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VR Panzer lll Ausf J

4,853 Commander9013  1.4 years ago
2 downloads
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Auto Credit Based on Commander9013's VR Panzer lll Ausf J

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General Characteristics

  • Predecessor VR Panzer lll Ausf J
  • Created On Android
  • Wingspan 8.4ft (2.6m)
  • Length 18.6ft (5.7m)
  • Height 4.4ft (1.4m)
  • Empty Weight 2,526lbs (1,145kg)
  • Loaded Weight 5,184lbs (2,351kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 3693

Parts

  • Number of Parts 101
  • Control Surfaces 0
  • Performance Cost 795
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    62.8k SILVERPANZER

    @Commander9013
    These codes go to engines ActivationGroup.
    Activator1 and more - what is set to the inputId of the switch or any other activation.
    zeroOnDeacivate - this is already in the engine, but it needs to be set from false to true.

    1.4 years ago
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    @SILVERPANZER as a variable or something else?

    1.4 years ago
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    62.8k SILVERPANZER

    @Commander9013 Just install the engine activation code: Activator1&Activator2&Activator3 (you can continue after Activator3 to install &Activator4 and so on)

    or

    clamp01(Activator1)*clamp01(Activator2)*clamp01(Activator3) (you can continue after clamp01(Activate3) install *clamp01(Activate4) and so on).
    Activator1 - more - switch from 1 or more.

    Put in the engine:
    zeroOnDeacivate - true

    1.4 years ago
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    @SILVERPANZER You seem great or at-least knowledgeable on funky trees, I need help with a start up thing I want the vehicle/engine to Start only when a series of switchs have been flipped on the engine will turn on but I know extremely little about funky trees so hope you can help or at-least teach me some stuff!
    Also I will be sure to credit you other wise that would be a jerk move to make.

    1.4 years ago

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