"Feel The Need... The Need For Speed!"
ABOUT THIS PLANE:
Another rough recreation of a Matchbox Sky Buster plane, this time it's the SB-103 Twin Blast. The URF-103 is only a rough recreation because this is a fighter and I think the true scale of the twin blast is as large as an SR-71 or a Strategic Bomber and those aircraft are huge if they were made to be a fighter and as I don't want to beat my original supersonic fighter, The F-141 Lykan, in terms of size, as I dubbed it the largest fighter ever made as a reference to the XF-108 Rapier, I decided to make this plane only as large as a regular fighter.
The Twin Blast has huge engine housings even if you make it Fighter plane size so I decided to put a Scramjet Engine on this plane that is based on the Top Gun Maverick's DarkStar Scramjet Engine Layout and it perfectly housed a Scramjet with the only hiccup being the landing gears being visible in the nozzle because I wanted to minimize the part count. The Scramjet mechanism is similar to the DarkStar and is actualized, which turns off and covers the whole Jet Engine section to redirect the oncoming air to a supersonic inlet to be ignited by fuel. The Scramjet is simulated via VTOL Engine and Nozzles, and the Jet Engines is a just an empowered BFE150 Turbofan Engine. As I wanted this aircraft to be somewhat realistic and not to exceed the performance of the DarkStar and act as an early Scramjet aircraft bridging the gap between the SR-71 and the DarkStar, I decided to limit its Top Speed to Mach 7 and also, as I was testing this aircraft it started to vibrate at TAS < 5600 MPH and I also have found out that the VTOL Engine performs well around 10,000 and 20,000 ft, while the BFE150 performs well at around 15,000 and 25,000 ft.
This aircraft has no engine restrictions other than that the Jet Engine and VTOL Engine are separated to simulate Scramjet transition and propulsion, otherwise you can Scramjet at any altitude and be hypersonic below 20,000 ft where VTOL Engines performs best with the only caveat being a violently shaking aircraft.
The Cockpit Interior is heavily based on the DarkStar with difference in space and visibility. Two of its special weaponry are fictional because there is no conventional weapon that can go hypersonic in the 90s and I wanted weapons that can go hypersonic.
The "URF" in the name reference to League of Legends' "Ultra-Rapid Fire" gamemode, the "103" is number of Twin Blast in Matchbox's Sky Busters which is SB-103, and the nickname "Starbird" is just a combination of the DarkStar and the Blackbird where the two negatives cancelled out. I wanted to give it a more generic name but I thought "where's the fun in that?".
AIRCRAFT DESCRIPTION:
The term URF stands for "Ultra Rapid Fighter", a project that began when the military demanded a new aircraft for Recon Missions as a response to the advancement of SAM Technology. The plane was also required to cater different military operations other than Reconnaissance to justify the project's relevance. Due to the demanded versatility, new weapons and equipments were developed along the project to complement the aircraft's hypersonic performance. The aircraft retained its "URF" designation because the military thought it sounds cool with an official explanation of the the destination being "Utility / Reconnaissance / Fighter".
The URF-103 is a design evolution of the famed SR-71 Blackbird with a different design philosophy, exploring a supersonic bomber-like airframe to perform hypersonic flight. It has a Scramjet Engine, achieving a top speed double that of the SR-71 at straightline flight, a max altitude of 100,000 ft., and thanks to its spacious strategic bomber-like airframe it is able to carry out different military operations. Its nickname is "Starbird".
FEATURES:
- Functional Scramjet
- Functional Canopy with Custom Cockpit Interior
- Functional Internal Weapons Bay
- Refuel Probe with Camera View
WEAPONRY
- One Pulse Laser Cannon
- Long-Range Air-to-Air Missile - SkyMace
Extremely long-range air-to-air missiles. Though their homing capabilities are limited, if the target evades one, a decent pilot can still pick the target off.
- Long-Range Air-to-Ground Missile - AGM-89B SHARK
Long-range air-to-surface missiles made for clustered ground targets. They can be fired safely from a distance to avoid anti-air fire.
- Quick Maneuver Air-to-Air Missile - IRIS-T
Air-to-air missiles. Their wide lock-on and homing capabilities allow them to hit targets across a greater range than other missiles.
SPECIFICATIONS:
Credits:
- IRIS-T and AGM-89B SHARK From Dimkal's Weapons Pack v4.0
- SkyMace BVRAAM From SpiridonDynamics' SkyMace BVRAAM
- HUD From dhtv587's HUD(USA) FIX 2.1
Controls:
- AG1 = Canopy
- AG2 = Internal Bay
- AG3 = Cruise Mode
- AG4 = Refuel Probe
- AG5 = Navigation Lights
- AG6 = Formation Lights
- AG7 =
- AG8 ON / OFF = Jet Engine / Scramjet Engine
VTOL =
TRIM = Trim
NOTES:
Wait for about a second whenever switching weapons or after firing a weapon,
To let the revolver of the weapons bay to stop spinning.Don't Fire Weapons while Pitching Down,
It will be stuck in the body of the aircraft.On TakeOff,
Set Throttle to 25% and
Rotate at TAS < 400 MPHOn Landing,
Set Throttle to 5% and
Reduce Speed to TAS < 300 MPHOn Refueling,
Set Throttle to 5%,
Use AG3 and Align with the Tanker.
Recommended ALT > 20,000 ft.
It's impossible to refuel at lower altitude,
Due to stalling below TAS < 400 MPH.For Sonic and Subsonic Flight,
Set Throttle to 25% or lessFor Supersonic Flight,
Set Throttle to 30% or higherFor Hypersonic Flight,
At ALT > 20,000 ft when Mach Gauge is at 3.5,
Reduce Throttle to 0% deactivate AG8,
Then Throttle up to 100%.
Use AG3 for Levelled Flight
and Trim for Pitch Control.
P.S THE MILITARY FONT FOR * IN THE LABEL IS A LOGO!!!
HAVE FUN! AND ENJOY!
Specifications
Spotlights
- BlackGearCompany 2 days ago
- SuperSuperTheSylph 3 days ago
- Rb2h 3 days ago
- Unwanted 3 days ago
General Characteristics
- Created On Windows
- Wingspan 52.6ft (16.0m)
- Length 61.4ft (18.7m)
- Height 17.0ft (5.2m)
- Empty Weight 41,659lbs (18,896kg)
- Loaded Weight 57,363lbs (26,019kg)
Performance
- Power/Weight Ratio 44.191
- Wing Loading 64.9lbs/ft2 (317.0kg/m2)
- Wing Area 883.4ft2 (82.1m2)
- Drag Points 5085
Parts
- Number of Parts 525
- Control Surfaces 6
- Performance Cost 2,425
Upvotes and Comments Are Very Appreciated! Thank You Very Much!
Awesome as all heck. Like the MiG-31 Firefox meets the Cobra Night Raven.
10/10
Dayumm, i mean like... Dayumm. I like those features and everything you put on the desc. Great job man 🔥🔥
I always loved the sky buster
This feels like a Shmup boss (or even mini boss)
Bro casually reinvents the SR-71 💀