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VL Ukkonen (Thunder) Strategic Bomber

5,795 DragonAerotech  7.9 years ago

In Finland's attempt to develop a tactical bomber with a heavy warload to stem the tide of Canadian and American troops, they soon found that they had developed a bomber with far greater capabilities than expected. At 80% cruising speed and accounting for higher speeds over hostile territory they realized that with some modification their tactical bomber could reach from points in Portugal, Spain, Spanish Morocco and Gibraltar deep into North American airspace and return with fuel to spare. It is conceivable that these bombers could strike as deeply into North America as the Mississippi basin but would have to fly south to Cuba to refuel.

Thus far this aircraft has been used to hammer the Canadian, American and British troops and smash industrial, military and government related targets in the United Kingdom. If an axis partner can produce an escort fighter capable of defending this high performance propeller driven bomber it is likely that the war will be taken to their very doorstep and a dagger thrust into the sprawling heart of North American manufacturers.

Armed with 6 MG131 13 mm defensive machine-guns, 24 SC250 bombs totaling six tons and two new LKK 1 ton bombs with a novel design for precison strikes this aircraft is quite deadly.

AG 1 - Drops 2 tons of precision guided ordinance, with unique spring loaded air brakes to drop the bombs practically immediately on top of where the bomber flew at that moment.

AG 2 - Dorsal Turret, VTOL to rotate, TRIM to elevate. Beware of striking the tail and propellers and take care not to lower the guns below the middle line.

AG 3 - Ventral Turret, VTOL to rotate, TRIM to decline. Beware of striking the aircraft when pivoting on a flat axis, especially the propellers/engine assemblies. Do not raise the guns over the middle line.

AG 4 - Nose Gunner position, VTOL to swivel from side to side and TRIM to aim up or down. Limited fire arc allows for perfectly safe "rock and roll."

AG 5 - Tail Gunner position, VTOL to swivel from side to side and TRIM to aim up or down. Limited fire arc allows for perfectly safe "rock and roll."

Dropping Bombs: The bomb bay is not visible, but most of its bombload is stored internally. Toggle your' air to ground capabilities AFTER you have dropped the precision guided bombs. Once the button is visible drop the bombs in a steady stream with 2-3 seconds delay between them to prevent collisions. When dropping any bombs remain in LEVEL flight!

Note: The precision bombs are still in their first deployment testing phase. The aircraft has ample room to carry an additional 2 tons of bombs inside of the fuselage but not while carrying underwing stores.

This aircraft is fictional and was inspired by TheOwlAce's remarkable upgraded Focke-Wulf bomber, the B-17 and Handley-Page Halifax and was produced for an Alternate WW2 Role-Play Build launched by General360 and in continuation under MrVaultech.

Notes: The guns have been modified to represent the MG131's real capabilities, the 2,000 HP fictional variant of the DB.605DC is actually a pair of T1000 engines, unmodded. The bombs used have been rescaled to simulate the actual dimensions of the SC250 (250 kg) bomb used by the axis nations in Europe during WW2. However the fuel consumption rate for the DB605, calculated, based upon 80% throttle cruising speed, revealed that a flight from Lisbon to Montreal would take a little over 4 1/2 hours at 600 mph consuming less than half the fuel load. I decided to go with 5 blade propellers as two German companies produced 5 blade propellers during WW2 and were intended to be driven by 3-6 thousand horsepower engines which did not appear before the war's end.

General Characteristics

  • Created On Windows
  • Wingspan 96.4ft (29.4m)
  • Length 72.1ft (22.0m)
  • Height 16.1ft (4.9m)
  • Empty Weight 31,805lbs (14,426kg)
  • Loaded Weight 73,828lbs (33,487kg)

Performance

  • Horse Power/Weight Ratio 0.108
  • Wing Loading 54.2lbs/ft2 (264.5kg/m2)
  • Wing Area 1,362.9ft2 (126.6m2)
  • Drag Points 8439

Parts

  • Number of Parts 202
  • Control Surfaces 8
  • Performance Cost 1,457
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  • Profile image
    32.4k TheAceOwl

    @DragonAerotech 35' would be good, but will have to wait till i can get back onto my laptop.

