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Spinning Saucer

48.8k Baldovino  4.8 years ago

Why enter in a challenge where a very complex model has the advantage with a model that instead consists of less than 100 pieces? Because "complex" does not necessarily mean "composed of many pieces", but "a complex and unusual project".

There are many "flying saucers" in the game, but I think this is the first one that actually turns on itself while flying while remaining perfectly under control.

The flying saucer is armed with two ruby ??turbolasers capable of sinking a ship with a brief discharge. It also has countermeasures against land weapons.

AG1 = High Agility Mode. To be used at low speed, with "Red Plasma" propulsion deactivated

AG2 = "Red Plasma" propulsion. Once triggered it is activated only when the 1000 mph is exceeded. It is not controlled by Thrust, so to go below 1000 mph and see it effectively cease its action you must deactivate it, or activate the brakes (B)

AG3 = Vertical take-off mode. Activate it, give about 10% thrust, take off, deactivate it and immediately give at least 75% thrust. Once the saucer is stabilized you can if you want to lower the thrust. Activate AG1 at low speed. This mode includes a gyroscope.

B = Brakes

AG8 = Do not deactivate.

General Characteristics

  • Created On Windows
  • Wingspan 53.2ft (16.2m)
  • Length 53.2ft (16.2m)
  • Height 6.6ft (2.0m)
  • Empty Weight N/A
  • Loaded Weight 5,810lbs (2,635kg)

Performance

  • Power/Weight Ratio 13.923
  • Wing Loading 18.3lbs/ft2 (89.5kg/m2)
  • Wing Area 316.9ft2 (29.4m2)
  • Drag Points 2457

Parts

  • Number of Parts 96
  • Control Surfaces 8
  • Performance Cost 455