AWACS is a standalone airborne early warning and control system designed to detect, track, and coordinate targets at long range. Built as a self-contained platform, it focuses on surveillance, radar coverage, and battlefield awareness rather than direct combat.
Press F9 to hide the game HUD and activate AWACS. Built with a focus on realism and immersion that we possibily can get in Simpleplanes.
About this system:
Turn the radio ON, press "Select" then "Search", this is basicaly "Cycletargetingmode" and "NextTarget" for each target type and if there is one, it will dispaly in cardinal points and distance.
Detection: Ground Targets from stock game are detected to a max of 5km range while no limit to air targets (player builds).

Variables: You need them in your build for AWACS to work.

TargetAlpha
floor(Time / 5) - floor(Time / 10) * 2 < 1 ? 1 : 0
ActiveRadio
Radar & TargetSelected & TargetAlpha
targetvelocity (by @bjac0)
TargetSelected ? sqrt(pow(rate(Altitude+(TargetDistancesin(TargetElevation))),2)+pow(rate(Longitude+((TargetDistancecos(TargetElevation))sin(TargetHeading))),2)+pow(rate(Latitude+((TargetDistancecos(TargetElevation))*cos(TargetHeading))),2)) : 0
As always, happy flight!
Specifications
Spotlights
- QuesoAirlines yesterday
- ChihiroFujisaki 2 days ago
- PhantomBoltSP 7 hours ago
- MetallicBeef6572 yesterday
General Characteristics
- Predecessor AWACS
- Created On Windows
- Wingspan 9.1ft (2.8m)
- Length 3.3ft (1.0m)
- Height 3.3ft (1.0m)
- Empty Weight 751lbs (340kg)
- Loaded Weight 751lbs (340kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 1680
Parts
- Number of Parts 22
- Control Surfaces 0
- Performance Cost 90
@dabestsock