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Dogfighting Airship

267k SpiritusRaptor  one year ago
4,414 downloads

Credit to:BurkeEnterprise and TMach5 as this evolving Airship is the basis for this build.

Original here

Quick Start:

Dogfights:

  1. On the right load a low part count bi-plance with a speed between 150 to 200 mph, or use the below link:
    Basic Bi-Plane
  2. Load this blimp on the left.
  3. Set to ‘close’ starting position.
  4. Once started Ag1 (forward props. on) and AG8 (Airship controls off_.
  5. For PC, switch to camera 1, set to mouse control and use mouse to aim upper turret.
  6. All other, Camera 2 and use VTOL and TRIM to move lower turret.

Controls:

Throttle 100% for buoyancy (95% neutral).
AG1 start forward propellers.
AG2 Lower forward observation basket/bomb sights.
AG3 to launch rear Bi-plane.
AG8 to disable Airship controls surfaces.

Roll = Yaw and Pitch for normal navigation.
Boom25 for bombs (carpet bombing enabled).
Landing gear up.

Camera 1: Top Turret (mouse controlled).
Camera 2: Bottom current (controlled by VTOL and TRIM)
Camera 3: First bomb.
Camera 4: Bridge/cockpit.
Camera 5: Bomb sight. (Trim to adjust).
Camera 6: Bi-plane cockpit.
Camera 7: Bi-plane orbital camera.

Bombs:

  1. Move TRIM between first and top notch for altitude adjustment. Accurate range 5000 to 20,000 ft.
  2. for higher altitude bombing, make sure you lead any left/right movement of the target, especially moving ships.

On board Bi-plane:

  1. Camera 6 or 7.
  2. AG1 and AG8.
  3. Once Airship is moving and stable, AG3 to launch.
  4. Normal flight controls.

One

Two

Three

Four

Five

Six

Other versions:

Lower Part-count Version

Dogfight optimised

Basic Bi-Planes

SR

General Characteristics

  • Successors 3 airplane(s) +7 bonus
  • Created On Mac
  • Wingspan 37.7ft (11.5m)
  • Length 258.4ft (78.7m)
  • Height 39.9ft (12.2m)
  • Empty Weight -465,062lbs (-210,948kg)
  • Loaded Weight 27,055lbs (12,272kg)

Performance

  • Power/Weight Ratio 0.872
  • Horse Power/Weight Ratio 0.251
  • Wing Loading 8.4lbs/ft2 (41.1kg/m2)
  • Wing Area 3,213.7ft2 (298.6m2)
  • Drag Points 62034

Parts

  • Number of Parts 935
  • Control Surfaces 10
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  • Profile image

    I legitimately thought this is a overly massive ship capable of fighting other planes in a head to head combat. Literal dogfights like those of WW2

    4 months ago
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    I used to, a long time ago now.
    @iPilot

    10 months ago
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    3,888 iPilot

    Do you play battlefield 1?

    10 months ago
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    @Oski Yes I do!!!!

    one year ago
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    9,410 Oski

    @SpiritusRaptor lol arleady made them myself. But still thanks. Mine have the new blur effect, yours don't. I will save them anyways. Do you want to see the build I used this technique on?

    one year ago
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    There are very small guns which are modded on each side which eject the shells... look close when firing and you will see them. Then just take them and save as a sub assembly.
    @Oski

    one year ago
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    9,410 Oski

    @SpiritusRaptor can you please tell me how to make shell ejection effect with guns? I would really like you to help me

    one year ago
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    oooooohhhhhh............................. @Tabasco

    one year ago
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    @OrangeConnor They say the are zeppelins in the game, so I went off that.

    one year ago
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    ......maybye I'm just a big nerd..................................ONLY NON RIGID AIRSHIPS ARE BLIMPS!.....................sorry about that................I seem to be botherd by small things........

    +1 one year ago
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    @Tabasco NOT ALL AIRSHIPS ARE ZEPPELINS! ONLY AIRSHIPS MADE BY THE ZEPPELIN COMPANY ARE OFFICIAL ZEPPELINS!

    one year ago
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    26.2k CRJ900Pilot

    Ok, still difficult to use but it’s pretty effective @SpiritusRaptor

    one year ago
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    Ahh!!! I did try actually but not easy succes. Id love to see it!!!
    @CRJ900Pilot

    one year ago
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    26.2k CRJ900Pilot

    Wanna see it? @SpiritusRaptor

    one year ago
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    26.2k CRJ900Pilot

    It’s actually quite simple, it’s a hook on the blimp, and a ring thing on the plane. There’s a gyro and airbrakes on the plane(not realistic but it really helps) @SpiritusRaptor

    one year ago
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    Wow, whats your idea??
    @CRJ900Pilot

    one year ago
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    26.2k CRJ900Pilot

    I don’t know how I missed this! This is amazing. I think I found a way to make the plane join back up with the airship, and it can be used as many times as you want. Want to see it (in unlisted)

    one year ago
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    56.9k TMach5

    Wow!

    one year ago
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    The zeppelin, the turrets on it remind of the zeppelins from Crimson Skies.

    one year ago
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    Dear SpiritusRaptor, you should make a tiny version of this airship to deploy from a bigger airship! #Airshipseption

    +1 one year ago
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    9,656 danman12

    @SpiritusRaptor ok

    http://www.simpleplanes.com/a/NI4fty/A-10-REMASTERED

    one year ago
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    Its a maybe
    Please send me a link
    @danman12

    one year ago
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    9,656 danman12

    @SpiritusRaptor so is that a yes or no?

    one year ago
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    9,656 danman12

    @SpiritusRaptor ok if you could go to my A-10 Warthog (Remastered) and maybe out a shark teeth on it like what you see on A-10 you see to day? I could try but all my good editing is done on computer and my computer isn’t on Stanby at this moment so if you could put shark teeth on it and make it look like the really thing that would be amazing and I would greatly appreciate it, but if your busy I understand you don’t half to do it

    one year ago
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    The larger on s arent so good in dogfight mode, the AI plane crashes into all the time so I scalles it down by 50%
    @OrangeConnor

    one year ago
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