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Cobra

763 cartier  19 days ago

It's been a while since I posted, so here's an attack helicopter I recently made. I recommend you read this description first before downloading, because there's some things you need to know about this helicopter.

Alright, first of all, I do not know how to make helicopters – and by that I mean, I don't know how to make them fly too well without doing all the math that comes with balancing weight, thrust, all that fun stuff. So, I really went through a lot of trial and error for this helicopter, especially when it wouldn't stop turning into a beyblade everytime I raised the collective. My fix? Instead of using the tail rotor part that you'd usually put on a, well, the tail, I used an actual main rotor for it. It works, kind of, there's less spin but it's still sometimes unpredictable; but not unpredictable enough that it's totally un-flyable. Of course, it's my own build so I know basically how to get it to work, but it's (kind of) intuitive when you're actually flying it. Just don't turn off the gyroscope (Activation Group 8) because that's the only thing keeping this from turning into a lawn dart.

I suggest that you do 80% collective (VTOL slider) if you want to fly and not shoot upwards, because it has a tendency to do that if you do. But then, even at full collective, it's still somewhat flyable – it's just that you get more upwards lift rather than forward motion – but to each their own, and if you really want to go fast, who am I to stop you?

Main problem is, you guessed it, turning. What I like to do is completely ignore the fact that the yaw joystick is even there because if you use it, it has the tendency to overshoot and keep spinning. What I suggest you do is ease up on the roll instead, and you'll see that it'll slowly turn left/right depending on which way you wanna turn. Sometimes, it's got a mind of its own though, so be careful.

Anyway, it's not perfect, and honestly, I probably should've kept this one in the vault. I'm sorry in advance to those who can't fly this unpredictable thing, and to those that are able to fly it? You'll find out that it's actually quite fun (well, for me it is).

Act. Groups:
Act. Group 1: Enable turret auto-aim
Act. Group 2-6: N/A
Act. Group 7: Jettison missiles
Act. Group 8: Disable gyroscope (do not)

General Characteristics

  • Created On Android
  • Wingspan 14.2ft (4.3m)
  • Length 71.5ft (21.8m)
  • Height 18.6ft (5.7m)
  • Empty Weight 16,703lbs (7,576kg)
  • Loaded Weight 17,848lbs (8,095kg)

Performance

  • Power/Weight Ratio 5.162
  • Wing Loading 197.3lbs/ft2 (963.1kg/m2)
  • Wing Area 90.5ft2 (8.4m2)
  • Drag Points 6939

Parts

  • Number of Parts 192
  • Control Surfaces 0
  • Performance Cost 929