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Auto Credit Based on 228228's mig2985
I started working on a MiG-29 a long time ago and initially wanted to make it like the real thing, with modules and a framework, but it turned out to be very difficult for me and the game itself. The plane has a lot of parts, which negatively affects performance and physics. When a missile hits it, it kind of disappears. Also, there's an endless number of bugs related to the game engine. Overall, I'm just tired, and I overestimated myself. I've simply forgotten about it for the last 2 months. But I know there are people who are waiting for this, so I'm sharing my plane, and you can do whatever you want with it.
Specifications
Spotlights
- ManManTheWeaponsMan 22 hours ago
- CallsignGizmo yesterday
General Characteristics
- Predecessor mig2985
- Created On iOS
- Wingspan 36.1ft (11.0m)
- Length 54.7ft (16.7m)
- Height 15.2ft (4.6m)
- Empty Weight 60,961lbs (27,651kg)
- Loaded Weight 74,535lbs (33,808kg)
Performance
- Power/Weight Ratio 14.11
- Wing Loading 25.7lbs/ft2 (125.7kg/m2)
- Wing Area 2,895.7ft2 (269.0m2)
- Drag Points 12848
Parts
- Number of Parts 3708
- Control Surfaces 0
- Performance Cost 12,683
If I ever get a better phone or computer then I'll definitely download it. This thing looks amazing!
3700 is uh a lot of parts
A word of advice for next time: try disabling drag for every part. This helps reduce the performance needed to run the aircraft.
Also, this is truly amazing man. Definitely worth the spotlight.
W I see progress