    6.8 years ago
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    @TheOwlAce I DL'd a nice looking Mustang with customized wheels and checked the settings; They'd turned off the suspension! I tried it on my own; Lo and behold it worked! lol Changing the design around a bit, backdating it to what is it, 1935 we're starting in? Two blade props or are we already in three blade prop territory?

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech lower the dampness off the wheels?

    6.8 years ago
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    @TheOwlAce Wow, Austria-Hungary was pretty well industrialized prior to WW1 and their economic growth was the highest in Europe, GDP wise. Austria-Hungary it is, under King Otto von Habsburg. This will be fun I think, I'll explore their technologies and how Czech, Yugoslavian, Austrian and Hungarian industry developed out of the dissolution of the Empire. This will give me an idea of what the appearances of aircraft and military vehicles might be like in the '30s. I'll have to look at the tech they used and developed during the war as well.
    I took a break from the small patrol boat I was working on and started tinkering with that Finnish Gull winged fighter, planning to detail it to my current standards. I'm having trouble with the bloody thing landing on fixed landing gear though using the new single tires. It's like it lands and catapults onto its back. o.o;

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech well, we both could fight aganst england and france, if you we Austria.

    6.8 years ago
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    @TheOwlAce This is not going to be like a prequel to our first C&C game though, it's going to be based loosely on the setting in the game vids you shared right?
    With the Central Powers winning the war, according to history, Germany did back Finland's bid for independence from Russia. HAD Germany won the war, as they did in this setting, Finland would have become known as Suomen Kuningaskunta - The Kingdom of Finland, ruled by King Frederick I of Finland, the brother in law to Kaiser Wilhelm II.
    This actually would have created deep ties between Germany, Denmark and Finland. According to history he passes away in 1940 with Prince Philipp named as his successor to the throne of Finland; Who himself had married Princess Mafalda of Savoy, the daughter of King Victor Emmanuel III of Italy in 1925. This forms yet another new tie-in; Italy. (History states he will not pass until 1980.)
    Essentially with this research established, Finland would be an ally if not a client state to the Deutsche Reich. If you wanted an ally for this C&C game it would work otherwise it'd probably be better for me to choose a different nation. If you did opt to have me again produce materials for Finland we should each produce enemy craft from powers we anticipate to be enemies. What are your' thoughts?

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech that could work. Maybe Finland again?

    6.8 years ago
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    @Cylinderpringles Well, you're familiar with nudging at the very least I could tell. I didn't figure that out until months into my initial designing frenzy. I found my XML files by pure happenstance - Win10 makes them hard to find - and I like using it for cosmetic stuff mostly though a lot of my earlier designs had pre-made modded engines. I modded a VTOL engine I intended to use as the propulsion for a small patrol vessel, as it wound up being a speed boat without it, but I think I'm scrapping that for waterline prop engines OR the new heavily modded underwater rotator assembly props called WI-2 I think.

    6.8 years ago
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    @TheOwlAce Yeah, I think I'm going to keep my ships out of the air and on the water instead - and keep my planes in the air! ;-)
    I went ahead and watched up through episode 10 of the video series you sent to me then the last episode. Talk about a convoluted and complicated C&C game! Kind of put me in the mind of playing RISK against a very dumb computer. (Although how Seattle/Cali screwed him over got a chuckle out of me!)
    You haven't offered an answer as to who you would like me to produce designs for? I kind of have certain design elements in mind for different national origins.
    I've also been considering another idea with this C&C game, that we also each opt to create aircraft for third party nations; Pretty much every other one. So you'd build one for Germania, then maybe one for the Commune of France, I'd build one for whomever you think would be best, then I'd build one for someone else. Thoughts?

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech you might want to watch it through, he explains what happened to the change in more detail. Might start at 30's. For ships, i think a naval fleet would be awesome.

