOUNTING
- Custom starting location
- Pulley/Rope system

(Just wishful thinking)

General Characteristics

  • Predecessor how its made challenge
  • Created On iOS
  • Wingspan 141.1ft (43.0m)
  • Length 37.8ft (11.5m)
  • Height 64.7ft (19.7m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 266

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 2,680
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  • Profile image
    47.9k Sm10684

    lol 1 part

    5.4 years ago
  • Profile image
    7,550 WhiteWing

    Ok thanks!

    8.6 years ago
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    5,093 FauxRealest

    @LoganAerocraft was planning on it after my current project, I'll tag you in the update

    8.6 years ago
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    7,550 WhiteWing

    Make a new updated version!

    8.6 years ago
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    5,093 FauxRealest
    @AndrewGarrison or any mod, can you explain. Why the variations occur between the beta and the mobile version which affect the use ability of my roller coaster cross platform
    8.7 years ago
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    5,093 FauxRealest
    @kikasshes oh lord that is awful! Why is it doing that??? I can't think of any logical reasons whatsoever
    8.7 years ago
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    30 Thelady
    Works great for me!
    8.7 years ago
  • Profile image
    24.6k kikasshes
    I made a video showcasing the problems I had: https://youtu.be/m3sRCurT8DU
    8.7 years ago
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    5,093 FauxRealest
    @kman I made a link for you too bud http://kamcord.com/v/HDCnXUsYbek
    8.7 years ago
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    5,093 FauxRealest
    @kikasshes I unfortunately don't have the time to complete a new one for you this week, it seems I forgot I was going to a wedding in another state for a week. So I'm keeping this one, and I made a video of it working for me. Here you go http://kamcord.com/v/9cs8zR5BpNj
    8.7 years ago
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    5,093 FauxRealest
    @Homersdonut did it work for you? If so, I'll just keep this version and release an updated one later.
    8.7 years ago
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    14.4k Dauntless
    Nice job !
    8.7 years ago
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    5,093 FauxRealest
    @AndrewGarrison just here to make you proud Andrew :,) Been following your apps since the dawn of time
    8.7 years ago
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    @ImFauxReal He's back! You were the number one player for a LONG time with those bat planes!
    8.7 years ago
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    27.7k Homersdonut
    @ImFauxReal u can use this as a predecessor so it wont take as long
    8.7 years ago
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    5,093 FauxRealest
    @homersdonut so it'll work on beta! Reuploading soon
    8.7 years ago
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    27.7k Homersdonut
    Y will u delete this?!?!? ITS TOO AWWWWWWWEEEEEESSSSSSOOOOOOOMMMMMEEEE
    8.7 years ago
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    6,057 Kevpilot
    Awesome!!!
    8.7 years ago
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    24.6k kikasshes
    NP! Of course I want to help a fellow roller coaster builder ;)
    8.7 years ago
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    5,093 FauxRealest
    I'll tag you in the reuploaded. You've helped a tremendously thank you
    8.7 years ago
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    24.6k kikasshes
    @ImFauxReal Sometimes it catches on the detached and sometimes later down the track. I guess my roller coaster was simpler to make then, because the wheels had suspension when I built it I'm pretty sure ...
    8.7 years ago
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    5,093 FauxRealest
    @kikasshes well if you look deeply into the game mechanics, this wheel layout is necessary without suspension. You have to have the wheels in every variation possible. Rotators don't work because they flop too much. Is the detatcher what you get caught on?
    8.7 years ago
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    24.6k kikasshes
    @ImFauxReal Well, I retried like 3 times, but because of the long loading time when retrying I didn't bother to test it more than that. To avoid it to catching onto the detached that connects the rail to the car you could move it out of the way with a rotator block. (or more detachers) Also I think that a car redesign might help.
    8.7 years ago
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    5,093 FauxRealest
    @kikasshes both of those problems coincide with each other actually. It's just wierd that it doesn't work at all? Sometimes it doesn't make it up the first time but then it does when you retry. Could you try that out?
    8.7 years ago
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    24.6k kikasshes
    @ImFauxReal Yeah, it's like 15 % fuel onboard or so, but the real problem is that it doesn't have sufficient power and it catches on to the track.
    8.7 years ago
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