(slightly less) scuffed sks (Control, Sights and Barrel fix)
sks but slightly less scuffed.
Tips for builder:
1. Set camera offset to 0. This can help you align stuff without worrying about how far the offset is.
2. Use more controls at your disposal (like Trim). Dunno how to explain it clearly, but using Trim for sensitivity helps make the gun more usable to PC and mobile users who have to deal with micro inputs and make it more convenient.
3. Cannon flash particles exit at the end of the barrel, and said cannon is attached to a Shock Suspension part, so when the cannon fires, it moves inside the barrel and the flash ends up inside the barrel, which looks off. Attach the barrel to something solid and unmoving instead and position the barrel in a way that the tip is almost exposed at the hole, so that the flash exits at the tip of the barrel instead of at the inside.
Abit more notes. The flash particles spawn at the tip of the barrel, and with the Cannon's flashSpace being set default to Local, the particles move along with the barrel. Setting flashSpace to World makes it so that the flash particles stay in place like those missile smoke particles. This explains why the flash looks like a circly blob regardless of if the cannon moved from one spot to another.
Specifications
General Characteristics
- Predecessor The s in sks stands for: SCUFFED!
- Created On Android
- Wingspan 16.4ft (5.0m)
- Length 33.4ft (10.2m)
- Height 13.4ft (4.1m)
- Empty Weight 2,547lbs (1,155kg)
- Loaded Weight 2,547lbs (1,155kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 4679
Parts
- Number of Parts 47
- Control Surfaces 0
- Performance Cost 148