    6.8 years ago
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    @TheOwlAce That's some interesting stuff, I only watched through to the maps showing the extent of german influence. Just as I predicted Communism and Socialism still would not disappear with the failure of the Russian Revolution and would likely show itself elsewhere. Seems like the Vicchy powers took hold in France without WW2 even being necessary - but not as a client state to Germany. I was surprised to see that Finland still managed to obtain independence in 1917 despite the Russian Revolution's failure. I expect that in this setting Finland would be more likely to align with Germany to stave off being re-taken by Russia. However, by the shape of Finland, I can tell that the Russians did fight them as Finland was not able to hold onto Karelia, which is ethnically and historically a part of the territory that Sweden and Russia used to fight over.
    Do you think that France or Britain are the most likely adversaries to the "Central Powers," in future conflicts? Are you still planning a start date in the 20s? Which nation would you prefer I build for if we're going to do this? Oh yes, and are we sticking with airships or are we going navy this time around? IF we are going airships, are modded engines still outlawed? I'm having trouble getting my prototype airship to come up off of the water.

    6.8 years ago
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    @Cylinderpringles He was an absolute prolific builder, filled out his full number he could list in a day. He left and came back under another name later but for the life of me I can't remember what it was then. Soon after I took a long hiatus following an unfavorable ending to a C&C Alternate WW2 game so I have no idea if he's even around now. In my aircraft inventory I still have some of his birds though, hence my question. ^_^ Ah so you are a returning player then? That explains your' mad skills! lol

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech Found our back story. https://www.youtube.com/watch?v=fUgk_p-eKKc&list=PLT7S0pMdzhiSCZxz6LMS61kIZ4BiHUYvz

    6.8 years ago
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    @Cylinderpringles Thanks for the upvote! Your' work reminds me of someone I used to know BTW, you wouldn't happen to have played this game under the name Ccooper once upon a time, would you have? He'd also return upvotes this way. ;-)

    6.8 years ago
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    @TheOwlAce Nope, I have this game and Mabinogi - and I haven't touched the latter in longer than the last plane design I introduced. lol

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech hmmm do you have Hearts of Iron 4?

    6.8 years ago
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    @TheOwlAce Yes, definitely! I've been toying with a few design ideas, contemplating a new C&C Game and even did up a map of Europe showing the nations in your' setting/timeline. Though if we go another round I think it would be best to have a third-party moderator and expand to include diplomacy, pressures from surrounding nations and work out what nations have traditionally allied with this one or that one and which ones have formed temporary alliances in the past. We also need to work up a little more history regarding the history of conflicts in your' timeline's 20th century.
    I know you wouldn't be interested in starting over completely fresh and begin building for a nation other than Germania in a different timeline already. ;-)

    6.8 years ago
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    32.4k TheAceOwl

    @DragonAerotech Will you be visiting more often?

    6.8 years ago
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    @VladCelTroll Thanks for the upvote! I'm sure I could pop out some oddball jet designs! Although I'm not sure when. I took a bit over a month break from the game, unannounced, and now have a pile of new stuff I fill a lot of my time with. ^_^

    7.7 years ago
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    Thanks @cats though I feel this may be a pity vote considering how amazing that Stirling of yours' is! XD

    7.9 years ago
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    Thanks for the support, @Bluerobot11 ^_^

    7.9 years ago
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    @TheOwlAce Wow, I thought you might be a bit younger. Just shows that I've seen the kid at heart in you. ^_~ My daughter will be turning 19 next month! XD

    A lot of folks never really decide what they want to do, eventually they settle into factory, construction or retail work. The top of my class, whom I was certain would go on to bigger and better things, I ran into as a cashier at Media Play years ago. Don't get me wrong, its respectable work, but I pictured her future far differently. If you still have the opportunity for school, business management would be a good course because then you can work yourself up from the bottom of a position to management.

    7.9 years ago
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    @Stampede lol Well, thank you very much! The only true warbird I have here though is the Mc.205 Veltro replica...

    7.9 years ago
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    12.8k Stampede

    You just a gained a follower

    7.9 years ago
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    32.4k TheAceOwl

    @DragonAerotech 19. I dont have that problem with a family but still can decide.

    7.9 years ago
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