Profile image

Kh-55 Missile and Rotary Bomb Bay

4,474 Fei314  4.7 years ago
736 downloads

It dosn't need any mods and it is very easy to use.


Sorry, there is always something wrong with this gif...

The version with just the bomb bay and missiles is here!


Just simply tap FireWeapons and the wings of the missile will automatically unfold and the bomb bay will automatically rotate.It is made for my next bomber.


How Dose It Work

In fact, there are two system missiles in each missile, two separators, which are used to activate the first launch of the wing. The size of the missile and separator are both 0.0.0. The separator's action points are connected with the hinge action points of the expanding parts (note that the rotating axle can not be used), and then the missile that provides power after a very short period of time. Launching, if only one missile is used, it is unavoidable that the missile will be separated from the separator and the self-made missile body (because there are action points on it). The rotating chamber is to fine-tune the missile arrangement according to the principle of launching sequence. The launching sequence is set at the beginning, and the change of position will not affect it. That's why the warehouse launches in the order of 145623.

(Translated by fanyi.baidu.com)


Hope you will have fun!

......1 For Chute
......2 For Gyro

If you want to put it on your plane, please make sure the X coordinate of the Cockpit must be the same with the main rotator

Spotlights

General Characteristics

  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 87.9ft (26.8m)
  • Length 80.5ft (24.5m)
  • Height 23.3ft (7.1m)
  • Empty Weight 29,927lbs (13,575kg)
  • Loaded Weight 58,424lbs (26,500kg)

Performance

  • Power/Weight Ratio 5.135
  • Wing Loading 27.5lbs/ft2 (134.1kg/m2)
  • Wing Area 2,126.9ft2 (197.6m2)
  • Drag Points 13305

Parts

  • Number of Parts 800
  • Control Surfaces 7
  • Performance Cost 4,591
  • Log in to leave a comment
  • Profile image
    13.9k ChrisPy

    @Fei314 cool thanks I actually made a tu-160 bomb bay and kh-55 with activation groups thanks btw for helping me out. IDK if I'm going to use it now since i pretty much finished but i will definitely use it in upcoming projects

    4.2 years ago
  • Profile image
    4,474 Fei314

    @ChisP Sure. Do you have the mod DesignerSuite or are you familiar with XML?
    You need to connect the activation attach point of your detacher's with the

    activation attach point of your HINGE ROTATOR

    (other rotators won't work. also the zeroth attach point is the smaller one)
    P.S. I am looking foreward for your project.
    P.P.S. This is the bomb bay for half a Tu-160, feel free to use it on your plane

    4.2 years ago
  • Profile image
    13.9k ChrisPy

    I need help understanding how you made the wings unfold for one of my upcoming projects can you help me out

    4.2 years ago
  • Profile image

    One day this is going to break my game

    4.7 years ago
  • Profile image
    17.7k typeZERO

    This Concept has Very Huge Possibilities!
    .
    .
    Sadly, I don't know how to make a Plane... T_T

    4.7 years ago
  • Profile image
    2,327 Syabil

    @Fei314 oh thx

    4.7 years ago
  • Profile image
    4,474 Fei314

    @Syabil because i use 5 rotators

    4.7 years ago
  • Profile image
    2,327 Syabil

    @Fei314 how do you do that, I try to make it but I always spinning and it didn't stop when I fired. It's just spinning without stop. I look at your rotary and when you fire missile that rotary stop spinning. How

    4.7 years ago
  • Profile image
    4,474 Fei314

    @Nobodygood I post how it wroks. I don't know if you can read it. I have to use a translate machine to do it.

    +1 4.7 years ago
  • Profile image
    12.6k HNL47

    I.N.S.A.N.E.

    4.7 years ago
  • Profile image
    3,272 Nobodygood

    Wow, I've been trying to make a rotating bomb bay for ages, glad to see it is possible and I'm just bad XD

    4.7 years ago