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S-7 NOCTILUCENT - Final Design (PUSH FOR GOLD)

14.9k NumNumz  8.3 years ago
287 downloads
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This is the Final Design for the S-6 Noctilucent. This plane has many features so read carefully. 1st: AG 1 toggles landing gear, so it must toggled on to retract landing gear(VTOL all the way up). 2nd: AG 2 toggles pitch trimming controls(use VTOL to change trim). 3rd: AG's 3 to 6 toggle the weapons, but its probbaly easier to use the menu brought up with the T key. Finally: as a bonus I've created my own custom, and the engines have a cool effect as well when they turn on. AS ALWAYS, HAVE FUN!!! :3

General Characteristics

Performance

  • Power/Weight Ratio 1.536
  • Wing Loading 42.5lbs/ft2 (207.3kg/m2)
  • Wing Area 1,033.5ft2 (96.0m2)
  • Drag Points 7734

Parts

  • Number of Parts 272
  • Control Surfaces 13
  • Performance Cost 1,233
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    14.9k NumNumz

    @AndrewGarrison oh okay :/

    8.3 years ago
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    @NumNumz I'm enjoying your planes, but don't get spammy with the @ symbol.

    8.3 years ago
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    14.9k NumNumz

    @FlOu Why thank you!! I tried to make it as deadly as possible :3

    8.3 years ago
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    9,382 FlOu

    What a combat machine!!! The cockpit functions are amazing

    8.3 years ago
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    Hmmm weird, and np @NumNumz

    8.3 years ago
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    14.9k NumNumz

    @Hadesrocks Oh really, thanks for the tip! but I find even then, if you try to mirror stuff that uses gizmos, then it completely breaks it(unless you do it in a very specific order)

    8.3 years ago
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    Np, mirroring might not work if your cockpit is even slightly off center @NumNumz

    8.3 years ago
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    14.9k NumNumz

    @Hadesrocks Okay, but if I reupload the another fixed version, people will just be confuz

    8.3 years ago
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    You have to key the pylons, they fire on a plane, but on sandbox mode, they fire ipwith a pylon, example, my goliath tank @NumNumz

    8.3 years ago
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    14.9k NumNumz

    @Hadesrocks well, mirroring is pretty bugged alot of the time, and I dont know why the missiles arnet firing, I put them on normally like any other missile

    8.3 years ago
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    How? Buggy how? @NumNumz

    8.3 years ago
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    14.9k NumNumz

    @Hadesrocks R us serious!?!? wtf. This game is so buggy sometimes.

    8.3 years ago
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    Oh ok, lol, if you key the pyolons to a detach group, the missiles will fire when that group is activated @NumNumz

    8.3 years ago
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    But they dont fire here either, but good work anyway

    8.3 years ago
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    14.9k NumNumz

    @Hadesrocks whats wrong with the missiles?

    8.3 years ago
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    14.9k NumNumz

    @Hadesrocks I forgot to put my logo on it Xo

    8.3 years ago
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    Other than the missiles

    8.3 years ago
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    What was wrong with the first?

    8.3 years ago
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    14.9k NumNumz

    @DanAviation @AndrewGarrison @Meawk @JShay @Chemicalau @SteadfastContracting @Kimo @Pooperpanter @grizzlitn @WalrusAircraft @goboygo1 @FIOu @deusalgor @DestinyAviation @Seraphinium @DarkLithium @BRuthless @SPS13 @Hyperloop Hey guys check out my newest plane! :D

    8.3 years ago
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    14.9k NumNumz

    @Delphinus @Hadesrocks @TheMajesticMrL @bskngshrk @thalban There, fixed.

    8.3 years ago